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/trunk/LWJGL/src/native/linux/Window.h Commit Log


Commit Date  
[r1465] (3.8 kB) by elias_naur

Linux: Improve input latency by processing X messages from nPoll and nRead

2004-09-22 09:28:09 View
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[r1438] (3.8 kB) by elias_naur

Linux: improve cursor position handling (warp behaviour)

2004-09-08 20:15:55 View
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[r1412] (3.8 kB) by elias_naur

Linux: Implemented support for Extended Window Manager Hints. LWJGL now cooperates
much better with the window manager, if the X randr and EWMH extensions are supported.
Especially fullscreen handling has improved, by avoiding the use of the override_redirect
flag.

2004-08-23 08:46:35 View
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[r1352] (3.8 kB) by elias_naur

Win32 part of fast Pbuffer

2004-07-24 21:19:08 View
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[r1349] (3.9 kB) by elias_naur

Implemented new type of Pbuffer that use the Display context, which is faster than a separate context (Linux)

2004-07-24 19:44:41 View
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[r1333] (3.7 kB) by elias_naur

Fix indentation

2004-07-22 07:56:36 View
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[r1286] (3.7 kB) by elias_naur

Move native stub initialization from extgl into GLContext.java. Makes it much easier to
exlude extensions classes. Furthermore, GLContext.useContext(null) can now be used to
reset the native stubs when no context is current.

2004-07-03 21:12:33 View
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[r1260] (3.8 kB) by elias_naur

Linux part:

Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.

Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.

2004-07-02 19:02:00 View
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[r1245] (3.6 kB) by matzon

header unification

2004-06-12 20:28:34 View
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[r1207] (3.7 kB) by elias_naur

Linux: Implemented proper X async error handling

2004-05-11 20:34:47 View
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