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/* uijoystick.c: Joystick emulation (using libjsw)
Copyright (c) 2003-2015 Darren Salt, Philip Kendall
Copyright (c) 2015 UB880D
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
Darren: linux@youmustbejoking.demon.co.uk
*/
/* Usage note: build this from within a specific UI unless that UI implements
* its own joystick support using some other library.
* Inclusion as follows:
* #if !defined USE_JOYSTICK || defined HAVE_JSW_H
* # include "../uijoystick.c"
* #else
* // UI-specific code implementing the following (exported) functions
* #endif
*/
#include "config.h"
#include "input.h"
#include "uijoystick.h"
#if defined USE_JOYSTICK && defined HAVE_JSW_H
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <jsw.h>
#include "libspectrum.h"
#include "fuse.h"
#include "keyboard.h"
#include "settings.h"
#include "spectrum.h"
#include "machine.h"
#include "ui/ui.h"
#include "utils.h"
static js_data_struct jsd[2];
static int js_button_states[2][NUM_JOY_BUTTONS];
static void poll_joystick( int which );
static void do_axis( int which, double position, input_key negative,
input_key positive );
static int
init_stick( int which, const char *const device,
const char *const calibration )
{
switch( JSInit( &jsd[which], device, calibration, JSFlagNonBlocking ) ) {
case JSSuccess:
if( JSLoadCalibrationUNIX( &jsd[which] ) && errno != ENOENT ) {
ui_error( UI_ERROR_ERROR,
"failed to read calibration for joystick %i: %s", which + 1,
strerror( errno ) );
break;
}
if( jsd[which].total_axises < 2 || jsd[which].total_buttons < 1 )
{
ui_error( UI_ERROR_ERROR, "sorry, joystick %i (%s) is inadequate!",
which + 1, device );
break;
}
return 0;
case JSBadValue:
ui_error( UI_ERROR_ERROR, "failed to initialise joystick %i: %s",
which + 1, "invalid parameter/value");
break;
case JSNoAccess:
/* FIXME: why is this commented out? */
/*
ui_error (UI_ERROR_ERROR,
"failed to initialise joystick %i: %s",
which + 1, "cannot access device");
*/
break;
case JSNoBuffers:
ui_error( UI_ERROR_ERROR, "failed to initialise joystick %i: %s",
which + 1, "not enough memory" );
break;
default:
ui_error( UI_ERROR_ERROR, "failed to initialise joystick %i", which + 1 );
break;
}
JSClose( &jsd[which] );
return 1;
}
static
int open_joystick( int which, const char *device, const char *calibration )
{
char path[ PATH_MAX ];
/* If we were given an explicit device to use for this joystick, try
only that */
if( device && device[0] ) return init_stick( which, device, calibration );
/* Otherwise try /dev/input/js<n> and /dev/js<n> */
snprintf( path, PATH_MAX, "/dev/input/js%d", which );
if( !init_stick( which, path, calibration ) ) return 0;
snprintf( path, PATH_MAX, "/dev/js%d", which );
if( !init_stick( which, path, calibration ) ) return 0;
/* Couldn't find this joystick */
return 1;
}
int
ui_joystick_init( void )
{
const char *cfgdir;
char *calibration;
int error;
size_t i, j;
cfgdir = compat_get_config_path(); if( !cfgdir ) return 1;
/* Default calibration file is ~/.joystick */
calibration = libspectrum_new( char, strlen( cfgdir ) +
strlen( JSDefaultCalibration ) + 2 );
sprintf( calibration, "%s/%s", cfgdir, JSDefaultCalibration );
for( i = 0; i < 2; i++ ) {
for( j = 0; j < NUM_JOY_BUTTONS; j++ ) {
js_button_states[i][j] = 0;
}
}
/* If we can't init the first, don't try the second */
error = open_joystick( 0, settings_current.joystick_1, calibration );
if( error ) {
libspectrum_free( calibration );
return 0;
}
error = open_joystick( 1, settings_current.joystick_2, calibration );
if( error ) {
libspectrum_free( calibration );
return 1;
}
libspectrum_free( calibration );
return 2;
}
void
ui_joystick_end( void )
{
int i;
for( i = 0; i < joysticks_supported; i++ ) JSClose( &jsd[i] );
}
void
ui_joystick_poll( void )
{
int i;
for( i = 0; i < joysticks_supported; i++ ) poll_joystick( i );
}
static void
poll_joystick( int which )
{
js_data_struct *joystick;
double position;
int fire, buttons;
input_event_t event;
size_t i;
joystick = &jsd[which];
if( JSUpdate( joystick ) != JSGotEvent ) return;
position = JSGetAxisCoeffNZ( joystick, 0 );
do_axis( which, position, INPUT_JOYSTICK_LEFT, INPUT_JOYSTICK_RIGHT );
position = JSGetAxisCoeffNZ( joystick, 1 );
do_axis( which, position, INPUT_JOYSTICK_UP, INPUT_JOYSTICK_DOWN );
event.types.joystick.which = which;
buttons = joystick->total_buttons;
if( buttons > NUM_JOY_BUTTONS ) buttons = NUM_JOY_BUTTONS; /* We support 'only' NUM_JOY_BUTTONS (15 as defined in ui/uijoystick.h) fire buttons */
for( i = 0; i < buttons; i++ ) {
fire = JSGetButtonState( joystick, i );
if( fire == JSButtonStateOn ) {
event.type = INPUT_EVENT_JOYSTICK_PRESS;
} else {
event.type = INPUT_EVENT_JOYSTICK_RELEASE;
}
event.types.joystick.button = INPUT_JOYSTICK_FIRE_1 + i;
if( js_button_states[which][i] != fire ) {
js_button_states[which][i] = fire;
input_event( &event );
}
}
}
static void
do_axis( int which, double position, input_key negative, input_key positive )
{
input_event_t event1, event2;
event1.types.joystick.which = event2.types.joystick.which = which;
event1.types.joystick.button = positive;
event2.types.joystick.button = negative;
if( position == 0.0 ) {
event1.type = INPUT_EVENT_JOYSTICK_RELEASE;
event2.type = INPUT_EVENT_JOYSTICK_RELEASE;
} else if( position > 0.0 ) {
event1.type = INPUT_EVENT_JOYSTICK_PRESS;
event2.type = INPUT_EVENT_JOYSTICK_RELEASE;
} else {
event1.type = INPUT_EVENT_JOYSTICK_RELEASE;
event2.type = INPUT_EVENT_JOYSTICK_PRESS;
}
input_event( &event1 );
input_event( &event2 );
}
#else /* #if defined USE_JOYSTICK && defined HAVE_JSW_H */
/* No joystick library */
int
ui_joystick_init( void )
{
return 0;
}
void
ui_joystick_end( void )
{
}
void
ui_joystick_poll( void )
{
}
#endif /* #if defined USE_JOYSTICK && defined HAVE_JSW_H */
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