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(*
* Copyright (c) 2008-2011, Ciobanu Alexandru
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*)
unit Collections.Base;
interface
uses
SysUtils,
Rtti,
Collections.Dynamic,
Generics.Collections,
Generics.Defaults;
{$REGION 'Base Collection Interfaces'}
type
/// <summary>Base interface describing all enumerators in this package.</summary>
/// <remarks><see cref="Collections.Base|IEnumerator&lt;T&gt;">Collections.Base.IEnumerator&lt;T&gt;</see> is implemented by
/// all enumerator objects in this package.</remarks>
IEnumerator<T> = interface
/// <summary>Returns the current element of the enumerated collection.</summary>
/// <remarks><see cref="Collections.Base|IEnumerator&lt;T&gt;.GetCurrent">Collections.Base.IEnumerator&lt;T&gt;.GetCurrent</see> is the
/// getter method for the <see cref="Collections.Base|IEnumerator&lt;T&gt;.Current">Collections.Base.IEnumerator&lt;T&gt;.Current</see>
/// property. Use the property to obtain the element instead.</remarks>
/// <returns>The current element of the enumerated collection.</returns>
function GetCurrent(): T;
/// <summary>Moves the enumerator to the next element of the collection.</summary>
/// <remarks><see cref="Collections.Base|IEnumerator&lt;T&gt;.MoveNext">Collections.Base.IEnumerator&lt;T&gt;.MoveNext</see> is usually
/// called by compiler-generated code. Its purpose is to move the "pointer" to the next element in the collection
/// (if there are elements left). Also note that many enumerator implementations may throw various exceptions if the
/// enumerated collections were changed in the meantime.</remarks>
/// <returns><c>True</c> if the enumerator successfully selected the next element; <c>False</c> if there are
/// no more elements to be enumerated.</returns>
function MoveNext(): Boolean;
/// <summary>Returns the current element of the traversed collection.</summary>
/// <remarks><see cref="Collections.Base|IEnumerator&lt;T&gt;.Current">Collections.Base.IEnumerator&lt;T&gt;.Current</see> can only return a
/// valid element if <see cref="Collections.Base|IEnumerator&lt;T&gt;.MoveNext">Collections.Base.IEnumerator&lt;T&gt;.MoveNext</see> was
/// priorly called and returned <c>True</c>; otherwise the behavior of this property is undefined. Note that many enumerator implementations
/// may throw exceptions if the collection was changed in the meantime.
/// </remarks>
/// <returns>The current element of the enumerator collection.</returns>
property Current: T read GetCurrent;
end;
/// <summary>Base interface describing all enumerable collections in this package.</summary>
/// <remarks><see cref="Collections.Base|IEnumerable&lt;T&gt;">Collections.Base.IEnumerable&lt;T&gt;</see> is implemented by all
/// enumerable collections in this package.</remarks>
IEnumerable<T> = interface
/// <summary>Returns a <see cref="Collections.Base|IEnumerator&lt;T&gt;">Collections.Base.IEnumerator&lt;T&gt;</see> interface that is used
/// to enumerate the collection.</summary>
/// <remarks><see cref="Collections.Base|IEnumerable&lt;T&gt;.MoveNext">Collections.Base.IEnumerable&lt;T&gt;.MoveNext</see> is usually
/// called by compiler-generated code. Its purpose is to create an enumerator object that is used to actually traverse
/// the collections.
/// Note that many collections generate enumerators that depend on the state of the collection. If the collection is changed
/// after the <see cref="Collections.Base|IEnumerator&lt;T&gt;">Collections.Base.IEnumerator&lt;T&gt;</see> had been obtained,
/// <see cref="Collections.Base|ECollectionChangedException">Collections.Base.ECollectionChangedException</see> is thrown.</remarks>
/// <returns>The <see cref="Collections.Base|IEnumerator&lt;T&gt;">Collections.Base.IEnumerator&lt;T&gt;</see> interface.</returns>
function GetEnumerator(): IEnumerator<T>;
end;
/// <summary>A special record designed to hold both a comparer and an equality
/// comparer. All collections require this type in order to function properly.</summary>
/// <remarks>The collection provided in this package provides extended functionality (Enex), which
/// implies comparing values in many circumstances, which requires the presence of the comparer.
/// Some collections need an additional equality comparer. This type is meant to provide both
/// on the need basis.</remarks>
TRules<T> = record
private
FComparer: IComparer<T>;
FEqComparer: IEqualityComparer<T>;
public
/// <summary>Initializes a rule set with the given comparers.</summary>
/// <param name="AComparer">The comparer.</param>
/// <param name="AEqualityComparer">The equality comparer.</param>
/// <returns>A rule set initialized with the provided comparers.</returns>
/// <exception cref="SysUtils|EArgumentNilException"> if <paramref name="AComparer"/> is <c>nil</c>.</exception>
/// <exception cref="SysUtils|EArgumentNilException"> if <paramref name="AEqualityComparer"/> is <c>nil</c>.</exception>
class function Create(const AComparer: IComparer<T>; const AEqualityComparer: IEqualityComparer<T>): TRules<T>; static;
/// <summary>Initializes a rule set with a given custom comparer.</summary>
/// <param name="AComparer">The custom comparer.</param>
/// <returns>A rule set initialized with the custom comparer.</returns>
/// <exception cref="SysUtils|EArgumentNilException"> if <paramref name="AComparer"/> is <c>nil</c>.</exception>
class function Custom(const AComparer: TCustomComparer<T>): TRules<T>; static;
/// <summary>Initializes a rule set using default comparers.</summary>
/// <returns>A rule set initialized with the default comparers.</returns>
class function Default: TRules<T>; static;
end;
/// <summary>Base interface inherited by all specific collection interfaces.</summary>
/// <remarks>This interface defines a set of traits common to all collections implemented in this package.</remarks>
ICollection<T> = interface(IEnumerable<T>)
/// <summary>Returns the number of elements in the collection.</summary>
/// <returns>A positive value specifying the number of elements in the collection.</returns>
/// <remarks>For associative collections such as dictionaries or multimaps, this value represents the
/// number of key-value pairs stored in the collection. A call to this method can be costly because some
/// collections cannot detect the number of stored elements directly, resorting to enumerating themselves.</remarks>
function GetCount(): NativeInt;
/// <summary>Checks whether the collection is empty.</summary>
/// <returns><c>True</c> if the collection is empty; <c>False</c> otherwise.</returns>
/// <remarks>This method is the recommended way of detecting if the collection is empty. It is optimized
/// in most collections to offer a fast response.</remarks>
function Empty(): Boolean;
/// <summary>Returns the single element stored in the collection.</summary>
/// <returns>The element in the collection.</returns>
/// <remarks>This method checks whether the collection contains just one element, in which case it is returned.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionNotOneException">There is more than one element in the collection.</exception>
function Single(): T;
/// <summary>Returns the single element stored in the collection, or a default value.</summary>
/// <param name="ADefault">The default value returned if there is less or more elements in the collection.</param>
/// <returns>The element in the collection if the condition is satisfied; <paramref name="ADefault"/> is returned otherwise.</returns>
/// <remarks>This method checks whether the collection contains just one element, in which case it is returned. Otherwise
/// the value in <paramref name="ADefault"/> is returned.</remarks>
function SingleOrDefault(const ADefault: T): T;
/// <summary>Copies the values stored in the collection to a given array.</summary>
/// <param name="AArray">An array where to copy the contents of the collection.</param>
/// <remarks>This method assumes that <paramref name="AArray"/> has enough space to hold the contents of the collection.</remarks>
/// <exception cref="Collections.Base|EArgumentOutOfSpaceException">The array is not long enough.</exception>
procedure CopyTo(var AArray: array of T); overload;
/// <summary>Copies the values stored in the collection to a given array.</summary>
/// <param name="AArray">An array where to copy the contents of the collection.</param>
/// <param name="AStartIndex">The index into the array at which the copying begins.</param>
/// <remarks>This method assumes that <paramref name="AArray"/> has enough space to hold the contents of the collection.</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AStartIndex"/> is out of bounds.</exception>
/// <exception cref="Collections.Base|EArgumentOutOfSpaceException">The array is not long enough.</exception>
procedure CopyTo(var AArray: array of T; const AStartIndex: NativeInt); overload;
/// <summary>Creates a new Delphi array with the contents of the collection.</summary>
/// <remarks>The length of the new array is equal to the value of the <c>Count</c> property.</remarks>
function ToArray(): TArray<T>;
/// <summary>Specifies the number of elements in the collection.</summary>
/// <returns>A positive value specifying the number of elements in the collection.</returns>
/// <remarks>For associative collections such as dictionaries or multimaps, this value represents the
/// number of key-value pairs stored in the collection. Accesing this property can be costly because some
/// collections cannot detect the number of stored elements directly, resorting to enumerating themselves.</remarks>
property Count: NativeInt read GetCount;
end;
{ Pre-declarations }
IList<T> = interface;
ISet<T> = interface;
IDictionary<TKey, TValue> = interface;
IEnexCollection<T> = interface;
IEnexGroupingCollection<TKey, T> = interface;
/// <summary>Offers an extended set of Enex operations.</summary>
/// <remarks>This type is exposed by Enex collections, and serves simply as a bridge between the interfaces
/// and some advanced operations that require parameterized methods. For example, expressions such as
/// <c>List.Op.Select&lt;Integer&gt;</c> are based on this type.</remarks>
TEnexExtOps<T> = record
private
FRules: TRules<T>;
FInstance: Pointer;
FKeepAlive: IInterface;
public
/// <summary>Represents a "select" operation.</summary>
/// <param name="ASelector">A selector method invoked for each element in the collection.</param>
/// <param name="ARules">A rule set representing the elements in the output collection.</param>
/// <returns>A new collection containing the selected values.</returns>
/// <remarks>This method is used when it is required to select values related to the ones in the operated collection.
/// For example, you can select a collection of integers where each integer is a field of a class in the original collection.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ASelector"/> is <c>nil</c>.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ARules"/> is <c>nil</c>.</exception>
function Select<TOut>(const ASelector: TFunc<T, TOut>; const ARules: TRules<TOut>): IEnexCollection<TOut>; overload;
/// <summary>Represents a "select" operation.</summary>
/// <param name="ASelector">A selector method invoked for each element in the collection.</param>
/// <returns>A new collection containing the selected values.</returns>
/// <remarks>This method is used when it is required to select values related to the ones in the operated collection.
