Que grata surpresa! Depois de um tempo sem logar, bateu a saudade e me deparo com essa atualização no retorno. Bom trabalho galera
Fixed bug of wrong message from server when selling items.
Mundo Medieval 3D MMORPG version 1.8 released!
Temos orgulho em anunciar que a versão 1.7 foi liberada! Change-log: Adicionados 4 novos animais/monstros: cobras verde, vermelha e preta, e lobo laranja, graças ao nosso modelador Alexandre Cassol; Substituído o modelo do lobo , também por Alexandre Cassol; Preços de alguns itens balanceados; Balanceada a força de alguns chefes; XP e nível mínimo de algumas quests balanceados; Alcance de ataque sincronizado em uma constante global cliente/servidor; Numeração de quadros no MD3 corrigida para começar...
We are proud to announce that version 1.8 was released! Full change log: Added 4 new animals/monsters: green, red and black cobras, and orange wolf, thanks to our modeler Alexandre Cassol; Replaced model for the regular wolf, also by Alexandre Cassol; Fixed and balanced prices of some itens Balancing strenght of some bosses; Balancing XP e minimun level of some quests; Synchronized attack range in a global server/client constant; Fixed frame numbering on MD3 to start at 1 to align with model editors;...
Full change log: Added 4 new animals/monsters: green, red and black cobras, and orange wolf, thanks to our modeler Alexandre Cassol; Replaced model for the regular wolf, also by Alexandre Cassol; Fixed and balanced prices of some itens Balancing strenght of some bosses; Balancing XP e minimun level of some quests; Synchronized attack range in a global server/client constant; Fixed frame numbering on MD3 to start at 1 to align with model editors; Fixed bugs related to client runtime crashes; Fixed...
Added missing file
Adicionando sloccount version 1.8
Removing misplaced folders
Removing misplaced folder
Adding missing files
Updating version in windows installer generator script
Removed tiff linking support - It is not used in the project and can prevent building on windows
Removed unused variable.
Fix compatibility issues with newer versions of Freepascal.
Removing missing folders from previous Imaging version
Updating credits screen
Changed optimization level to O4. Measured 20% raise in FPS without any collateral effects.
Balancing XP of some quests
Version 1.8
Fix some text typos
Olá, estou tendo problema ao iniciar o jogo.
Olá, estou tendo problema ao iniciar o jogo.
Olá, estou tendo problema ao iniciar o jogo. Erro
Olá, estou tendo problema ao iniciar o jogo.
Add old wolf sound effects
Added orange wolf sound effects
Added orange wolf sound effects
Added orange wolf sound effects
Added orange wolf
Fixing typo in quest text
Balancing XP of some quests.
Synchronized attack range in a global server/client constant.
Updated icon for wolf pelt
Added itens red and black cobra skin
Added itens red and black cobra skin
Added Alexandre Cassol in the about form
Fixing some texts in about screen
Balancing XP of some quests
Added item cobraskin
Added sound effects for cobras
Added black and red cobra models
Added black and red cobras in the map
Added sound effects for black and red cobras
Fixed bug with action keys not working when caps lock was on.
Fix a bug where some client code are not correctly separated from server code.
Fix a bug in multilanguage where the greeting was in a fixed language independent of the player's language.
Fix bug in TEditor.AddMonster - wrong axis name
Fix typos
Removing freeing of 3D models of the unequiped sword and shield, it caused a double free when freeing the MD3 model list in the cleanup, causing a SIGSEGV and hang at game exit.
Fixed double free of TMd3ModelStaticList
Fix creation and destroying of Md3ModelStaticList and a little typo.
Fixes in some texts.
Added some trade items and balanced some prices.
Enlarge MAXTRADEITEMS constant.
Fixes from client crash, correct multithreading handling:
Fix "camera bug" or we should call "midnight pumpkin bug" - An error that ocurred at midnight because the calculation of the time period between frames resulted negative.
Balancing strenght of orcs.
Balancing strenght of cyclops.
