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#ifndef FXSHADER_INCLUDE
#define FXSHADER_INCLUDE
#include <list>
#include "FXHandle.h"
#include "Object.h"
class FXShader : public FXHandle {
public:
FXShader(const char* name);
~FXShader();
std::list<Object*>::iterator nulldummy;
std::list<Object*>::iterator begin; // zelfde naam als std::list
std::list<Object*>::iterator end;
bool unused;
void Get(const char* name);
void Reset();
void Print();
};
#endif
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