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{
This file is part of Dev-C++
Copyright (c) 2004 Bloodshed Software
Dev-C++ is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Dev-C++ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Dev-C++; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
}
unit Instances;
interface
uses
Windows, Messages, Psapi, SysUtils, Forms, StrUtils, Classes;
function GetSentStructData(Message: TMessage): String;
procedure SendToPreviousInstance(Instance: THandle; const Data: String);
function GetPreviousInstanceCallback(Handle: THandle; Param: Integer): boolean; stdcall;
function GetPreviousInstance: THandle;
const
SENDDATAID = 12345; // message used to inform Dev-C++ of an opening instance
implementation
uses
main, Dialogs;
var
PreviousInstance: THandle; // return value for GetPreviousInstanceCallback
function GetSentStructData(Message: TMessage): String;
var
DataStruct: PCopyDataStruct;
begin
DataStruct := PCopyDataStruct(Message.LParam);
if Assigned(DataStruct) and (DataStruct^.dwData = SENDDATAID) then
Result := PChar(DataStruct^.lpData)
else
Result := '';
end;
procedure SendToPreviousInstance(Instance: THandle; const Data: String);
var
DataStruct: TCopyDataStruct;
Buffer: PChar;
begin
// Convert string to char array
Buffer := StrAlloc(Length(Data) + 1);
try
StrPCopy(Buffer, Data);
// Configure send struct
DataStruct.dwData := SENDDATAID;
DataStruct.cbData := SizeOf(Char) * (Length(Data) + 1);
DataStruct.lpData := Buffer;
// Send the send struct
SendMessage(Instance,
WM_COPYDATA,
Application.Handle,
Integer(@DataStruct));
finally
StrDispose(Buffer);
end;
end;
function GetPreviousInstanceCallback(Handle: THandle; Param: Integer): boolean; stdcall;
var
Buffer: array[0..511] of char;
WindowModuleName, WindowClassName, CompareFileName: String;
WindowModule, WindowProcess: THandle;
ProcessID: Cardinal;
begin
Result := True;
// Get its class name (from WNDCLASSEX)
if GetClassName(Handle, Buffer, SizeOf(Buffer)) = 0 then
Exit;
WindowClassName := Buffer;
// Class names match
if WindowClassName = TMainForm.ClassName then begin
WindowModule := GetWindowLong(Handle, GWL_HINSTANCE);
if WindowModule = 0 then
Exit;
// Get the ID of the process that created this window
GetWindowThreadProcessId(Handle, @ProcessID);
if ProcessID = 0 then
Exit;
// Get the process associated with the ID
WindowProcess := OpenProcess(PROCESS_QUERY_INFORMATION or PROCESS_VM_READ, False, ProcessID);
if WindowProcess = 0 then
Exit;
// Get its module filename
if GetModuleFileNameEx(WindowProcess, WindowModule, Buffer, SizeOf(Buffer)) = 0 then
Exit;
WindowModuleName := Buffer;
CloseHandle(WindowProcess); // not needed anymore
// from the "same" application?
CompareFileName := PString(Param)^;
if SameFileName(WindowModuleName, CompareFileName) then begin
PreviousInstance := Handle;
// Stop EnumWindows loop
Result := False;
end;
end;
end;
function GetPreviousInstance: THandle;
var
UniqueMutex: THandle;
ThisModuleFileName: String;
Buffer: array[0..511] of char;
begin
Result := 0;
// Check if a previous has already claimed this mutex name
// This mutex is closed automatically when the application terminates
UniqueMutex := CreateMutex(nil, True, 'DevCppSingleInstanceMutex');
if (UniqueMutex <> 0) and (GetLastError = ERROR_ALREADY_EXISTS) then begin
//ShowMessage('ERROR_ALREADY_EXISTS');
// Store our own module filename
if GetModuleFileName(GetModuleHandle(nil), Buffer, SizeOf(Buffer)) = 0 then
Exit;
ThisModuleFileName := Buffer;
// If that's the case, walk all top level windows and find the previous instance
// At this point, the program that created the mutex might not have created its MainForm yet
// Temporary fix: try to find the MainForm handle every 100ms
while True do begin
if not EnumWindows(@GetPreviousInstanceCallback, Integer(PString(@ThisModuleFileName))) then begin
Result := PreviousInstance;
Exit;
end;
Sleep(100);
end;
end;
end;
end.
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