From: Joseph, B. & E. V. <bl...@ho...> - 2001-09-15 22:37:52
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Hello all, This is my first post to this list. My name is Joseph, you can call = me Blumojo (or "blu" or "mojo" for short). I really like Dev-cpp and am = thinking of sending a donation if I can get the following to work. I am = working on NeHe's OpenGL tutorials (http://nehe.gamedev.net/) which are = really good - even for a novice like me, but the code he gave was for = Visual CPP. I have worked through a couple of the problems, but have = become "stumped" on lesson 7 where the compiler has given me: "implicit declaration of function int free()" In his explanation, this function is used to free memory used to store = texture data. First of all, has anyone worked through these tutorials and ported = them to Dev-CPP/MinGW? If so, I would greatly appreciate the code to = help me along. Second, is there another (perhaps better) way to free = this memory? Thank you all so much for the help! -Bumojo |