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// Scintilla source code edit control
/** @file PerLine.cxx
** Manages data associated with each line of the document
**/
// Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <string.h>
#include <stdexcept>
#include <vector>
#include <algorithm>
#include "Platform.h"
#include "Scintilla.h"
#include "Position.h"
#include "SplitVector.h"
#include "Partitioning.h"
#include "CellBuffer.h"
#include "PerLine.h"
#ifdef SCI_NAMESPACE
using namespace Scintilla;
#endif
MarkerHandleSet::MarkerHandleSet() {
root = 0;
}
MarkerHandleSet::~MarkerHandleSet() {
MarkerHandleNumber *mhn = root;
while (mhn) {
MarkerHandleNumber *mhnToFree = mhn;
mhn = mhn->next;
delete mhnToFree;
}
root = 0;
}
int MarkerHandleSet::Length() const {
int c = 0;
MarkerHandleNumber *mhn = root;
while (mhn) {
c++;
mhn = mhn->next;
}
return c;
}
int MarkerHandleSet::MarkValue() const {
unsigned int m = 0;
MarkerHandleNumber *mhn = root;
while (mhn) {
m |= (1 << mhn->number);
mhn = mhn->next;
}
return m;
}
bool MarkerHandleSet::Contains(int handle) const {
MarkerHandleNumber *mhn = root;
while (mhn) {
if (mhn->handle == handle) {
return true;
}
mhn = mhn->next;
}
return false;
}
bool MarkerHandleSet::InsertHandle(int handle, int markerNum) {
MarkerHandleNumber *mhn = new MarkerHandleNumber;
mhn->handle = handle;
mhn->number = markerNum;
mhn->next = root;
root = mhn;
return true;
}
void MarkerHandleSet::RemoveHandle(int handle) {
MarkerHandleNumber **pmhn = &root;
while (*pmhn) {
MarkerHandleNumber *mhn = *pmhn;
if (mhn->handle == handle) {
*pmhn = mhn->next;
delete mhn;
return;
}
pmhn = &((*pmhn)->next);
}
}
bool MarkerHandleSet::RemoveNumber(int markerNum, bool all) {
bool performedDeletion = false;
MarkerHandleNumber **pmhn = &root;
while (*pmhn) {
MarkerHandleNumber *mhn = *pmhn;
if (mhn->number == markerNum) {
*pmhn = mhn->next;
delete mhn;
performedDeletion = true;
if (!all)
break;
} else {
pmhn = &((*pmhn)->next);
}
}
return performedDeletion;
}
void MarkerHandleSet::CombineWith(MarkerHandleSet *other) {
MarkerHandleNumber **pmhn = &other->root;
while (*pmhn) {
pmhn = &((*pmhn)->next);
}
*pmhn = root;
root = other->root;
other->root = 0;
}
LineMarkers::~LineMarkers() {
Init();
}
void LineMarkers::Init() {
for (int line = 0; line < markers.Length(); line++) {
delete markers[line];
markers[line] = 0;
}
markers.DeleteAll();
}
void LineMarkers::InsertLine(int line) {
if (markers.Length()) {
markers.Insert(line, 0);
}
}
void LineMarkers::RemoveLine(int line) {
// Retain the markers from the deleted line by oring them into the previous line
if (markers.Length()) {
if (line > 0) {
MergeMarkers(line - 1);
}
markers.Delete(line);
}
}
int LineMarkers::LineFromHandle(int markerHandle) {
if (markers.Length()) {
for (int line = 0; line < markers.Length(); line++) {
if (markers[line]) {
if (markers[line]->Contains(markerHandle)) {
return line;
}
}
}
}
return -1;
}
void LineMarkers::MergeMarkers(int pos) {
if (markers[pos + 1] != NULL) {
if (markers[pos] == NULL)
markers[pos] = new MarkerHandleSet;
markers[pos]->CombineWith(markers[pos + 1]);
delete markers[pos + 1];
markers[pos + 1] = NULL;
}
}
int LineMarkers::MarkValue(int line) {
if (markers.Length() && (line >= 0) && (line < markers.Length()) && markers[line])
return markers[line]->MarkValue();
else
return 0;
}
int LineMarkers::MarkerNext(int lineStart, int mask) const {
if (lineStart < 0)
lineStart = 0;
int length = markers.Length();
for (int iLine = lineStart; iLine < length; iLine++) {
MarkerHandleSet *onLine = markers[iLine];
