DevIL dynamic lib loading. Added some Mac and Linux code.
Removed that ugly calibration code! Now using a new kind of hires timer instead.
Fixed GetShader & GetProgram
OpenAL: Don't use System.mapLibraryName
OpenAL: Moved more library loading from native to java
Moved Win32 specific code to win32 specific class(!)
Fixed up bugs and problems in new timer calibration code.
fixed loading of awt through use of loadLibrary on windows
New auto-calibrating system hires timer.
cleanup