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/trunk/LWJGL/src/native/linux/Window.h Commit Log


Commit Date  
[r1333] (3.7 kB) by elias_naur

Fix indentation

2004-07-22 07:56:36 View
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[r1286] (3.7 kB) by elias_naur

Move native stub initialization from extgl into GLContext.java. Makes it much easier to
exlude extensions classes. Furthermore, GLContext.useContext(null) can now be used to
reset the native stubs when no context is current.

2004-07-03 21:12:33 View
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[r1260] (3.8 kB) by elias_naur

Linux part:

Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.

Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.

2004-07-02 19:02:00 View
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[r1245] (3.6 kB) by matzon

header unification

2004-06-12 20:28:34 View
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[r1207] (3.7 kB) by elias_naur

Linux: Implemented proper X async error handling

2004-05-11 20:34:47 View
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[r1162] (3.6 kB) by elias_naur

LINUX: Improved input handling

2004-04-13 12:13:32 View
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[r1158] (3.6 kB) by elias_naur

LINUX: Fixed warp ignores

2004-04-12 12:20:59 View
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[r1155] (3.6 kB) by elias_naur

LINUX: Implemented setGrabbed

2004-04-12 10:05:13 View
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[r1144] (3.7 kB) by elias_naur

LINUX: Implemented reference counted display connection to let Cursors be created and destroyed without a window or a mouse

2004-04-07 07:46:03 View
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[r1069] (3.4 kB) by elias_naur

Split GLX from extgl into separate platform specific extgl_glx

2004-03-11 12:38:13 View
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