/// For example, you can select a collection of integers where each integer is a field of a class in the original collection.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ASelector"/> is <c>nil</c>.</exception>
function Select<TOut>(const ASelector: TFunc<T, TOut>): IEnexCollection<TOut>; overload;
/// <summary>Represents a "select" operation.</summary>
/// <param name="AMemberName">A record or class field/property name that will be selected.</param>
/// <returns>A new collection containing the selected values.</returns>
/// <remarks>This method will only work for classes and record types!</remarks>
/// <exception cref="Generics.Collections|ENotSupportedException"><paramref name="AMemberName"/> is not a real member of record or class.</exception>
/// <exception cref="Generics.Collections|ENotSupportedException">The collection's elements are not objects ore records.</exception>
function Select<TOut>(const AMemberName: string): IEnexCollection<TOut>; overload;
/// <summary>Represents a "select" operation.</summary>
/// <param name="AMemberName">A record or class field/property name that will be selected.</param>
/// <returns>A new collection containing the selected values represented as Rtti <c>TValue</c>s.</returns>
/// <remarks>This method will only work for classes and record types!</remarks>
/// <exception cref="Generics.Collections|ENotSupportedException"><paramref name="AMemberName"/> is not a real member of record or class.</exception>
/// <exception cref="Generics.Collections|ENotSupportedException">The collection's elements are not objects ore records.</exception>
function Select(const AMemberName: string): IEnexCollection<TAny>; overload;
/// <summary>Represents a "select" operation.</summary>
/// <param name="AMemberNames">A record or class field/property names that will be selected.</param>
/// <returns>A new collection containing the selected values represented as a view.</returns>
/// <remarks>This method will only work for classes and record types! The resulting view contains the selected members.</remarks>
/// <exception cref="Generics.Collections|ENotSupportedException"><paramref name="AMemberName"/> is not a real member of record or class.</exception>
/// <exception cref="Generics.Collections|ENotSupportedException">The collection's elements are not objects ore records.</exception>
function Select(const AMemberNames: array of string): IEnexCollection<TView>; overload;
/// <summary>Represents a "where, select object" operation.</summary>
/// <returns>A new collection containing the selected values.</returns>
/// <remarks>This method can be used on a collection containing objects. The operation involves two steps,
/// where and select. First, each object is checked to be derived from <c>TOut</c>. If that is true, it is then
/// cast to <c>TOut</c>. The result of the operation is a new collection that contains only the objects of a given
/// class. For example, <c>AList.Op.Select&lt;TMyObject&gt;</c> results in a new collection that only contains
/// "TMyObject" instances.</remarks>
/// <exception cref="Generics.Collections|ENotSupportedException">The collection's elements are not objects.</exception>
function Select<TOut: class>(): IEnexCollection<TOut>; overload;
/// <summary>Groups all elements in the collection by a given key.</summary>
/// <param name="ASelector">The selector function. Returns the key (based on each collection element) that serves for grouping purposes.</param>
/// <returns>A collection of grouping collections.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ASelector"/> is <c>nil</c>.</exception>
/// <remarks>This operation will call <paramref name="ASelector"/> for each element in the collection and retrieve a "key". Using this key,
/// the elements are grouped into new collections called groupings. The result of this operation is a collection of groupings. Each grouping
/// contains the elements from the original collection that have the same group and a key (which is the group value used).</remarks>
function GroupBy<TKey>(const ASelector: TFunc<T, TKey>): IEnexCollection<IEnexGroupingCollection<TKey, T>>; overload;
end;
/// <summary>Base Enex (Extended enumerable) interface inherited by all specific collection interfaces.</summary>
/// <remarks>This interface defines a set of traits common to all collections implemented in this package. It also introduces
/// a large set of extended operations that can be performed on any collection that supports enumerability.</remarks>
IEnexCollection<T> = interface(ICollection<T>)
/// <summary>Checks whether the elements in this collection are equal to the elements in another collection.</summary>
/// <param name="ACollection">The collection to compare to.</param>
/// <returns><c>True</c> if the collections are equal; <c>False</c> if the collections are different.</returns>
/// <remarks>This method checks that each element at position X in this collection is equal to an element at position X in
/// the provided collection. If the number of elements in both collections is different, then the collections are considered different.
/// Note that comparison of element is done using the rule set used by this collection. This means that comparing this collection
/// to another one might yield a different result than comparing the other collection to this one.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function EqualsTo(const ACollection: IEnumerable<T>): Boolean;
/// <summary>Creates a new list containing the elements of this collection.</summary>
/// <returns>A list containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule set of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
function ToList(): IList<T>;
/// <summary>Creates a new set containing the elements of this collection.</summary>
/// <returns>A set containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule set of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
function ToSet(): ISet<T>;
/// <summary>Returns the biggest element.</summary>
/// <returns>An element from the collection considered to have the biggest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Max(): T;
/// <summary>Returns the smallest element.</summary>
/// <returns>An element from the collection considered to have the smallest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Min(): T;
/// <summary>Returns the first element.</summary>
/// <returns>The first element in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function First(): T;
/// <summary>Returns the first element or a default if the collection is empty.</summary>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The first element in the collection if the collection is not empty; otherwise <paramref name="ADefault"/> is returned.</returns>
function FirstOrDefault(const ADefault: T): T;
/// <summary>Returns the first element that satisfies the given predicate.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <returns>The first element that satisfies the given predicate.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the predicate.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhere(const APredicate: TFunc<T, Boolean>): T;
/// <summary>Returns the first element that satisfies the given predicate or a default value.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given predicate; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereOrDefault(const APredicate: TFunc<T, Boolean>; const ADefault: T): T;
/// <summary>Returns the first element that does not satisfy the given predicate.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <returns>The first element that does not satisfy the given predicate.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements that do not satisfy the predicate.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereNot(const APredicate: TFunc<T, Boolean>): T;
/// <summary>Returns the first element that does not satisfy the given predicate or a default value.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that does not satisfy the given predicate; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereNotOrDefault(const APredicate: TFunc<T, Boolean>; const ADefault: T): T;
/// <summary>Returns the first element lower than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLower(const ABound: T): T;
/// <summary>Returns the first element lower than a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element lower than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrEqual(const ABound: T): T;
/// <summary>Returns the first element lower than or equal to a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrEqualOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreater(const ABound: T): T;
/// <summary>Returns the first element greater than a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrEqual(const ABound: T): T;
/// <summary>Returns the first element greater than or equal to a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrEqualOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element situated within the given bounds.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereBetween(const ALower, AHigher: T): T;
/// <summary>Returns the first element situated within the given bounds or a default.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereBetweenOrDefault(const ALower, AHigher: T; const ADefault: T): T;
/// <summary>Returns the last element.</summary>
/// <returns>The last element in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Last(): T;
/// <summary>Returns the last element or a default if the collection is empty.</summary>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The last element in the collection if the collection is not empty; otherwise <paramref name="ADefault"/> is returned.</returns>
function LastOrDefault(const ADefault: T): T;
/// <summary>Aggregates a value based on the collection's elements.</summary>
/// <param name="AAggregator">The aggregator method.</param>
/// <returns>A value that contains the collection's aggregated value.</returns>
/// <remarks>This method returns the first element if the collection only has one element. Otherwise,
/// <paramref name="AAggregator"/> is invoked for each two elements (first and second; then the result of the first two
/// and the third, and so on). The simplest example of aggregation is the "sum" operation where you can obtain the sum of all
/// elements in the value.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="AAggregator"/> is <c>nil</c>.</exception>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Aggregate(const AAggregator: TFunc<T, T, T>): T;
/// <summary>Aggregates a value based on the collection's elements.</summary>
/// <param name="AAggregator">The aggregator method.</param>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>A value that contains the collection's aggregated value. If the collection is empty, <paramref name="ADefault"/> is returned.</returns>
/// <remarks>This method returns the first element if the collection only has one element. Otherwise,
/// <paramref name="AAggregator"/> is invoked for each two elements (first and second; then the result of the first two
/// and the third, and so on). The simplest example of aggregation is the "sum" operation where you can obtain the sum of all
/// elements in the value.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="AAggregator"/> is <c>nil</c>.</exception>
function AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T;
/// <summary>Returns the element at a given position.</summary>
/// <param name="AIndex">The index from which to return the element.</param>
/// <returns>The element at the specified position.</returns>
/// <remarks>This method is slow for collections that cannot reference their elements by indexes; for example: linked lists</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
function ElementAt(const AIndex: NativeInt): T;
/// <summary>Returns the element at a given position.</summary>
/// <param name="AIndex">The index from which to return the element.</param>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The element at the specified position if the collection is not empty and the position is not out of bounds; otherwise
/// the value of <paramref name="ADefault"/> is returned.</returns>
/// <remarks>This method is slow for collections that cannot reference their elements by indexes; for example: linked lists</remarks>
function ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T;
/// <summary>Check whether at least one element in the collection satisfies a given predicate.</summary>
/// <param name="APredicate">The predicate to check for each element.</param>
/// <returns><c>True</c> if the at least one element satisfies a given predicate; <c>False</c> otherwise.</returns>
/// <remarks>This method traverses the whole collection and checks the value of the predicate for each element. This method
/// stops on the first element for which the predicate returns <c>True</c>. The logical equivalent of this operation is "OR".</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Any(const APredicate: TFunc<T, Boolean>): Boolean;
/// <summary>Checks that all elements in the collection satisfies a given predicate.</summary>
/// <param name="APredicate">The predicate to check for each element.</param>
/// <returns><c>True</c> if all elements satisfy a given predicate; <c>False</c> otherwise.</returns>
/// <remarks>This method traverses the whole collection and checks the value of the predicate for each element. This method
/// stops on the first element for which the predicate returns <c>False</c>. The logical equivalent of this operation is "AND".</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function All(const APredicate: TFunc<T, Boolean>): Boolean;
/// <summary>Selects only the elements that satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the elements that satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Where(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects only the elements that do not satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the elements that do not satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function WhereNot(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects only the elements that are less than a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereLower(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are less than or equal to a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are greater than a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are greater than or equal to a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements whose values are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
/// <remarks>The elements that are equal to the lower or upper bounds, are also included.</remarks>
function WhereBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection excluding duplicates.</summary>
/// <returns>A new collection that contains the distinct elements.</returns>
function Distinct(): IEnexCollection<T>;
/// <summary>Returns a new ordered collection that contains the elements from this collection.</summary>
/// <param name="AAscending">Specifies whether the elements are ordered ascending or descending.</param>
/// <returns>A new ordered collection.</returns>
function Ordered(const AAscending: Boolean = true): IEnexCollection<T>; overload;
/// <summary>Returns a new ordered collection that contains the elements from this collection.</summary>
/// <param name="ASortProc">The comparison method.</param>
/// <returns>A new ordered collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ASortProc"/> is <c>nil</c>.</exception>
function Ordered(const ASortProc: TComparison<T>): IEnexCollection<T>; overload;
/// <summary>Revereses the contents of the collection.</summary>
/// <returns>A new collection that contains the elements from this collection but in reverse order.</returns>
function Reversed(): IEnexCollection<T>;
/// <summary>Concatenates this collection with another collection.</summary>
/// <param name="ACollection">A collection to concatenate.</param>
/// <returns>A new collection that contains the elements from this collection followed by elements
/// from the given collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Concat(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements from both collections taken a single time.</summary>
/// <param name="ACollection">The collection to unify with.</param>
/// <returns>A new collection that contains the elements from this collection followed by elements
/// from the given collection except the elements that already are present in this collection. This operation can be seen as
/// a "concat" operation followed by a "distinct" operation. </returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Union(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements from this collection minus the ones in the given collection.</summary>
/// <param name="ACollection">The collection to exclude.</param>
/// <returns>A new collection that contains the elements from this collection minus the those elements that are common between
/// this and the given collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Exclude(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements that are present in both collections.</summary>