if (onLine && ((onLine->MarkValue() & mask) != 0))
//if ((pdoc->GetMark(iLine) & lParam) != 0)
return iLine;
}
return -1;
}
int LineMarkers::AddMark(int line, int markerNum, int lines) {
handleCurrent++;
if (!markers.Length()) {
// No existing markers so allocate one element per line
markers.InsertValue(0, lines, 0);
}
if (line >= markers.Length()) {
return -1;
}
if (!markers[line]) {
// Need new structure to hold marker handle
markers[line] = new MarkerHandleSet();
}
markers[line]->InsertHandle(handleCurrent, markerNum);
return handleCurrent;
}
bool LineMarkers::DeleteMark(int line, int markerNum, bool all) {
bool someChanges = false;
if (markers.Length() && (line >= 0) && (line < markers.Length()) && markers[line]) {
if (markerNum == -1) {
someChanges = true;
delete markers[line];
markers[line] = NULL;
} else {
someChanges = markers[line]->RemoveNumber(markerNum, all);
if (markers[line]->Length() == 0) {
delete markers[line];
markers[line] = NULL;
}
}
}
return someChanges;
}
void LineMarkers::DeleteMarkFromHandle(int markerHandle) {
int line = LineFromHandle(markerHandle);
if (line >= 0) {
markers[line]->RemoveHandle(markerHandle);
if (markers[line]->Length() == 0) {
delete markers[line];
markers[line] = NULL;
}
}
}
LineLevels::~LineLevels() {
}
void LineLevels::Init() {
levels.DeleteAll();
}
void LineLevels::InsertLine(int line) {
if (levels.Length()) {
int level = (line < levels.Length()) ? levels[line] : SC_FOLDLEVELBASE;
levels.InsertValue(line, 1, level);
}
}
void LineLevels::RemoveLine(int line) {
if (levels.Length()) {
// Move up following lines but merge header flag from this line
// to line before to avoid a temporary disappearence causing expansion.
int firstHeader = levels[line] & SC_FOLDLEVELHEADERFLAG;
levels.Delete(line);
if (line == levels.Length()-1) // Last line loses the header flag
levels[line-1] &= ~SC_FOLDLEVELHEADERFLAG;
else if (line > 0)
levels[line-1] |= firstHeader;
}
}
void LineLevels::ExpandLevels(int sizeNew) {
levels.InsertValue(levels.Length(), sizeNew - levels.Length(), SC_FOLDLEVELBASE);
}
void LineLevels::ClearLevels() {
levels.DeleteAll();
}
int LineLevels::SetLevel(int line, int level, int lines) {
int prev = 0;
if ((line >= 0) && (line < lines)) {
if (!levels.Length()) {
ExpandLevels(lines + 1);
}
prev = levels[line];
if (prev != level) {
levels[line] = level;
}
}
return prev;
}
int LineLevels::GetLevel(int line) const {
if (levels.Length() && (line >= 0) && (line < levels.Length())) {
return levels[line];
} else {
return SC_FOLDLEVELBASE;
}
}
LineState::~LineState() {
}
void LineState::Init() {
lineStates.DeleteAll();
}
void LineState::InsertLine(int line) {
if (lineStates.Length()) {
lineStates.EnsureLength(line);
int val = (line < lineStates.Length()) ? lineStates[line] : 0;
lineStates.Insert(line, val);
}
}
void LineState::RemoveLine(int line) {
if (lineStates.Length() > line) {
lineStates.Delete(line);
}
}
int LineState::SetLineState(int line, int state) {
lineStates.EnsureLength(line + 1);
int stateOld = lineStates[line];
lineStates[line] = state;
return stateOld;
}
int LineState::GetLineState(int line) {
if (line < 0)
return 0;
lineStates.EnsureLength(line + 1);
return lineStates[line];
}
int LineState::GetMaxLineState() const {
return lineStates.Length();
}
static int NumberLines(const char *text) {
if (text) {
int newLines = 0;
while (*text) {
if (*text == '\n')
newLines++;
text++;
}
return newLines+1;
} else {
return 0;
}
}
// Each allocated LineAnnotation is a char array which starts with an AnnotationHeader
// and then has text and optional styles.
