commitmonitor Code
Monitor your SVN repositories and notifies you on new commits
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steveking
<?xml version="1.0"?> <project name="zlib" default="build" basedir="..\zlib"> <!-- ====================================================================== --> <!-- Project targets --> <!-- ====================================================================== --> <target name="rebuild" depends="clean,build" /> <target name="clean"> <description> Cleans previous built files. </description> <if test="${cleanup == 'yes'}"> <delete> <fileset> <include name="${configuration}_${platform}\**" /> </fileset> </delete> </if> </target> <!-- Note: do not use the asm parts since they're buggy --> <target name="build" depends="clean"> <mkdir dir="${configuration}_${platform}" /> <cl outputdir="${configuration}_${platform}"> <arg value="/O2" if="${configuration == 'release'}" /> <arg value="/Od" if="${configuration == 'debug'}" /> <arg value="/EHsc" /> <arg value="/MT" if="${configuration == 'release'}" /> <arg value="/MTd" if="${configuration == 'debug'}" /> <arg value="/Gy" /> <arg value="/W0" /> <arg value="/nologo" /> <arg value="/c" /> <arg value="/Zi" /> <arg value="/MP" /> <arg value="/GL" if="${configuration == 'release'}" /> <arg value="/arch:IA32" if="${configuration == 'release' and platform == 'win32'}" /> <sources> <include name="*.c" /> </sources> <includedirs> <include name="." /> </includedirs> <defines> <define name="_CRT_NONSTDC_NO_DEPRECATE" /> <define name="_CRT_SECURE_NO_DEPRECATE" /> <define name="WIN32" /> <define name="_WINDOWS" /> <define name="_WIN32" /> <define name="HAS_ADLER32_FAST" /> <define name="WIN64" if="${platform == 'x64'}" /> <define name="NDEBUG" if="${configuration == 'release'}" /> <define name="_DEBUG" if="${configuration == 'debug'}" /> </defines> </cl> <property name="machineoption" value="/MACHINE:X86" if="${platform == 'win32'}" /> <property name="machineoption" value="/MACHINE:X64" if="${platform == 'x64'}" /> <lib output="${configuration}_${platform}\zlibstat.lib" options='/NOLOGO ${subsystem} ${machineoption}'> <arg value="/LTCG" if="${configuration == 'release'}" /> <sources> <include name="${configuration}_${platform}\*.obj" /> </sources> </lib> </target> </project>