/// <param name="ACollection">The collection to interset with.</param>
/// <returns>A new collection that contains the elements that are common to both collections.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Intersect(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Select the elements that whose indexes are located in the given range.</summary>
/// <param name="AStart">The lower bound.</param>
/// <param name="AEnd">The upper bound.</param>
/// <returns>A new collection that contains the elements whose indexes in this collection are locate between <paramref name="AStart"/>
/// and <paramref name="AEnd"/>. Note that this method does not check the indexes. This means that a bad combination of parameters will
/// simply result in an empty or incorrect result.</returns>
function Range(const AStart, AEnd: NativeInt): IEnexCollection<T>;
/// <summary>Selects only a given amount of elements.</summary>
/// <param name="ACount">The number of elements to select.</param>
/// <returns>A new collection that contains only the first <paramref name="ACount"/> elements.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero.</exception>
function Take(const ACount: NativeInt): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while a given rule is satisfied.</summary>
/// <param name="APredicate">The rule to satisfy.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function TakeWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are lower than a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileLower(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are lower than
/// or equals to a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are greater than
/// a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are greater than
/// or equals to a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are between a given range of values.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Skips a given amount of elements.</summary>
/// <param name="ACount">The number of elements to skip.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero.</exception>
function Skip(const ACount: NativeInt): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while a given rule is satisfied.</summary>
/// <param name="APredicate">The rule to satisfy.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function SkipWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are lower than a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileLower(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are lower than or equal to a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are greater than a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are between a given range of values.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Exposes a type that provides extended Enex operations such as "select".</summary>
/// <returns>A record that exposes more Enex operations that otherwise would be impossible.</returns>
function Op: TEnexExtOps<T>;
end;
/// <summary>Enex collection that is presumed to be grouped by a certain key.</summary>
IEnexGroupingCollection<TKey, T> = interface(IEnexCollection<T>)
/// <summary>Returns the key under which all elements in this collection are grouped.</summary>
/// <returns>The key of this grouping.</returns>
function GetKey(): TKey;
/// <summary>Returns the key under which all elements in this collection are grouped.</summary>
/// <returns>The key of this grouping.</returns>
property Key: TKey read GetKey;
end;
/// <summary>The Enex interface implemented in collections that allow indexed element access.</summary>
/// <remarks>This interface is inherited by other more specific interfaces such as lists. Indexed collections
/// allow their elements to be accesed given a numeric index.</remarks>
IEnexIndexedCollection<T> = interface(IEnexCollection<T>)
/// <summary>Returns the item from a given index.</summary>
/// <param name="AIndex">The index in the collection.</param>
/// <returns>The element at the specified position.</returns>
/// <remarks>This method is similar to <c>ElementAt</c>. The only difference is that this method is guaranteed
/// to provide the fastest lookup (normally <c>ElementAt</c> should also use the same method in indexed collections).</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
function GetItem(const AIndex: NativeInt): T;
/// <summary>Returns the item from a given index.</summary>
/// <param name="AIndex">The index in the collection.</param>
/// <returns>The element at the specified position.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
property Items[const AIndex: NativeInt]: T read GetItem; default;
end;
/// <summary>Base Enex (Extended enumerable) interface inherited by all specific associative collection interfaces.</summary>
/// <remarks>This interface defines a set of traits common to all associative collections implemented in this package. It also introduces
/// a large se of extended operations that can pe performed on any collection that supports enumerability.</remarks>
IEnexAssociativeCollection<TKey, TValue> = interface(ICollection<TPair<TKey, TValue>>)
/// <summary>Creates a new dictionary containing the elements of this collection.</summary>
/// <returns>A dictionary containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule sets of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
/// <exception cref="Collections.Base|EDuplicateKeyException">The collection contains more than
/// one key-value pair with the same key.</exception>
function ToDictionary(): IDictionary<TKey, TValue>;
/// <summary>Returns the value associated with the given key.</summary>
/// <param name="AKey">The key for which to return the associated value.</param>
/// <returns>The value associated with the given key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">No such key in the collection.</exception>
function ValueForKey(const AKey: TKey): TValue;
/// <summary>Checks whether the collection contains a given key-value pair.</summary>
/// <param name="AKey">The key part of the pair.</param>
/// <param name="AValue">The value part of the pair.</param>
/// <returns><c>True</c> if the given key-value pair exists; <c>False</c> otherwise.</returns>
function KeyHasValue(const AKey: TKey; const AValue: TValue): Boolean;
/// <summary>Returns the biggest key.</summary>
/// <returns>The biggest key stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MaxKey(): TKey;
/// <summary>Returns the smallest key.</summary>
/// <returns>The smallest key stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MinKey(): TKey;
/// <summary>Returns the biggest value.</summary>
/// <returns>The biggest value stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MaxValue(): TValue;
/// <summary>Returns the smallest value.</summary>
/// <returns>The smallest value stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MinValue(): TValue;
/// <summary>Returns an Enex collection that contains only the keys.</summary>
/// <returns>An Enex collection that contains all the keys stored in the collection.</returns>
function SelectKeys(): IEnexCollection<TKey>;
/// <summary>Returns a Enex collection that contains only the values.</summary>
/// <returns>An Enex collection that contains all the values stored in the collection.</returns>
function SelectValues(): IEnexCollection<TValue>;
/// <summary>Specifies the collection that contains only the keys.</summary>
/// <returns>An Enex collection that contains all the keys stored in the collection.</returns>
property Keys: IEnexCollection<TKey> read SelectKeys;
/// <summary>Specifies the collection that contains only the values.</summary>
/// <returns>An Enex collection that contains all the values stored in the collection.</returns>
property Values: IEnexCollection<TValue> read SelectValues;
/// <summary>Selects all the key-value pairs from the collection excluding the duplicates by key.</summary>
/// <returns>A new collection that contains the distinct pairs.</returns>
function DistinctByKeys(): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects all the key-value pairs from the collection excluding the duplicates by value.</summary>
/// <returns>A new collection that contains the distinct pairs.</returns>
function DistinctByValues(): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Checks whether this collection includes the key-value pairs in another collection.</summary>
/// <param name="ACollection">The collection to check against.</param>
/// <returns><c>True</c> if this collection includes the elements in another; <c>False</c> otherwise.</returns>
function Includes(const ACollection: IEnumerable<TPair<TKey, TValue>>): Boolean;
/// <summary>Selects only the key-value pairs that satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the pairs that satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Where(const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs that do not satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the pairs that do not satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function WhereNot(const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are less than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyLower(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are less than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyLowerOrEqual(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyGreater(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyGreaterOrEqual(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyBetween(const ALower, AHigher: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are less than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueLower(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are less than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueLowerOrEqual(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueGreater(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueGreaterOrEqual(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueBetween(const ALower, AHigher: TValue): IEnexAssociativeCollection<TKey, TValue>;
end;
/// <summary>The Enex interface that defines the behavior of a <c>stack</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>stack</c>.</remarks>
IStack<T> = interface(IEnexCollection<T>)
/// <summary>Clears the contents of the stack.</summary>
procedure Clear();
/// <summary>Pushes an element to the top of the stack.</summary>
/// <param name="AValue">The value to push.</param>
procedure Push(const AValue: T);
/// <summary>Retrieves the element from the top of the stack.</summary>
/// <returns>The value at the top of the stack.</returns>
/// <remarks>This method removes the element from the top of the stack.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The stack is empty.</exception>
function Pop(): T;
/// <summary>Reads the element from the top of the stack.</summary>
/// <returns>The value at the top of the stack.</returns>
/// <remarks>This method does not remove the element from the top of the stack. It merely reads it's value.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The stack is empty.</exception>
function Peek(): T;
/// <summary>Removes an element from the stack.</summary>
/// <param name="AValue">The value to remove. If there is no such element in the stack, nothing happens.</param>
procedure Remove(const AValue: T);
/// <summary>Checks whether the stack contains a given value.</summary>
/// <param name="AValue">The value to check.</param>
/// <returns><c>True</c> if the value was found in the stack; <c>False</c> otherwise.</returns>
function Contains(const AValue: T): Boolean;
end;
/// <summary>The Enex interface that defines the behavior of a <c>queue</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>queue</c>.</remarks>
IQueue<T> = interface(IEnexCollection<T>)
/// <summary>Clears the contents of the queue.</summary>
procedure Clear();
/// <summary>Appends an element to the top of the queue.</summary>
/// <param name="AValue">The value to append.</param>
procedure Enqueue(const AValue: T);
/// <summary>Retrieves the element from the bottom of the queue.</summary>
/// <returns>The value at the bottom of the queue.</returns>
/// <remarks>This method removes the element from the bottom of the queue.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The queue is empty.</exception>
function Dequeue(): T;
/// <summary>Reads the element from the bottom of the queue.</summary>
/// <returns>The value at the bottom of the queue.</returns>
/// <remarks>This method does not remove the element from the bottom of the queue. It merely reads it's value.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The queue is empty.</exception>
function Peek(): T;
/// <summary>Checks whether the queue contains a given value.</summary>
/// <param name="AValue">The value to check.</param>
/// <returns><c>True</c> if the value was found in the queue; <c>False</c> otherwise.</returns>
function Contains(const AValue: T): Boolean;
end;
/// <summary>The Enex interface that defines the behavior of a <c>priority queue</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>priority queue</c>.</remarks>
IPriorityQueue<TPriority, TValue> = interface(IEnexAssociativeCollection<TPriority, TValue>)
/// <summary>Clears the contents of the priority queue.</summary>
procedure Clear();
/// <summary>Adds an element to the priority queue.</summary>
/// <param name="AValue">The value to append.</param>
/// <remarks>The lowest possible priority of the element is assumed. This means that the element is appended to the top of the queue.</remarks>
procedure Enqueue(const AValue: TValue); overload;
/// <summary>Adds an element to the priority queue.</summary>
/// <param name="AValue">The value to add.</param>
/// <param name="APriority">The priority of the value.</param>
/// <remarks>The given priority is used to calculate the position of the value in the queue. Based on the priority the element might occupy any
/// given position (for example it might even end up at the bottom position).</remarks>
procedure Enqueue(const AValue: TValue; const APriority: TPriority); overload;
/// <summary>Retrieves the element from the bottom of the priority queue.</summary>
/// <returns>The value at the bottom of the priority queue.</returns>
/// <remarks>This method removes the element from the bottom of the priority queue.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The queue is empty.</exception>
function Dequeue(): TValue;
/// <summary>Reads the element from the bottom of the priority queue.</summary>
/// <returns>The value at the bottom of the priority queue.</returns>
/// <remarks>This method does not remove the element from the bottom of the priority queue. It merely reads it's value.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The queue is empty.</exception>
function Peek(): TValue;
/// <summary>Checks whether the priority queue contains a given value.</summary>
/// <param name="AValue">The value to check.</param>
/// <returns><c>True</c> if the value was found in the queue; <c>False</c> otherwise.</returns>
function Contains(const AValue: TValue): Boolean;
end;
/// <summary>The Enex interface that defines the behavior of a <c>set</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>set</c>.</remarks>
ISet<T> = interface(IEnexCollection<T>)
/// <summary>Clears the contents of the set.</summary>
procedure Clear();
/// <summary>Adds an element to the set.</summary>
/// <param name="AValue">The value to add.</param>
/// <remarks>If the set already contains the given value, nothing happens.</remarks>
procedure Add(const AValue: T);
/// <summary>Removes a given value from the set.</summary>
/// <param name="AValue">The value to remove.</param>
/// <remarks>If the set does not contain the given value, nothing happens.</remarks>
procedure Remove(const AValue: T);
/// <summary>Checks whether the set contains a given value.</summary>
/// <param name="AValue">The value to check.</param>
/// <returns><c>True</c> if the value was found in the set; <c>False</c> otherwise.</returns>
function Contains(const AValue: T): Boolean;
end;
/// <summary>The Enex interface that defines the behavior of a <c>sorted set</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>sorted set</c>.</remarks>
ISortedSet<T> = interface(ISet<T>)
/// <summary>Returns the biggest set element.</summary>
/// <returns>An element from the set considered to have the biggest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The set is empty.</exception>
function Max(): T;
/// <summary>Returns the smallest set element.</summary>
/// <returns>An element from the set considered to have the smallest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The set is empty.</exception>
function Min(): T;
end;
/// <summary>The Enex interface that defines the behavior of a <c>bag</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>bag</c>.</remarks>
IBag<T> = interface(IEnexCollection<T>)
/// <summary>Clears the contents of the bag.</summary>
procedure Clear();
/// <summary>Adds an element to the bag.</summary>
/// <param name="AValue">The element to add.</param>
/// <param name="AWeight">The weight of the element.</param>
/// <remarks>If the bag already contains the given value, it's stored weight is incremented to by <paramref name="AWeight"/>.
