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From: Michal M. <mol...@se...> - 2010-01-27 23:43:53
|
On Wed, 27 Jan 2010 23:47:53 +0100 (CET) Kevin Ross <pro...@gm...> wrote: > ver. 4.x is supposed to be downloadable (see links from > http://www.bloodshed.net/devcpp.html) from sourceforge and from Simtel > but I got nada from either source: You can download it here: http://sourceforge.net/projects/dev-cpp/files/Binaries/Dev-C%2B%2B%204.0%20full%20package%20includes%20Mingw%20compiler/ http://sourceforge.net/projects/dev-cpp/files/Binaries/4.01%20update/ however I wonder what would you do with such an outdated version. I recommend wxDev-C++ 7.3.0 which is the latest version of Dev-C++. It is available at http://wxdsgn.sourceforge.net/ |
From: Kevin R. <pro...@gm...> - 2010-01-27 22:48:22
|
ver. 4.x is supposed to be downloadable (see links from http://www.bloodshed.net/devcpp.html) from sourceforge and from Simtel but I got nada from either source: Using the sourceforge link: error message indicating it is the project's (i.e. Bloodshed's) error. Using Simtel: a searchable repository for software -- no hits on "Bloodshed", "Dev-C++" or similar. thanks. |
From: Brad W. <c_b...@ya...> - 2010-01-09 22:29:15
|
ok, I have one more idea on how to force Dev to use gcc. Go to Tools -> Compiler Options ->Programs. Then change gcc.exe to g++.exe, in theory, that should force Dev to only use g++ to compile, click ok and see how it works. _______ "Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear." -- Thomas Jefferson "If at first the idea is not absurd, there is no hope for it" -Albert Einstein --- On Sat, 1/9/10, er <erw...@gm...> wrote: > From: er <erw...@gm...> > Subject: Re: [Dev-C++] Compiler options : g++ vs gcc > To: dev...@li... > Date: Saturday, January 9, 2010, 5:58 AM > Brad Woosley wrote: > > gcc is used normally with the C language normally with > the file extension of *.c, g++ is normally used with C++ > language normally with the file extension of *.cpp. So > I would assume that if you were to change the file name from > *.c to *.cpp it would use g++ instead of gcc, but I have not > tested that. > > _______ > > Thanks, but these are cpp files. > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer > Community > Take advantage of Verizon's best-in-class app development > support > A streamlined, 14 day to market process makes app > distribution fast and easy > Join now and get one step closer to millions of Verizon > customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
From: er <erw...@gm...> - 2010-01-09 12:00:14
|
In the original Dev-C++ close > the project, open ProjectName.dev file in the project folder and change > IsCpp=0 to IsCpp=1. Reopen the project in IDE and build. > OK, thanks. |
From: er <erw...@gm...> - 2010-01-09 11:59:05
|
Brad Woosley wrote: > gcc is used normally with the C language normally with the file extension of *.c, g++ is normally used with C++ language normally with the file extension of *.cpp. So I would assume that if you were to change the file name from *.c to *.cpp it would use g++ instead of gcc, but I have not tested that. > _______ Thanks, but these are cpp files. |
From: Michal M. <mol...@se...> - 2010-01-09 05:38:05
|
On Sat, 09 Jan 2010 02:02:21 +0100 (CET) er <erw...@gm...> wrote: > When I compile a program (Win32 console) I get a lot of > > [ Link error ] unreferenced std::string:: .... > > which an error which based on posts I saw elsewhere (stackoverflow > etc.) can be solved by compiling with g++ rather than gcc. > > Where in the dev-c++ IDE and how do I specify g++? > > I know it's possible because I have another project that shows g++ > exe in the compile log rather than gcc. When you create new project select C++ and not C that's all. Switching existing project to C++ is little bit complicated. You can set individual files to compile as C++ in the Project Options\Files Tab - select the file and check Compile file as C++. However there is probably no similar switch for linking. In wxDev-C++ close the project and reopen it and it should link as C++. In the original Dev-C++ close the project, open ProjectName.dev file in the project folder and change IsCpp=0 to IsCpp=1. Reopen the project in IDE and build. |
From: Brad W. <c_b...@ya...> - 2010-01-09 02:15:51
|
gcc is used normally with the C language normally with the file extension of *.c, g++ is normally used with C++ language normally with the file extension of *.cpp. So I would assume that if you were to change the file name from *.c to *.cpp it would use g++ instead of gcc, but I have not tested that. _______ "Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear." -- Thomas Jefferson "If at first the idea is not absurd, there is no hope for it" -Albert Einstein --- On Fri, 1/8/10, er <erw...@gm...> wrote: > From: er <erw...@gm...> > Subject: [Dev-C++] Compiler options : g++ vs gcc > To: dev...@li... > Date: Friday, January 8, 2010, 7:02 PM > Hello, > > When I compile a program (Win32 console) I get a lot of > > [ Link error ] unreferenced std::string:: .... > > which an error which based on posts I saw elsewhere > (stackoverflow etc.) > can be solved by compiling with g++ rather than gcc. > > Where in the dev-c++ IDE and how do I specify g++? > > I know it's possible because I have another project that > shows g++ exe > in the compile log rather than gcc. > > Thanks. > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer > Community > Take advantage of Verizon's best-in-class app development > support > A streamlined, 14 day to market process makes app > distribution fast and easy > Join now and get one step closer to millions of Verizon > customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
From: er <erw...@gm...> - 2010-01-09 01:05:17
|
Hello, When I compile a program (Win32 console) I get a lot of [ Link error ] unreferenced std::string:: .... which an error which based on posts I saw elsewhere (stackoverflow etc.) can be solved by compiling with g++ rather than gcc. Where in the dev-c++ IDE and how do I specify g++? I know it's possible because I have another project that shows g++ exe in the compile log rather than gcc. Thanks. |
From: Michal M. <mol...@se...> - 2010-01-01 12:46:39
|
Hello, On Fri, 01 Jan 2010 13:12:59 +0100 (CET) Jan Mura <jan...@vo...> wrote: > I would like to store an address of a pointer I'm going to freed. > So I made something like > user_type o...*i, *j; > j = i; > free (i); X > ... > > I would like to ask if after the free command > does j points to the same address like before. It should be so, I > think. > I need the address because it points to the next member in a > connected list. free(pointer) does not change pointer's value, however you cannot use it (nor other pointers pointing at the same location) because it was freed. Pointer arithmetic, if results to valid address, should work. |
From: Jan M. <jan...@vo...> - 2010-01-01 12:11:23
|
Hello, I would like to store an address of a pointer I'm going to freed. So I made something like user_type o...*i, *j; j = i; free (i); X ... I would like to ask if after the free command does j points to the same address like before. It should be so, I think. Thanks Jan Mura I need the address because it points to the next member in a connected list. |