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/trunk/LWJGL/src/native/win32/Window.h Commit Log


Commit Date  
[r2458] (2.2 kB) by elias_naur

Windows: Moved gamma and display modes settings and more boolean state to java side.

2006-07-08 21:57:20 View
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[r2386] (2.3 kB) by elias_naur

Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.

2006-06-26 13:50:48 View
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[r2238] (2.5 kB) by elias_naur

Win32: Moved getGammaRampLength to java side

2005-12-27 13:47:25 View
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[r2237] (2.5 kB) by elias_naur

Win32: Moved handleMessages to java side (update())

2005-12-27 13:40:21 View
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[r2012] (2.6 kB) by elias_naur

Win32: Compile fixes

2005-04-29 15:20:19 View
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[r1880] (2.8 kB) by elias_naur

Clean out commented code

2005-02-23 11:42:04 View
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[r1868] (3.3 kB) by elias_naur

Win32 part of refactor and AWTGLCanvas

2005-02-21 14:46:47 View
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[r1797] (3.6 kB) by elias_naur

Win32: Better Sys.alert fix

2005-01-29 10:17:56 View
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[r1530] (3.7 kB) by matzon

fixed cr/lf - couldn't compile!

2004-10-26 20:07:24 View
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[r1509] (3.7 kB) by elias_naur

Win32: Support accented characters better

2004-10-18 20:29:52 View
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