/// If the value of <paramref name="AWeight"/> is zero, nothing happens.</remarks>
procedure Add(const AValue: T; const AWeight: NativeUInt = 1);
/// <summary>Removes an element from the bag.</summary>
/// <param name="AValue">The value to remove.</param>
/// <param name="AWeight">The weight to remove.</param>
/// <remarks>This method decreses the weight of the stored item by <paramref name="AWeight"/>. If the resulting weight is less
/// than zero or zero, the element is removed for the bag. If <paramref name="AWeight"/> is zero, nothing happens.</remarks>
procedure Remove(const AValue: T; const AWeight: NativeUInt = 1);
/// <summary>Removes an element from the bag.</summary>
/// <param name="AValue">The value to remove.</param>
/// <remarks>This method completely removes an item from the bag ignoring it's stored weight. Nothing happens if the given value
/// is not in the bag to begin with.</remarks>
procedure RemoveAll(const AValue: T);
/// <summary>Checks whether the bag contains an element with at least the required weight.</summary>
/// <param name="AValue">The value to check.</param>
/// <param name="AWeight">The smallest allowed weight.</param>
/// <returns><c>True</c> if the condition is met; <c>False</c> otherwise.</returns>
/// <remarks>This method checks whether the bag contains the given value and that the contained value has at least the
/// given weight.</remarks>
function Contains(const AValue: T; const AWeight: NativeUInt = 1): Boolean;
/// <summary>Returns the weight of an element.</param>
/// <param name="AValue">The value to check.</param>
/// <returns>The weight of the value.</returns>
/// <remarks>If the value is not found in the bag, zero is returned.</remarks>
function GetWeight(const AValue: T): NativeUInt;
/// <summary>Sets the weight of an element.</param>
/// <param name="AValue">The value to set the weight for.</param>
/// <param name="AWeight">The new weight.</param>
/// <remarks>If the value is not found in the bag, this method acts like an <c>Add</c> operation; otherwise
/// the weight of the stored item is adjusted.</remarks>
procedure SetWeight(const AValue: T; const AWeight: NativeUInt);
/// <summary>Sets or gets the weight of an item in the bag.</summary>
/// <param name="AValue">The value.</param>
/// <remarks>If the value is not found in the bag, this method acts like an <c>Add</c> operation; otherwise
/// the weight of the stored item is adjusted.</remarks>
property Weights[const AValue: T]: NativeUInt read GetWeight write SetWeight; default;
end;
/// <summary>The Enex interface that defines the basic behavior of all <c>map</c>-like collections.</summary>
/// <remarks>This interface is inherited by all interfaces that provide <c>map</c>-like functionality.</remarks>
IMap<TKey, TValue> = interface(IEnexAssociativeCollection<TKey, TValue>)
/// <summary>Clears the contents of the map.</summary>
procedure Clear();
{$IF CompilerVersion < 22}
/// <summary>Adds a key-value pair to the map.</summary>
/// <param name="APair">The key-value pair to add.</param>
/// <exception cref="Collections.Base|EDuplicateKeyException">The map already contains a pair with the given key.</exception>
procedure Add(const APair: TPair<TKey, TValue>); overload;
{$IFEND}
/// <summary>Adds a key-value pair to the map.</summary>
/// <param name="AKey">The key of pair.</param>
/// <param name="AValue">The value associated with the key.</param>
/// <exception cref="Collections.Base|EDuplicateKeyException">The map already contains a pair with the given key.</exception>
procedure Add(const AKey: TKey; const AValue: TValue); overload;
/// <summary>Removes a key-value pair using a given key.</summary>
/// <param name="AKey">The key of pair.</param>
/// <remarks>If the specified key was not found in the map, nothing happens.</remarks>
procedure Remove(const AKey: TKey);
/// <summary>Checks whether the map contains a key-value pair identified by the given key.</summary>
/// <param name="AKey">The key to check for.</param>
/// <returns><c>True</c> if the map contains a pair identified by the given key; <c>False</c> otherwise.</returns>
function ContainsKey(const AKey: TKey): Boolean;
/// <summary>Checks whether the map contains a key-value pair that contains a given value.</summary>
/// <param name="AValue">The value to check for.</param>
/// <returns><c>True</c> if the map contains a pair containing the given value; <c>False</c> otherwise.</returns>
/// <remarks>This operation should be avoided. Its perfomance is poor is most map implementations.</remarks>
function ContainsValue(const AValue: TValue): Boolean;
end;
/// <summary>The Enex interface that defines the behavior of a <c>dictionary</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>dictionary</c>.</remarks>
IDictionary<TKey, TValue> = interface(IMap<TKey, TValue>)
/// <summary>Tries to obtain the value associated with a given key.</summary>
/// <param name="AKey">The key for which to try to retreive the value.</param>
/// <param name="AFoundValue">The found value (if the result is <c>True</c>).</param>
/// <returns><c>True</c> if the dictionary contains a value for the given key; <c>False</c> otherwise.</returns>
function TryGetValue(const AKey: TKey; out AFoundValue: TValue): Boolean;
/// <summary>Returns the value associated with the given key.</summary>
/// <param name="AKey">The key for which to try to retreive the value.</param>
/// <returns>The value associated with the key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the dictionary.</exception>
function GetItem(const AKey: TKey): TValue;
/// <summary>Sets the value for a given key.</summary>
/// <param name="AKey">The key for which to set the value.</param>
/// <param name="AValue">The value to set.</param>
/// <remarks>If the dictionary does not contain the key, this method acts like <c>Add</c>; otherwise the
/// value of the specified key is modified.</remarks>
procedure SetItem(const AKey: TKey; const AValue: TValue);
/// <summary>Gets or sets the value for a given key.</summary>
/// <param name="AKey">The key for to operate on.</param>
/// <returns>The value associated with the key.</returns>
/// <remarks>If the dictionary does not contain the key, this method acts like <c>Add</c> if assignment is done to this property;
/// otherwise the value of the specified key is modified.</remarks>
/// <exception cref="Collections.Base|EKeyNotFoundException">The trying to read the value of a key that is
/// not found in the dictionary.</exception>
property Items[const AKey: TKey]: TValue read GetItem write SetItem; default;
end;
/// <summary>The Enex interface that defines the behavior of a <c>bidirectional dictionary</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>bidirectional dictionary</c>. In a
/// <c>bidirectional dictionary</c>, both the key and the value are treated as "keys".</remarks>
IBidiDictionary<TKey, TValue> = interface(IMap<TKey, TValue>)
/// <summary>Removes a key-value pair using a given key.</summary>
/// <param name="AKey">The key (and its associated value) to remove.</param>
procedure RemoveKey(const AKey: TKey);
/// <summary>Removes a key-value pair using a given value.</summary>
/// <param name="AValue">The value (and its associated key) to remove.</param>
procedure RemoveValue(const AValue: TValue);
/// <summary>Removes a specific key-value combination.</summary>
/// <param name="AKey">The key to remove.</param>
/// <param name="AValue">The value to remove.</param>
/// <remarks>This method only remove a key-value combination if that combination actually exists in the dictionary.
/// If the key is associated with another value, nothing happens.</remarks>
procedure Remove(const AKey: TKey; const AValue: TValue); overload;
{$IF CompilerVersion < 22}
/// <summary>Removes a key-value combination.</summary>
/// <param name="APair">The pair to remove.</param>
/// <remarks>This method only remove a key-value combination if that combination actually exists in the dictionary.
