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Commit Date  
[r2618] by elias_naur

Windows: Implemented AWTInputAdapter.

2006-10-30 15:46:42 Tree
[r2617] by elias_naur

Fixed AWTUtil.setCursorPosition. Added check to LinuxAWTInput.

2006-10-28 22:06:24 Tree
[r2616] by elias_naur

Mac OS X: Fixed cursor warping coordinates

2006-10-27 08:15:31 Tree
[r2615] by elias_naur

Fixed potential NPE from Cursor.getCapabilities()

2006-10-27 06:27:58 Tree
[r2614] by elias_naur

Made the AWT setCursorPosition garbage free

2006-10-27 06:04:55 Tree
[r2613] by elias_naur

Mac OS X: Implemented AWTInputAdapter

2006-10-26 21:39:37 Tree
[r2612] by elias_naur

Linux: Replaced obsolete hasFocus with isFocusOwner

2006-10-26 21:15:50 Tree
[r2611] by elias_naur

Mac OS X: Moved mouse handling from MacOSXDisplay to MacOSXMouseEventQueue

2006-10-26 20:49:07 Tree
[r2610] by elias_naur

Mac OS X: Fixed null delta_buffer in MacOSXMouseEventQueue

2006-10-26 20:33:40 Tree
[r2609] by elias_naur

Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.

Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.

2006-10-26 20:19:40 Tree
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