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<!-- Introduction -->
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<h2>Introduction</h2>
<p>
The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional
and amateur Java programmers alike to enable commercial quality games to be
written in Java. LWJGL provides developers access to high performance
crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing
for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such
as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.
</p>
<p>
LWJGL is not meant to make writing games particularly easy; it is primarily an enabling
technology which allows developers to get at resources that are simply otherwise
unavailable or poorly implemented on the existing Java platform. We anticipate that
the LWJGL will, through evolution and extension, become the foundation for more complete
game libraries and "game engines" as they have popularly become known, and hide some
of the new evils we have had to expose in the APIs.
</p>
<p>
LWJGL is available under a BSD license, which means it's open source and freely available
at no charge.
</p>
<p>
Please visit us on the Freenode IRC Network: <a href="irc://irc.freenode.net/lwjgl">#LWJGL</a>. Do idle if there is no one to answer any of your questions, we are on different timezones.
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