/// If the key is associated with another value, nothing happens.</remarks>
procedure Remove(const APair: TPair<TKey, TValue>); overload;
{$IFEND}
/// <summary>Checks whether the map contains the given key-value combination.</summary>
/// <param name="AKey">The key associated with the value.</param>
/// <param name="AValue">The value associated with the key.</param>
/// <returns><c>True</c> if the dictionary contains the given association; <c>False</c> otherwise.</returns>
function ContainsPair(const AKey: TKey; const AValue: TValue): Boolean; overload;
{$IF CompilerVersion < 22}
/// <summary>Checks whether the map contains a given key-value combination.</summary>
/// <param name="APair">The key-value pair combination.</param>
/// <returns><c>True</c> if the dictionary contains the given association; <c>False</c> otherwise.</returns>
function ContainsPair(const APair: TPair<TKey, TValue>): Boolean; overload;
{$IFEND}
/// <summary>Tries to obtain the value associated with a given key.</summary>
/// <param name="AKey">The key for which to try to retreive the value.</param>
/// <param name="AFoundValue">The found value (if the result is <c>True</c>).</param>
/// <returns><c>True</c> if the dictionary contains a value for the given key; <c>False</c> otherwise.</returns>
function TryGetValue(const AKey: TKey; out AFoundValue: TValue): Boolean;
/// <summary>Returns the value associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated value.</param>
/// <returns>The associated value.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
function GetValue(const AKey: TKey): TValue;
/// <summary>Sets the value for a given key.</summary>
/// <param name="AKey">The key for which to set the value.</param>
/// <param name="AValue">The value to set.</param>
/// <remarks>If the dictionary does not contain the key, this method acts like <c>Add</c>; otherwise the
/// value of the specified key is modified.</remarks>
/// <exception cref="Collections.Base|EDuplicateKeyException">The new value is already used by another key.</exception>
procedure SetValue(const AKey: TKey; const AValue: TValue);
/// <summary>Returns the value associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated value.</param>
/// <returns>The associated value.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
property ByKey[const AKey: TKey]: TValue read GetValue write SetValue;
/// <summary>Tries to obtain the key associated with a given value.</summary>
/// <param name="AValue">The value for which to try to retreive the key.</param>
/// <param name="AFoundKey">The found key (if the result is <c>True</c>).</param>
/// <returns><c>True</c> if the dictionary contains a key for the given value; <c>False</c> otherwise.</returns>
function TryGetKey(const AValue: TValue; out AFoundKey: TKey): Boolean;
/// <summary>Returns the key associated with a value.</summary>
/// <param name="AValue">The value for which to obtain the associated key.</param>
/// <returns>The associated key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The value is not found in the collection.</exception>
function GetKey(const AValue: TValue): TKey;
/// <summary>Sets the key for a given value.</summary>
/// <param name="AValue">The value for which to set the key.</param>
/// <param name="AKey">The key to set.</param>
/// <remarks>If the dictionary does not contain the value, this method acts like <c>Add</c>; otherwise the
/// key of the specified value is modified.</remarks>
/// <exception cref="Collections.Base|EDuplicateKeyException">The new key is already used by another value.</exception>
procedure SetKey(const AValue: TValue; const AKey: TKey);
/// <summary>Returns the key associated with a value.</summary>
/// <param name="AValue">The value for which to obtain the associated key.</param>
/// <returns>The associated key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The value is not found in the collection.</exception>
property ByValue[const AValue: TValue]: TKey read GetKey write SetKey;
end;
/// <summary>The Enex interface that defines the basic behavior of all <c>map</c>-like collections that associate a
/// key with multiple values.</summary>
/// <remarks>This interface is inherited by all interfaces that provide <c>multi-map</c>-like functionality.</remarks>
ICollectionMap<TKey, TValue> = interface(IMap<TKey, TValue>)
/// <summary>Removes a key-value pair using a given key and value.</summary>
/// <param name="AKey">The key associated with the value.</param>
/// <param name="AValue">The value to remove.</param>
/// <remarks>A multi-map allows storing multiple values for a given key. This method allows removing only the
/// specified value from the collection of values associated with the given key.</remarks>
procedure Remove(const AKey: TKey; const AValue: TValue); overload;
{$IF CompilerVersion < 22}
/// <summary>Removes a key-value pair using a given key and value.</summary>
/// <param name="APair">The key and its associated value to remove.</param>
/// <remarks>A multi-map allows storing multiple values for a given key. This method allows removing only the
/// specified value from the collection of values associated with the given key.</remarks>
procedure Remove(const APair: TPair<TKey, TValue>); overload;
{$IFEND}
/// <summary>Checks whether the multi-map contains a given key-value combination.</summary>
/// <param name="AKey">The key associated with the value.</param>
/// <param name="AValue">The value associated with the key.</param>
/// <returns><c>True</c> if the map contains the given association; <c>False</c> otherwise.</returns>
function ContainsValue(const AKey: TKey; const AValue: TValue): Boolean; overload;
{$IF CompilerVersion < 22}
/// <summary>Checks whether the multi-map contains a given key-value combination.</summary>
/// <param name="APair">The key-value pair to check for.</param>
/// <returns><c>True</c> if the map contains the given association; <c>False</c> otherwise.</returns>
function ContainsValue(const APair: TPair<TKey, TValue>): Boolean; overload;
{$IFEND}
end;
/// <summary>The Enex interface that defines the behavior of a <c>bidirectional multi-map</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>bidirectional multi-map</c>. In a
/// <c>bidirectional multi-map</c>, both the key and the value are treated as "keys".</remarks>
IBidiMap<TKey, TValue> = interface(IMap<TKey, TValue>)
/// <summary>Removes a key-value pair using a given key.</summary>
/// <param name="AKey">The key (and its associated values) to remove.</param>
/// <remarks>This method removes all the values that are associated with the given key. The rule set's cleanup
/// routines are used to cleanup the values that are dropped from the map.</remarks>
procedure RemoveKey(const AKey: TKey);
/// <summary>Removes a key-value pair using a given value.</summary>
/// <param name="AValue">The value (and its associated keys) to remove.</param>
/// <remarks>This method removes all the keys that are associated with the given value. The rule set's cleanup
/// routines are used to cleanup the keys that are dropped from the map.</remarks>
procedure RemoveValue(const AValue: TValue);
/// <summary>Removes a specific key-value combination.</summary>
/// <param name="AKey">The key to remove.</param>
/// <param name="AValue">The value to remove.</param>
/// <remarks>This method only remove a key-value combination if that combination actually exists in the dictionary.
/// If the key is associated with another value, nothing happens.</remarks>
procedure Remove(const AKey: TKey; const AValue: TValue); overload;
{$IF CompilerVersion < 22}
/// <summary>Removes a key-value combination.</summary>
/// <param name="APair">The pair to remove.</param>
/// <remarks>This method only remove a key-value combination if that combination actually exists in the dictionary.
/// If the key is associated with another value, nothing happens.</remarks>
procedure Remove(const APair: TPair<TKey, TValue>); overload;
{$IFEND}
/// <summary>Checks whether the map contains the given key-value combination.</summary>
/// <param name="AKey">The key associated with the value.</param>
/// <param name="AValue">The value associated with the key.</param>
/// <returns><c>True</c> if the map contains the given association; <c>False</c> otherwise.</returns>
function ContainsPair(const AKey: TKey; const AValue: TValue): Boolean; overload;
{$IF CompilerVersion < 22}
/// <summary>Checks whether the map contains a given key-value combination.</summary>
/// <param name="APair">The key-value pair combination.</param>
/// <returns><c>True</c> if the map contains the given association; <c>False</c> otherwise.</returns>
function ContainsPair(const APair: TPair<TKey, TValue>): Boolean; overload;
{$IFEND}
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
function GetValueList(const AKey: TKey): IEnexCollection<TValue>;
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
property ByKey[const AKey: TKey]: IEnexCollection<TValue> read GetValueList;
/// <summary>Returns the collection of keys associated with a value.</summary>
/// <param name="AValue">The value for which to obtain the associated keys.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The value is not found in the collection.</exception>
function GetKeyList(const AValue: TValue): IEnexCollection<TKey>;
/// <summary>Returns the collection of keys associated with a value.</summary>
/// <param name="AValue">The value for which to obtain the associated keys.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The value is not found in the collection.</exception>
property ByValue[const AValue: TValue]: IEnexCollection<TKey> read GetKeyList;
end;
/// <summary>The Enex interface that defines the behavior of a <c>multi-map</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>multi-map</c>. In a
/// <c>multi-map</c>, a key is associated with multiple values, not just one.</remarks>
IMultiMap<TKey, TValue> = interface(ICollectionMap<TKey, TValue>)
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
function GetItemList(const AKey: TKey): IEnexIndexedCollection<TValue>;
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
property Items[const AKey: TKey]: IEnexIndexedCollection<TValue> read GetItemList; default;
/// <summary>Tries to extract the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <param name="AValues">The Enex collection that stores the associated values.</param>
/// <returns><c>True</c> if the key exists in the collection; <c>False</c> otherwise;</returns>
function TryGetValues(const AKey: TKey; out AValues: IEnexIndexedCollection<TValue>): Boolean; overload;
/// <summary>Tries to extract the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>The associated collection if the key if valid; an empty collection otherwise.</returns>
function TryGetValues(const AKey: TKey): IEnexIndexedCollection<TValue>; overload;
end;
/// <summary>The Enex interface that defines the behavior of a <c>distinct multi-map</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>distinct multi-map</c>. In a
/// <c>dictinct multi-map</c>, a key is associated with multiple distinct values.</remarks>
IDistinctMultiMap<TKey, TValue> = interface(ICollectionMap<TKey, TValue>)
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
function GetItemList(const Key: TKey): IEnexCollection<TValue>;
/// <summary>Returns the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>An Enex collection that contains the values associated with this key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">The key is not found in the collection.</exception>
property Items[const Key: TKey]: IEnexCollection<TValue> read GetItemList; default;
/// <summary>Tries to extract the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <param name="AValues">The Enex collection that stores the associated values.</param>
/// <returns><c>True</c> if the key exists in the collection; <c>False</c> otherwise;</returns>
function TryGetValues(const AKey: TKey; out AValues: IEnexCollection<TValue>): Boolean; overload;
/// <summary>Tries to extract the collection of values associated with a key.</summary>
/// <param name="AKey">The key for which to obtain the associated values.</param>
/// <returns>The associated collection if the key if valid; an empty collection otherwise.</returns>
function TryGetValues(const AKey: TKey): IEnexCollection<TValue>; overload;
end;
/// <summary>The Enex interface that defines the behavior of a <c>list</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>list</c>.</remarks>
IList<T> = interface(IEnexIndexedCollection<T>)
/// <summary>Clears the contents of the list.</summary>
procedure Clear();
/// <summary>Appends an element to the list.</summary>
/// <param name="AValue">The value to append.</param>
procedure Add(const AValue: T); overload;
/// <summary>Appends the elements from a collection to the list.</summary>
/// <param name="ACollection">The values to append.</param>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
procedure Add(const ACollection: IEnumerable<T>); overload;
/// <summary>Inserts an element into the list.</summary>
/// <param name="AIndex">The index to insert to.</param>
/// <param name="AValue">The value to insert.</param>
/// <remarks>All elements starting with <paramref name="AIndex"/> are moved to the right by one and then
/// <paramref name="AValue"/> is placed at position <paramref name="AIndex"/>.</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
procedure Insert(const AIndex: NativeInt; const AValue: T); overload;
/// <summary>Inserts the elements of a collection into the list.</summary>
/// <param name="AIndex">The index to insert to.</param>
/// <param name="ACollection">The values to insert.</param>
/// <remarks>All elements starting with <paramref name="AIndex"/> are moved to the right by the length of
/// <paramref name="ACollection"/> and then <paramref name="AValue"/> is placed at position <paramref name="AIndex"/>.</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
procedure Insert(const AIndex: NativeInt; const ACollection: IEnumerable<T>); overload;
/// <summary>Checks whether the list contains a given value.</summary>
/// <param name="AValue">The value to check.</param>
/// <returns><c>True</c> if the value was found in the list; <c>False</c> otherwise.</returns>
function Contains(const AValue: T): Boolean;
/// <summary>Removes an element from the list at a given index.</summary>
/// <param name="AIndex">The index from which to remove the element.</param>
/// <remarks>This method removes the specified element and moves all following elements to the left by one.</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
procedure RemoveAt(const AIndex: NativeInt);
/// <summary>Removes a given value from the list.</summary>
/// <param name="AValue">The value to remove.</param>
/// <remarks>If the list does not contain the given value, nothing happens.</remarks>
procedure Remove(const AValue: T);
/// <summary>Searches for the first appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <param name="AStartIndex">The index to from which the search starts.</param>
/// <param name="ACount">The number of elements after the starting one to check against.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException">Parameter combination is incorrect.</exception>
function IndexOf(const AValue: T; const AStartIndex, ACount: NativeInt): NativeInt; overload;
/// <summary>Searches for the first appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <param name="AStartIndex">The index to from which the search starts.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AStartIndex"/> is out of bounds.</exception>
function IndexOf(const AValue: T; const AStartIndex: NativeInt): NativeInt; overload;
/// <summary>Searches for the first appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
function IndexOf(const AValue: T): NativeInt; overload;
/// <summary>Searches for the last appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <param name="AStartIndex">The index to from which the search starts.</param>
/// <param name="ACount">The number of elements after the starting one to check against.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException">Parameter combination is incorrect.</exception>
function LastIndexOf(const AValue: T; const AStartIndex, ACount: NativeInt): NativeInt; overload;
/// <summary>Searches for the last appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <param name="AStartIndex">The index to from which the search starts.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AStartIndex"/> is out of bounds.</exception>
function LastIndexOf(const AValue: T; const AStartIndex: NativeInt): NativeInt; overload;
/// <summary>Searches for the last appearance of a given element in this list.</summary>
/// <param name="AValue">The value to search for.</param>
/// <returns><c>-1</c> if the value was not found; otherwise a positive value indicating the index of the value.</returns>
function LastIndexOf(const AValue: T): NativeInt; overload;
end;
/// <summary>The Enex interface that defines the behavior of a <c>sorted list</c>.</summary>
/// <remarks>This interface is implemented by all collections that provide the functionality of a <c>sorted list</c>.
