Menu

[r965]: / trunk / ext / scintilla / src / PerLine.h  Maximize  Restore  History

Download this file

120 lines (104 with data), 3.0 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
// Scintilla source code edit control
/** @file PerLine.h
** Manages data associated with each line of the document
**/
// Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef PERLINE_H
#define PERLINE_H
#ifdef SCI_NAMESPACE
namespace Scintilla {
#endif
/**
* This holds the marker identifier and the marker type to display.
* MarkerHandleNumbers are members of lists.
*/
struct MarkerHandleNumber {
int handle;
int number;
MarkerHandleNumber *next;
};
/**
* A marker handle set contains any number of MarkerHandleNumbers.
*/
class MarkerHandleSet {
MarkerHandleNumber *root;
public:
MarkerHandleSet();
~MarkerHandleSet();
int Length() const;
int MarkValue() const; ///< Bit set of marker numbers.
bool Contains(int handle) const;
bool InsertHandle(int handle, int markerNum);
void RemoveHandle(int handle);
bool RemoveNumber(int markerNum, bool all);
void CombineWith(MarkerHandleSet *other);
};
class LineMarkers : public PerLine {
SplitVector<MarkerHandleSet *> markers;
/// Handles are allocated sequentially and should never have to be reused as 32 bit ints are very big.
int handleCurrent;
public:
LineMarkers() : handleCurrent(0) {
}
virtual ~LineMarkers();
virtual void Init();
virtual void InsertLine(int line);
virtual void RemoveLine(int line);
int MarkValue(int line);
int MarkerNext(int lineStart, int mask) const;
int AddMark(int line, int marker, int lines);
void MergeMarkers(int pos);
bool DeleteMark(int line, int markerNum, bool all);
void DeleteMarkFromHandle(int markerHandle);
int LineFromHandle(int markerHandle);
};
class LineLevels : public PerLine {
SplitVector<int> levels;
public:
virtual ~LineLevels();
virtual void Init();
virtual void InsertLine(int line);
virtual void RemoveLine(int line);
void ExpandLevels(int sizeNew=-1);
void ClearLevels();
int SetLevel(int line, int level, int lines);
int GetLevel(int line) const;
};
class LineState : public PerLine {
SplitVector<int> lineStates;
public:
LineState() {
}
virtual ~LineState();
virtual void Init();
virtual void InsertLine(int line);
virtual void RemoveLine(int line);
int SetLineState(int line, int state);
int GetLineState(int line);
int GetMaxLineState() const;
};
class LineAnnotation : public PerLine {
SplitVector<char *> annotations;
public:
LineAnnotation() {
}
virtual ~LineAnnotation();
virtual void Init();
virtual void InsertLine(int line);
virtual void RemoveLine(int line);
bool MultipleStyles(int line) const;
int Style(int line) const;
const char *Text(int line) const;
const unsigned char *Styles(int line) const;
void SetText(int line, const char *text);
void ClearAll();
void SetStyle(int line, int style);
void SetStyles(int line, const unsigned char *styles);
int Length(int line) const;
int Lines(int line) const;
};
#ifdef SCI_NAMESPACE
}
#endif
#endif
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.