Balanced minimum level of some quests.
Balancing strenght of the last bosses.
Cleaning up Imaging files
Cleaning up Imaging files
Cleaning up Imaging files
* Updated Imaging;
Hi Rodrigo, thanks for answering. My OS is Windows 10 x64 and Windows 7 x64 (VMWare). Using fresh and recent Lazarus Ver 4.0. FPC Ver. 3.2.2 (x86_64-win64-win32/win64). Please take a look of the attachment.
* Added cobra missing files;
Hi Phinoc, Could you send me a copy of the compiler's output log? Your OS is windows or Linux? I always compile in 64-bit mode, I don't even know if the game can compile or work in 32-bit. Em qui, 5 de jun de 2025 07:23, phinoc phinoc@users.sourceforge.net escreveu: Hi, I try to download the source, compile with lazarus, but compile always fail. Try to modify and change unit, a lot error come out. I can compile server in 32bit mode, but client can not success. There are some incompabilty problem...
Hi, I try to download the source, compile with lazarus, but compile always fail. Try to modify and change unit, a lot error come out. I can compile server in 32bit mode, but client can not success. There are some incompabilty problem i guess, like OpenAL.pas version, joy stick, etc. can some one make a guide to compile the source ? Thanks.
* Updating Imaging;
Added missing file ground095095.png
Updating Imaging to version 0.26.4.
resolvido, nao sei como deletar o post.
Alguma ideia de como resolver esse problema? Simplesmente não enxergo nada quando entro nas construções. Usando Windows 10. GTX 1060. [image: image.png] http://www.fejesp.org.br/
Consegui resolver. Atualizei os drivers da NVIDIA, reiniciei o PC, e forcei 1920x1080 no Display Settings. Funcionou.
Olá, estou com problema com os polígonos, não enxergo nada quando entro nas construções... Usando Win10 GTX1060
Hi Zejayt, Sorry for the late response. I've uploaded an updated version that should solve the problem. Em sáb., 19 de set. de 2020 às 16:30, zejayt zejayt@users.sourceforge.net escreveu: Error different client versions: client 1.6 , server version 1.7 when logging in. I downloaded the latest version and this appears Mundo 1.7 released! https://sourceforge.net/p/gamemundo/discussion/585758/thread/6d7a2ebcbb/?limit=25#d918 Sent from sourceforge.net because rodrigoaugustorobles@gmail.com is subscribed...
Error different client versions: client 1.6 , server version 1.7 when logging in. I downloaded the latest version and this appears
Mundo Medieval 3D MMORPG version 1.7 released!
We are proud to announce that version 1.7 was released! Full change-log: New itens now flash in the backpack; NPCs now stop when the player is near; Added joystick support (Linux only); Large architecture improvements: METRIC OLD NEW Max LOC Method 501 446 Max Cyclomatic Modified 70 63 Max parameteres 9 7 Max Depth 16 8 Max LOC File 2181 1710 Max Number of methods 58 45 External references 67 55
Temos orgulho em anunciar que a versão 1.7 foi liberada! Full change-log: Novos itens piscam na backpack; NPCs param quando o jogador está próximo; Suporte para joystick (apenas para Linux); Grandes melhorias na arquitetura: METRIC OLD NEW Max LOC Method 501 446 Max Cyclomatic Modified 70 63 Max parameteres 9 7 Max Depth 16 8 Max LOC File 2181 1710 Max Number of methods 58 45 External references 67 55
Temos orgulho em anunciar que a versão 1.6 foi liberada! Full change-log: Novos itens piscam na backpack; NPCs param quando o jogador está próximo; Suporte para joystick (apenas para Linux); Grandes melhorias na arquitetura: METRIC OLD NEW Max LOC Method 501 446 Max Cyclomatic Modified 70 63 Max parameteres 9 7 Max Depth 16 8 Max LOC File 2181 1710 Max Number of methods 58 45 External references 67 55
Version 1.7
Version 1.7
Added LazUtils reference to mundo.lpi.
Version 1.7