/// A <c>sorted list</c> maintains its elements in an ordered fashion at all times. Whenever a new element is added, it is
/// automatically inserted in the right position.</remarks>
ISortedList<T> = interface(IList<T>)
/// <summary>Returns the biggest element.</summary>
/// <returns>An element from the list considered to have the biggest value. This is either the
/// last or the first element (depending on the sorting order).</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Max(): T;
/// <summary>Returns the smallest element.</summary>
/// <returns>An element from the list considered to have the smallest value. This is either the
/// last or the first element (depending on the sorting order).</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Min(): T;
end;
/// <summary>A special interface implemented by collections that support the concept of capacity.</summary>
/// <remarks>This interface specifies a set of method that allow controlling the capactity of a collection.</remarks>
IDynamic = interface
/// <summary>Returns the current capacity.</summary>
/// <returns>A positive number that specifies the number of elements that the collection can hold before it
/// needs to grow again.</returns>
/// <remarks>The value of this method is greater or equal to the amount of elements in the collection. If this value
/// if greater then the number of elements, it means that the collection has some extra capacity to operate upon.</remarks>
function GetCapacity(): NativeInt;
/// <summary>Removes the excess capacity from the collection.</summary>
/// <remarks>This method can be called manually to force the collection to drop the extra capacity it might hold. For example,
/// after performing some massive operations on a big list, call this method to ensure that all extra memory held by the
/// collection is released.</remarks>
procedure Shrink();
/// <summary>Forces the collection to increase its capacity.</summary>
/// <remarks>Call this method to force the collection to increase its capacity ahead of time. Manually adjusting the capacity
/// can be useful in certain situations. Each collection specifies its "growing" strategy. Most collections grow by a factor of two
/// <c>(New Capacity = Old Capacity * 2)</c>.</remarks>
procedure Grow();
/// <summary>Specifies the current capacity.</summary>
/// <returns>A positive number that specifies the number of elements that the collection can hold before it
/// needs to grow again.</returns>
/// <remarks>The value of this property is greater or equal to the amount of elements in the collection. If this value
/// if greater then the number of elements, it means that the collection has some extra capacity to operate upon.</remarks>
property Capacity: NativeInt read GetCapacity;
end;
{$ENDREGION}
{$REGION 'Base Collection Classes'}
type
{$HINTS OFF}
/// <summary>Base for all reference counted objects in this package.</summary>
/// <remarks><see cref="Collections.Base|TRefCountedObject">Collections.Base.TRefCountedObject</see> is designed to be used as a base class for all
/// objects that implement interfaces and require reference counting.</remarks>
TRefCountedObject = class abstract(TInterfacedObject, IInterface)
private
FKeepAliveList: TArray<IInterface>;
FInConstruction: Boolean;
protected
/// <summary>Registers a reference counted object as as keep-alive for this object.</summary>
/// <param name="AObject">The object to keep alive.</param>
/// <remarks>If <paramref name="AObject"/> is <c>nil</c> nothing happens. Otherwise, this object is
/// checked to have a positive reference count. If that is the case, a new interface reference is requested
/// and registered internally, preventing the object from being destroyed prematurely.</remarks>
/// <exception cref="Collections.Base|ECannotSelfReferenceException"> if trying to keep alive self.</exception>
procedure KeepObjectAlive(const AObject: TRefCountedObject);
/// <summary>Unregisters a reference counted object from the keep-alive list.</summary>
/// <param name="AObject">The object to unregister.</param>
/// <param name="AFreeObject">Specifies whether to free the object if its reference reaches is zero.</param>
/// <remarks>If <paramref name="AObject"/> is <c>nil</c> nothing happens. Otherwise, this object is
/// checked to have a positive reference count. If that is the case, the help reference is released.</remarks>
/// <exception cref="Collections.Base|ECannotSelfReferenceException"> if trying to release self.</exception>
procedure ReleaseObject(const AObject: TRefCountedObject;
const AFreeObject: Boolean = false);
/// <summary>Extract an interafce reference for this object.</summary>
/// <remarks>If the reference count is zero, then no reference is extracted.</remarks>
/// <returns>An interface reference or <c>nil</c>.</returns>
function ExtractReference(): IInterface;
/// <summary>Specifies whether the object is currently being constructed.</summary>
/// <returns><c>True</c> if the object is in construction; <c>False</c> otherwise.</returns>
property Constructing: Boolean read FInConstruction;
public
/// <summary>Initializes the internals of the <see cref="Collections.Base|TRefCountedObject">Collections.Base.TRefCountedObject</see> objects.</summary>
/// <remarks>Do not call this method directly. It is part of the object creation process.</remarks>
class function NewInstance: TObject; override;
/// <summary>Initializes the internals of the <see cref="Collections.Base|TRefCountedObject">Collections.Base.TRefCountedObject</see> objects.</summary>
/// <remarks>Do not call this method directly. It is part of the object creation process.</remarks>
procedure AfterConstruction; override;
end;
{$HINTS ON}
/// <summary>Base class for all Enex enumerator objects.</summary>
/// <remarks>All Enex collection are expected to provide enumerators that derive from
/// this class.</remarks>
TEnumerator<T> = class abstract(TRefCountedObject, IEnumerator<T>)
/// <summary>Returns the current element of the enumerated collection.</summary>
/// <remarks>This method is the getter for <c>Current</c> property. Use the property to obtain the element instead.</remarks>
/// <returns>The current element of the enumerated collection.</returns>
function GetCurrent(): T; virtual; abstract;
/// <summary>Moves the enumerator to the next element of collection.</summary>
/// <remarks>This method is usually called by compiler generated code. Its purpose is to move the "pointer" to the next element in
/// the collection (if there are elements left). Also note that many specific enumerator implementations may throw various
/// exceptions if the enumerated collection was changed while enumerating.</remarks>
/// <returns><c>True</c> if the enumerator succesefully selected the next element; <c>False</c> is there are
/// no more elements to be enumerated.</returns>
function MoveNext(): Boolean; virtual; abstract;
/// <summary>Returns the current element of the enumerated collection.</summary>
/// <remarks>This property can only return a valid element if <c>MoveNext</c> was priorly called and returned <c>True</c>;
/// otherwise the behavior of this property is undefined.
/// </remarks>
/// <returns>The current element of the enumerated collection.</returns>
property Current: T read GetCurrent;
end;
/// <summary>Procedural type used by collections to insert custom remove notification code
/// into inner collections.</summary>
/// <param name="AValue">The value being removed.</param>
TRemoveNotification<T> = reference to procedure(const AValue: T);
/// <summary>Base class for all collections.</summary>
/// <remarks>All collections are derived from this base class. It implements most Enex operations based on
/// enumerability and introduces serialization support.</remarks>
TCollection<T> = class abstract(TRefCountedObject, ICollection<T>, IEnumerable<T>)
protected
const CDefaultSize = 32;
/// <summary>Returns the number of elements in the collection.</summary>
/// <returns>A positive value specifying the number of elements in the collection.</returns>
/// <remarks>A call to this method can be costly because some
/// collections cannot detect the number of stored elements directly, resorting to enumerating themselves.</remarks>
function GetCount(): NativeInt; virtual;
public
/// <summary>Checks whether the collection is empty.</summary>
/// <returns><c>True</c> if the collection is empty; <c>False</c> otherwise.</returns>
/// <remarks>This method is the recommended way of detecting if the collection is empty. It is optimized
/// in most collections to offer a fast response.</remarks>
function Empty(): Boolean; virtual;
/// <summary>Returns the single element stored in the collection.</summary>
/// <returns>The element in collection.</returns>
/// <remarks>This method checks if the collection contains just one element, in which case it is returned.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionNotOneException">There is more than one element in the collection.</exception>
function Single(): T; virtual;
/// <summary>Returns the single element stored in the collection, or a default value.</summary>
/// <param name="ADefault">The default value returned if there is less or more elements in the collection.</param>
/// <returns>The element in the collection if the condition is satisfied; <paramref name="ADefault"/> is returned otherwise.</returns>
/// <remarks>This method checks if the collection contains just one element, in which case it is returned. Otherwise
/// the value in <paramref name="ADefault"/> is returned.</remarks>
function SingleOrDefault(const ADefault: T): T; virtual;
/// <summary>Copies the values stored in the collection to a given array.</summary>
/// <param name="AArray">An array where to copy the contents of the collection.</param>
/// <remarks>This method assumes that <paramref name="AArray"/> has enough space to hold the contents of the collection.</remarks>
/// <exception cref="Collections.Base|EArgumentOutOfSpaceException">There array is not long enough.</exception>
procedure CopyTo(var AArray: array of T); overload;
/// <summary>Copies the values stored in the collection to a given array.</summary>
/// <param name="AArray">An array where to copy the contents of the collection.</param>
/// <param name="AStartIndex">The index into the array at which the copying begins.</param>
/// <remarks>This method assumes that <paramref name="AArray"/> has enough space to hold the contents of the collection.</remarks>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AStartIndex"/> is out of bounds.</exception>
/// <exception cref="Collections.Base|EArgumentOutOfSpaceException">There array is not long enough.</exception>
procedure CopyTo(var AArray: array of T; const AStartIndex: NativeInt); overload; virtual;
/// <summary>Creates a new Delphi array with the contents of the collection.</summary>
/// <remarks>The length of the new array is equal to the value of <c>Count</c> property.</remarks>
function ToArray(): TArray<T>; virtual;
/// <summary>Returns a new enumerator object used to enumerate the collection.</summary>
/// <remarks>This method is usually called by compiler generated code. It's purpose is to create an enumerator
/// object that is used to actually traverse the collection.
/// Note that many collections generate enumerators that depend on the state of the collection. If the collection is changed
/// after the enumerator has been obtained, the enumerator is considered invalid. All subsequent operations on that enumerator
/// will throw exceptions.</remarks>
/// <returns>An enumerator object.</returns>
function GetEnumerator(): IEnumerator<T>; virtual; abstract;
/// <summary>Specifies the number of elements in the collection.</summary>
/// <returns>A positive value specifying the number of elements in the collection.</returns>
/// <remarks>Accesing this property can be costly because some
/// collections cannot detect the number of stored elements directly, resorting to enumerating themselves.</remarks>
property Count: NativeInt read GetCount;
end;
/// <summary>Base class for all non-associative Enex collections.</summary>
/// <remarks>All normal Enex collections (ex. list or stack) are derived from this base class.
/// It implements the extended Enex operations based on enumerability and introduces functional
/// serialization support.</remarks>
TEnexCollection<T> = class abstract(TCollection<T>, IComparable, IEnexCollection<T>)
private
FElementRules: TRules<T>;
FRemoveNotification: TRemoveNotification<T>;
protected
/// <summary>Specifies a custom remove notification method that will be called by this
/// collection when elements are removed.</summary>
/// <returns>The notification method.</returns>
property RemoveNotification: TRemoveNotification<T> read FRemoveNotification write FRemoveNotification;
/// <summary>Compares two values for equality.</summary>
/// <param name="ALeft">The first value.</param>
/// <param name="ARight">The second value.</param>
/// <returns><c>True</c> if the values are equal; <c>False</c> otherwise.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function ElementsAreEqual(const ALeft, ARight: T): Boolean;
/// <summary>Compares two values.</summary>
/// <param name="ALeft">The first value.</param>
/// <param name="ARight">The second value.</param>
/// <returns>A value less than zero if <paramref name="ALeft"/> is less than <paramref name="ARight"/>.
