format/reindent using phero resources defaults to a file now
reindent/format
got boredm spiced it up
fixed SetPriority/GetActive name mangling
Added ATI_texture_compression_3dc
Update tag names to prevent conflicts when validating XML files.
Added EXT_Cg_shader constants
set native order before retuning float buffer
fix spectrum to return a float buffer
miscellaneous updates