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Lightweight Java Game Library
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Lightweight Java Game Library Code
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[r1226]
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Date
Author
Commit
Makefile.am
2004-03-11
elias_naur
[r1069] Split GLX from extgl into separate platform spe...
Window.h
2004-05-11
elias_naur
[r1207] Linux: Implemented proper X async error handling
extgl_glx.cpp
2004-03-11
elias_naur
[r1069] Split GLX from extgl into separate platform spe...
extgl_glx.h
2004-03-11
elias_naur
[r1069] Split GLX from extgl into separate platform spe...
extxcursor.cpp
2003-12-20
elias_naur
[r904] Reduced Sys.debug from bool -> int
extxcursor.h
2003-05-16
elias_naur
[r592] Native cursors implemented
org_lwjgl_Display.cpp
2004-05-05
elias_naur
[r1203] Fixed linux building
org_lwjgl_Sys.cpp
2004-05-05
cix_foo
[r1199] Removed Sys.setTime(), Sys.getPlatform()
org_lwjgl_input_Controller.cpp
2003-10-11
elias_naur
[r842] Implemented mouse button buffering
org_lwjgl_input_Cursor.cpp
2004-05-23
elias_naur
[r1222] Added a tool to simplify creating dynamically l...
org_lwjgl_input_Keyboard.cpp
2004-04-13
elias_naur
[r1162] LINUX: Improved input handling
org_lwjgl_input_Mouse.cpp
2004-04-13
elias_naur
[r1162] LINUX: Improved input handling
org_lwjgl_opengl_Pbuffer.cpp
2004-05-11
elias_naur
[r1207] Linux: Implemented proper X async error handling
org_lwjgl_opengl_Window.cpp
2004-05-23
elias_naur
[r1226] Fixed bug in Window.cpp
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