/// A value greater than zero if <paramref name="ALeft"/> is greater than <paramref name="ARight"/>. Zero if
/// <paramref name="ALeft"/> is equal to <paramref name="ARight"/>.</returns>
/// <remarks>This method uses the comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function CompareElements(const ALeft, ARight: T): NativeInt;
/// <summary>Generates a hash code for the given value.</summary>
/// <param name="AValue">The value.</param>
/// <returns>The calculated hash code.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function GetElementHashCode(const AValue: T): NativeInt; overload;
/// <summary>Specifies the rule set that describes the stored elements.</summary>
/// <returns>A rule set describing the stored elements.</returns>
property ElementRules: TRules<T> read FElementRules;
/// <summary>Override in descendant classed to properly handle elements that are removed from
/// the collection.</summary>
/// <param name="AElement">The element being removed.</param>
/// <remarks>This method is called by the collection when an element is removed and the caller has
/// no possibility of obtaining it. For example, a call to <c>Clear</c> calls this method for each element
/// of the collection.</remarks>
procedure HandleElementRemoved(const AElement: T); virtual;
/// <summary>Call this method in descendant collections to properly invoke the removal mechanism.</summary>
/// <param name="AElement">The element being removed.</param>
/// <remarks>This method verifies if a custom removal notification is registered and calls it. Otherwise the normal
/// removal mechanisms are involved.</remarks>
procedure NotifyElementRemoved(const AElement: T);
public
/// <summary>Instantiates this class.</summary>
/// <remarks>The default comparer and equality comparer are requested if this constructor is used. Do not call this method if
/// you don't know what you are doing.</remarks>
constructor Create(); overload;
/// <summary>Instantiates this class.</summary>
/// <param name="ARules">The rules set used by the collection.</param>
/// <remarks>The provided rules set is used by this collection. This constructor must be called from descendent collections.</remarks>
constructor Create(const ARules: TRules<T>); overload;
/// <summary>Returns the biggest element.</summary>
/// <returns>An element from the collection considered to have the biggest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Max(): T; virtual;
/// <summary>Returns the smallest element.</summary>
/// <returns>An element from the collection considered to have the smallest value.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Min(): T; virtual;
/// <summary>Returns the first element.</summary>
/// <returns>The first element in collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function First(): T; virtual;
/// <summary>Returns the first element or a default if the collection is empty.</summary>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The first element in collection if the collection is not empty; otherwise <paramref name="ADefault"/> is returned.</returns>
function FirstOrDefault(const ADefault: T): T; virtual;
/// <summary>Returns the first element that satisfies the given predicate.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <returns>The first element that satisfies the given predicate.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the predicate.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhere(const APredicate: TFunc<T, Boolean>): T; virtual;
/// <summary>Returns the first element that satisfies the given predicate or a default value.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given predicate; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereOrDefault(const APredicate: TFunc<T, Boolean>; const ADefault: T): T; virtual;
/// <summary>Returns the first element that does not satisfy the given predicate.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <returns>The first element that does not satisfy the given predicate.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements that do not satisfy the predicate.</exception>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereNot(const APredicate: TFunc<T, Boolean>): T;
/// <summary>Returns the first element that does not satisfy the given predicate or a default value.</summary>
/// <param name="APredicate">The predicate to use.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that does not satisfy the given predicate; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function FirstWhereNotOrDefault(const APredicate: TFunc<T, Boolean>; const ADefault: T): T;
/// <summary>Returns the first element lower than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLower(const ABound: T): T;
/// <summary>Returns the first element lower than a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element lower than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrEqual(const ABound: T): T;
/// <summary>Returns the first element lower than or equal to a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereLowerOrEqualOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreater(const ABound: T): T;
/// <summary>Returns the first element greater than a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrEqual(const ABound: T): T;
/// <summary>Returns the first element greater than or equal to a given value or a default.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereGreaterOrEqualOrDefault(const ABound: T; const ADefault: T): T;
/// <summary>Returns the first element situated within the given bounds.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>The first element that satisfies the given condition.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereBetween(const ALower, AHigher: T): T;
/// <summary>Returns the first element situated within the given bounds or a default.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <param name="ADefault">The default value.</param>
/// <returns>The first element that satisfies the given condition; or <paramref name="ADefault"/> otherwise.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="Collections.Base|ECollectionFilteredEmptyException">No elements satisfy the condition.</exception>
function FirstWhereBetweenOrDefault(const ALower, AHigher: T; const ADefault: T): T;
/// <summary>Returns the last element.</summary>
/// <returns>The last element in collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Last(): T; virtual;
/// <summary>Returns the last element or a default if the collection is empty.</summary>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The last element in collection if the collection is not empty; otherwise <paramref name="ADefault"/> is returned.</returns>
function LastOrDefault(const ADefault: T): T; virtual;
/// <summary>Aggregates a value based on the collection's elements.</summary>
/// <param name="AAggregator">The aggregator method.</param>
/// <returns>A value that contains the collection's aggregated value.</returns>
/// <remarks>This method returns the first element if the collection only has one element. Otherwise,
/// <paramref name="AAggregator"/> is invoked for each two elements (first and second; then the result of the first two
/// and the third, and so on). The simplest example of aggregation is the "sum" operation where you can obtain the sum of all
/// elements in the value.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="AAggregator"/> is <c>nil</c>.</exception>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function Aggregate(const AAggregator: TFunc<T, T, T>): T; virtual;
/// <summary>Aggregates a value based on the collection's elements.</summary>
/// <param name="AAggregator">The aggregator method.</param>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>A value that contains the collection's aggregated value. If the collection is empty, <paramref name="ADefault"/> is returned.</returns>
/// <remarks>This method returns the first element if the collection only has one element. Otherwise,
/// <paramref name="AAggregator"/> is invoked for each two elements (first and second; then the result of the first two
/// and the third, and so on). The simplest example of aggregation is the "sum" operation where you can obtain the sum of all
/// elements in the value.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="AAggregator"/> is <c>nil</c>.</exception>
function AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T; virtual;
/// <summary>Returns the element at a given position.</summary>
/// <param name="AIndex">The index from which to return the element.</param>
/// <returns>The element at the specified position.</returns>
/// <remarks>This method is slow for collections that cannot reference their elements by indexes, for example linked lists.</remarks>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="AIndex"/> is out of bounds.</exception>
function ElementAt(const AIndex: NativeInt): T; virtual;
/// <summary>Returns the element at a given position.</summary>
/// <param name="AIndex">The index from which to return the element.</param>
/// <param name="ADefault">The default value returned if the collection is empty.</param>
/// <returns>The element at the specified position if the collection is not empty and the position is not out of bounds; otherwise
/// the value of <paramref name="ADefault"/> is returned.</returns>
/// <remarks>This method is slow for collections that cannot reference their elements by indexes, for example linked lists.</remarks>
function ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T; virtual;
/// <summary>Check whether at least one element in the collection satisfies a given predicate.</summary>
/// <param name="APredicate">The predicate to check for each element.</param>
/// <returns><c>True</c> if at least one element satisfies a given predicate; <c>False</c> otherwise.</returns>
/// <remarks>This method traverses the whole collection and checks the value of the predicate for each element. This method
/// stops on the first element for which the predicate returns <c>True</c>. The logical equivalent of this operation is "OR".</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Any(const APredicate: TFunc<T, Boolean>): Boolean; virtual;
/// <summary>Checks that all elements in the collection satisfies a given predicate.</summary>
/// <param name="APredicate">The predicate to check for each element.</param>
/// <returns><c>True</c> if all elements satisfy a given predicate; <c>False</c> otherwise.</returns>
/// <remarks>This method traverses the whole collection and checks the value of the predicate for each element. This method
/// stops on the first element for which the predicate returns <c>False</c>. The logical equivalent of this operation is "AND".</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function All(const APredicate: TFunc<T, Boolean>): Boolean; virtual;
/// <summary>Checks whether the elements in this collection are equal to the elements in another collection.</summary>
/// <param name="ACollection">The collection to compare to.</param>
/// <returns><c>True</c> if the collections are equal; <c>False</c> if the collections are different.</returns>
/// <remarks>This method checks that each element at position X in this collection is equal to an element at position X in
/// the provided collection. If the number of elements in both collections is different, then the collections are considered different.
/// Note that comparison of element is done using the rule set used by this collection. This means that comparing this collection
/// to another one might yield a different result than comparing the other collection to this one.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function EqualsTo(const ACollection: IEnumerable<T>): Boolean; virtual;
/// <summary>Selects only the elements that satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the elements that satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Where(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects only the elements that do not satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the elements that do not satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function WhereNot(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects only the elements that are less than a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereLower(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are less than or equal to a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are greater than a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements that are greater than or equal to a given value.</summary>
/// <param name="ABound">The element to compare against.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
function WhereGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects only the elements whose values are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the elements that satisfy the relationship.</returns>
/// <remarks>The elements that are equal to the lower or upper bound are also included.</remarks>
function WhereBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection excluding duplicates.</summary>
/// <returns>A new collection that contains the distinct elements.</returns>
function Distinct(): IEnexCollection<T>; virtual;
/// <summary>Returns a new ordered collection that contains the elements from this collection.</summary>
/// <param name="AAscending">Specifies whether the elements are ordered in an ascending or descending way.</param>
/// <returns>A new ordered collection.</returns>
function Ordered(const AAscending: Boolean = true): IEnexCollection<T>; overload; virtual;
/// <summary>Returns a new ordered collection that contains the elements from this collection.</summary>
/// <param name="ASortProc">The comparison method.</param>
/// <returns>A new ordered collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ASortProc"/> is <c>nil</c>.</exception>
function Ordered(const ASortProc: TComparison<T>): IEnexCollection<T>; overload; virtual;
/// <summary>Revereses the contents of the collection.</summary>
/// <returns>A new collection that contains the elements from this collection but in reverse order.</returns>
function Reversed(): IEnexCollection<T>; virtual;
/// <summary>Concatenates this collection with another collection.</summary>
/// <param name="ACollection">A collection to concatenate.</param>
/// <returns>A new collection that contains the elements from this collection followed by elements
/// from the given collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Concat(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements from both collections, taken a single time.</summary>
/// <param name="ACollection">The collection to unify with.</param>
/// <returns>A new collection that contains the elements from this collection followed by elements
/// from the given collection except the elements that already are present in this collection. This operation can be seen as
/// a "concat" operation followed by a "distinct" operation. </returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Union(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements from this collection minus the ones in the given collection.</summary>
/// <param name="ACollection">The collection to exclude.</param>
/// <returns>A new collection that contains the elements from this collection minus those elements that are common between
/// this and the given collection.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Exclude(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Creates a new collection that contains the elements that are present in both collections.</summary>
/// <param name="ACollection">The collection to interset with.</param>
/// <returns>A new collection that contains the elements that are common to both collections.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="ACollection"/> is <c>nil</c>.</exception>
function Intersect(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
/// <summary>Select the elements whose indexes are located in the given range.</summary>
/// <param name="AStart">The lower bound.</param>
/// <param name="AEnd">The upper bound.</param>
/// <returns>A new collection that contains the elements whose indexes in this collection are located between <paramref name="AStart"/>
/// and <paramref name="AEnd"/>. Note that this method does not check the indexes. This means that a bad combination of parameters will
/// simply result in an empty or incorrect result.</returns>
function Range(const AStart, AEnd: NativeInt): IEnexCollection<T>;
/// <summary>Selects only a given amount of elements.</summary>
/// <param name="ACount">The number of elements to select.</param>
/// <returns>A new collection that contains only the first <paramref name="ACount"/> elements.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero.</exception>
function Take(const ACount: NativeInt): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while a given rule is satisfied.</summary>
/// <param name="APredicate">The rule to satisfy.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function TakeWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are lower than a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileLower(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are lower than
/// or equal to a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are greater than
/// a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are greater than
/// or equal to a given value.</summary>
/// <param name="ABound">The value to check against.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Selects all the elements from the collection while elements are between a given range of values.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>A new collection that contains the selected elements.</returns>
/// <remarks>This method selects all elements from the collection while the given rule is satisfied.</remarks>
function TakeWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Skips a given amount of elements.</summary>
/// <param name="ACount">The number of elements to skip.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero.</exception>
function Skip(const ACount: NativeInt): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while a given rule is satisfied.</summary>
/// <param name="APredicate">The rule to satisfy.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function SkipWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are lower than a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileLower(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are lower than or equal to a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are greater than a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileGreater(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to check.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
/// <summary>Skips all the elements from the collection while elements are between a given range of values.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The higher bound.</param>
/// <returns>A new collection that contains the elements that were not skipped.</returns>
function SkipWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
/// <summary>Exposes a type that provides extended Enex operations such as "select".</summary>
/// <returns>A record that exposes more Enex operations that otherwise would be impossible.</returns>
function Op: TEnexExtOps<T>;
/// <summary>Creates a new list containing the elements of this collection.</summary>
/// <returns>A list containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule set of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
function ToList(): IList<T>;
/// <summary>Creates a new set containing the elements of this collection.</summary>
/// <returns>A set containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule set of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
function ToSet(): ISet<T>;
/// <summary>Compares the elements in this collection to another collection.</summary>
/// <param name="AObject">The instance to compare against.</param>
/// <returns>An integer value depicting the result of the comparison operation.