static const int IndividualStyles = 0x100;
struct AnnotationHeader {
short style; // Style IndividualStyles implies array of styles
short lines;
int length;
};
LineAnnotation::~LineAnnotation() {
ClearAll();
}
void LineAnnotation::Init() {
ClearAll();
}
void LineAnnotation::InsertLine(int line) {
if (annotations.Length()) {
annotations.EnsureLength(line);
annotations.Insert(line, 0);
}
}
void LineAnnotation::RemoveLine(int line) {
if (annotations.Length() && (line > 0) && (line <= annotations.Length())) {
delete []annotations[line-1];
annotations.Delete(line-1);
}
}
bool LineAnnotation::MultipleStyles(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line])
return reinterpret_cast<AnnotationHeader *>(annotations[line])->style == IndividualStyles;
else
return 0;
}
int LineAnnotation::Style(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line])
return reinterpret_cast<AnnotationHeader *>(annotations[line])->style;
else
return 0;
}
const char *LineAnnotation::Text(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line])
return annotations[line]+sizeof(AnnotationHeader);
else
return 0;
}
const unsigned char *LineAnnotation::Styles(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line] && MultipleStyles(line))
return reinterpret_cast<unsigned char *>(annotations[line] + sizeof(AnnotationHeader) + Length(line));
else
return 0;
}
static char *AllocateAnnotation(int length, int style) {
size_t len = sizeof(AnnotationHeader) + length + ((style == IndividualStyles) ? length : 0);
char *ret = new char[len];
memset(ret, 0, len);
return ret;
}
void LineAnnotation::SetText(int line, const char *text) {
if (text && (line >= 0)) {
annotations.EnsureLength(line+1);
int style = Style(line);
if (annotations[line]) {
delete []annotations[line];
}
annotations[line] = AllocateAnnotation(static_cast<int>(strlen(text)), style);
AnnotationHeader *pah = reinterpret_cast<AnnotationHeader *>(annotations[line]);
pah->style = static_cast<short>(style);
pah->length = static_cast<int>(strlen(text));
pah->lines = static_cast<short>(NumberLines(text));
memcpy(annotations[line]+sizeof(AnnotationHeader), text, pah->length);
} else {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line]) {
delete []annotations[line];
annotations[line] = 0;
}
}
}
void LineAnnotation::ClearAll() {
for (int line = 0; line < annotations.Length(); line++) {
delete []annotations[line];
annotations[line] = 0;
}
annotations.DeleteAll();
}
void LineAnnotation::SetStyle(int line, int style) {
annotations.EnsureLength(line+1);
if (!annotations[line]) {
annotations[line] = AllocateAnnotation(0, style);
}
reinterpret_cast<AnnotationHeader *>(annotations[line])->style = static_cast<short>(style);
}
void LineAnnotation::SetStyles(int line, const unsigned char *styles) {
if (line >= 0) {
annotations.EnsureLength(line+1);
if (!annotations[line]) {
annotations[line] = AllocateAnnotation(0, IndividualStyles);
} else {
AnnotationHeader *pahSource = reinterpret_cast<AnnotationHeader *>(annotations[line]);
if (pahSource->style != IndividualStyles) {
char *allocation = AllocateAnnotation(pahSource->length, IndividualStyles);
AnnotationHeader *pahAlloc = reinterpret_cast<AnnotationHeader *>(allocation);
pahAlloc->length = pahSource->length;
pahAlloc->lines = pahSource->lines;
memcpy(allocation + sizeof(AnnotationHeader), annotations[line] + sizeof(AnnotationHeader), pahSource->length);
delete []annotations[line];
annotations[line] = allocation;
}
}
AnnotationHeader *pah = reinterpret_cast<AnnotationHeader *>(annotations[line]);
pah->style = IndividualStyles;
memcpy(annotations[line] + sizeof(AnnotationHeader) + pah->length, styles, pah->length);
}
}
int LineAnnotation::Length(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line])
return reinterpret_cast<AnnotationHeader *>(annotations[line])->length;
else
return 0;
}
int LineAnnotation::Lines(int line) const {
if (annotations.Length() && (line >= 0) && (line < annotations.Length()) && annotations[line])
return reinterpret_cast<AnnotationHeader *>(annotations[line])->lines;
else
return 0;
}
LineTabstops::~LineTabstops() {
Init();
}
void LineTabstops::Init() {
for (int line = 0; line < tabstops.Length(); line++) {
delete tabstops[line];
}
tabstops.DeleteAll();
}
void LineTabstops::InsertLine(int line) {
if (tabstops.Length()) {
tabstops.EnsureLength(line);
tabstops.Insert(line, 0);
}
}
void LineTabstops::RemoveLine(int line) {
if (tabstops.Length() > line) {
delete tabstops[line];
tabstops.Delete(line);
}
}
bool LineTabstops::ClearTabstops(int line) {
if (line < tabstops.Length()) {
TabstopList *tl = tabstops[line];
if (tl) {
tl->clear();
return true;
}
}
return false;
}
bool LineTabstops::AddTabstop(int line, int x) {
tabstops.EnsureLength(line + 1);
if (!tabstops[line]) {
tabstops[line] = new TabstopList();
}
TabstopList *tl = tabstops[line];
if (tl) {
// tabstop positions are kept in order - insert in the right place
std::vector<int>::iterator it = std::lower_bound(tl->begin(), tl->end(), x);
// don't insert duplicates
if (it == tl->end() || *it != x) {
tl->insert(it, x);
return true;
}
}
return false;
}
int LineTabstops::GetNextTabstop(int line, int x) const {
if (line < tabstops.Length()) {
TabstopList *tl = tabstops[line];
if (tl) {
for (size_t i = 0; i < tl->size(); i++) {
if ((*tl)[i] > x) {
return (*tl)[i];
}
}
}
}
return 0;
}
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