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Code Commit Log


Commit Date  
[r2287] by matzon

updated actually available demos

2006-03-28 17:55:13 Tree
[r2286] by matzon

applied patch to move ID tag

2006-03-23 19:32:21 Tree
[r2285] by matzon

new, improved and shiny version, courtesy of Jos Hirth

2006-03-10 18:49:34 Tree
[r2284] by matzon

added titan attacks

2006-03-08 23:18:37 Tree
[r2283] by elias_naur

Fixed typo

2006-02-28 12:39:15 Tree
[r2282] by cix_foo

Removed superfluous imports

2006-02-27 19:55:43 Tree
[r2281] by elias_naur

Widened VBO/PBO buffer offsets and sizes to long to better match the GLsizeiptr and GLintptr native types

2006-02-26 11:44:34 Tree
[r2280] by elias_naur

Linux: Removed the glXIsDirect test to determine whether a context is accelerated or not. This is specifically not the case for Xgl and friends that accelerates indireect rendering. Unfortunately, I'm not sure what to replace the test with, so there is currently no way to know from LWJGL whether we're software rendered or not (other than measuring FPS). In fact, I'm not even sure that we can come up with a good test, because some (DRI) drivers use software MESA rendering for some parts of GL, while other parts are hardware accelerated

2006-02-23 19:29:49 Tree
[r2279] by elias_naur

Fixed a potentially uninitialized return value in ALC.c

2006-02-23 19:22:00 Tree
[r2278] by elias_naur

Win32: Made the message processing more friendly to potential foreign windows created on the same thread (and thus sharing message queue with LWJGL). Now handleMessages() in Display.c only processes messages for the current lwjgl window.

2006-02-22 10:47:14 Tree
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