/// If the result is less than zero, <c>Self</c> is less than <paramref name="AObject"/>. If the result is zero,
/// <c>Self</c> is equal to <paramref name="AObject"/>. And finally, if the result is greater than zero, <c>Self</c> is greater
/// than <paramref name="AObject"/>.</returns>
function CompareTo(AObject: TObject): Integer;
/// <summary>Generates the hash code of all the elements in the collection.</summary>
/// <returns>An integer value representing the hash codes of all the elements in the collection.</returns>
function GetHashCode(): Integer; override;
/// <summary>Checks whether this collection is equal to another collection.</summary>
/// <param name="Obj">The collection to check against.</param>
/// <returns><c>True</c> if the collections are equal; <c>False</c> otherwise.</returns>
/// <remarks>This method checks whether <paramref name="Obj"/> is not <c>nil</c>, and that
/// <paramref name="Obj"/> is an Enex collection. Then, elements are checked for equality one by one.</remarks>
function Equals(Obj: TObject): Boolean; override;
/// <summary>Generates a new collection that contains a given value for a given number of times.</summary>
/// <param name="AElement">The element to fill the collection with.</param>
/// <param name="ACount">The number of times the element is present in the collection (the length of the collection).</param>
/// <param name="ARules">The rule set describing the elements in the new collection.</param>
/// <returns>A new collection containing the <paramref name="AElement"/>, <paramref name="ACount"/> times.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="AElement"/> is <c>nil</c>.</exception>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero or less.</exception>
class function Fill(const AElement: T; const ACount: NativeInt; const ARules: TRules<T>): IEnexCollection<T>; overload; static;
/// <summary>Generates a new collection that contains a given value for a given number of times.</summary>
/// <param name="AElement">The element to fill the collection with.</param>
/// <param name="ACount">The number of times the element is present in the collection (the length of the collection).</param>
/// <returns>A new collection containing the <paramref name="AElement"/>, <paramref name="ACount"/> times.</returns>
/// <exception cref="SysUtils|EArgumentOutOfRangeException"><paramref name="ACount"/> is zero or less.</exception>
class function Fill(const AElement: T; const ACount: NativeInt): IEnexCollection<T>; overload; static;
end;
/// <summary>Base class for all associative Enex collections.</summary>
/// <remarks>All associative Enex collections (ex. dictionary or multi-map) are derived from this base class.
/// It implements the extended Enex operations based on enumerability and introduces functional
/// serialization support.</remarks>
TEnexAssociativeCollection<TKey, TValue> = class abstract(TCollection<TPair<TKey, TValue>>,
IEnexAssociativeCollection<TKey, TValue>)
private
FKeyRules: TRules<TKey>;
FValueRules: TRules<TValue>;
FKeyRemoveNotification: TRemoveNotification<TKey>;
FValueRemoveNotification: TRemoveNotification<TValue>;
protected
/// <summary>Specifies a custom remove notification method that will be called by this
/// collection when keys are removed.</summary>
/// <returns>The notification method.</returns>
property KeyRemoveNotification: TRemoveNotification<TKey> read FKeyRemoveNotification write FKeyRemoveNotification;
/// <summary>Specifies a custom remove notification method that will be called by this
/// collection when values are removed.</summary>
/// <returns>The notification method.</returns>
property ValueRemoveNotification: TRemoveNotification<TValue> read FValueRemoveNotification write FValueRemoveNotification;
/// <summary>Compares two keys for equality.</summary>
/// <param name="ALeft">The first key.</param>
/// <param name="ARight">The second key.</param>
/// <returns><c>True</c> if the keys are equal; <c>False</c> otherwise.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function KeysAreEqual(const ALeft, ARight: TKey): Boolean;
/// <summary>Compares two keys.</summary>
/// <param name="ALeft">The first key.</param>
/// <param name="ARight">The second key.</param>
/// <returns>A value less than zero if <paramref name="ALeft"/> is less than <paramref name="ARight"/>.
/// A value greater than zero if <paramref name="ALeft"/> is greater than <paramref name="ARight"/>. Zero if
/// <paramref name="ALeft"/> is equal to <paramref name="ARight"/>.</returns>
/// <remarks>This method uses the comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function CompareKeys(const ALeft, ARight: TKey): NativeInt;
/// <summary>Generates a hash code for the given key.</summary>
/// <param name="AValue">The key.</param>
/// <returns>The calculated hash code.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function GetKeyHashCode(const AValue: TKey): NativeInt; overload;
/// <summary>Compares two values for equality.</summary>
/// <param name="ALeft">The first value.</param>
/// <param name="ARight">The second value.</param>
/// <returns><c>True</c> if the keys are equal; <c>False</c> otherwise.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function ValuesAreEqual(const ALeft, ARight: TValue): Boolean;
/// <summary>Compares two values.</summary>
/// <param name="ALeft">The first value.</param>
/// <param name="ARight">The second value.</param>
/// <returns>A value less than zero if <paramref name="ALeft"/> is less than <paramref name="ARight"/>.
/// A value greater than zero if <paramref name="ALeft"/> is greater than <paramref name="ARight"/>. Zero if
/// <paramref name="ALeft"/> is equal to <paramref name="ARight"/>.</returns>
/// <remarks>This method uses the comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function CompareValues(const ALeft, ARight: TValue): NativeInt;
/// <summary>Generates a hash code for the given value.</summary>
/// <param name="AValue">The value.</param>
/// <returns>The calculated hash code.</returns>
/// <remarks>This method uses the equality comparer. If such a comparer was not provided
/// a default one is requested.</remarks>
function GetValueHashCode(const AValue: TValue): NativeInt; overload;
/// <summary>Specifies the rule set that describes the keys of the stored pairs.</summary>
/// <returns>A rule set describing the keys.</returns>
property KeyRules: TRules<TKey> read FKeyRules;
/// <summary>Specifies the rule set that describes the values of the stored pairs.</summary>
/// <returns>A rule set describing the values.</returns>
property ValueRules: TRules<TValue> read FValueRules;
/// <summary>Override in descendent classed to properly handle keys that are removed from
/// the collection.</summary>
/// <param name="AKey">The key being removed.</param>
/// <remarks>This method is called by the collection when a key is removed and the caller has
/// no possibility of obtaining it. For example, a call to <c>Clear</c> calls this method for each key
/// of the collection.</remarks>
procedure HandleKeyRemoved(const AKey: TKey); virtual;
/// <summary>Override in descendaet classed to properly handle values that are removed from
/// the collection.</summary>
/// <param name="AValue">The key being removed.</param>
/// <remarks>This method is called by the collection when a value is removed and the caller has
/// no possibility of obtaining it. For example, a call to <c>Clear</c> calls this method for each value
/// of the collection.</remarks>
procedure HandleValueRemoved(const AValue: TValue); virtual;
/// <summary>Call this method in descendent collections to properly invoke the removal mechanism.</summary>
/// <param name="AKey">The key being removed.</param>
/// <remarks>This method verifies whether a custom removal notification is registered and calls it. Otherwise the normal
/// removal mechanisms are involved.</remarks>
procedure NotifyKeyRemoved(const AKey: TKey);
/// <summary>Call this method in descendent collections to properly invoke the removal mechanism.</summary>
/// <param name="AValue">The key being removed.</param>
/// <remarks>This method verifies whether a custom removal notification is registered and calls it. Otherwise the normal
/// removal mechanisms are involved.</remarks>
procedure NotifyValueRemoved(const AValue: TValue);
public
/// <summary>Instantiates this class.</summary>
/// <remarks>The default comparer and equality comparer are requested if this constructor is used. Do not call this method if
/// you don't know what you are doing.</remarks>
constructor Create(); overload;
/// <summary>Instantiates this class.</summary>
/// <param name="AKeyRules">The rules set used by the collection for its keys.</param>
/// <param name="AValueRules">The rules set used by the collection for its values.</param>
/// <remarks>The provided rules set is used by this collection. This constructor must be called from descendent collections.</remarks>
constructor Create(const AKeyRules: TRules<TKey>; const AValueRules: TRules<TValue>); overload;
/// <summary>Returns the value associated with the given key.</summary>
/// <param name="AKey">The key for which to return the associated value.</param>
/// <returns>The value associated with the given key.</returns>
/// <exception cref="Collections.Base|EKeyNotFoundException">No such key in the collection.</exception>
function ValueForKey(const AKey: TKey): TValue; virtual;
/// <summary>Checks whether the collection contains a given key-value pair.</summary>
/// <param name="AKey">The key part of the pair.</param>
/// <param name="AValue">The value part of the pair.</param>
/// <returns><c>True</c> if the given key-value pair exists; <c>False</c> otherwise.</returns>
function KeyHasValue(const AKey: TKey; const AValue: TValue): Boolean; virtual;
/// <summary>Returns the biggest key.</summary>
/// <returns>The biggest key stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MaxKey(): TKey; virtual;
/// <summary>Returns the smallest key.</summary>
/// <returns>The smallest key stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MinKey(): TKey; virtual;
/// <summary>Returns the biggest value.</summary>
/// <returns>The biggest value stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MaxValue(): TValue; virtual;
/// <summary>Returns the smallest value.</summary>
/// <returns>The smallest value stored in the collection.</returns>
/// <exception cref="Collections.Base|ECollectionEmptyException">The collection is empty.</exception>
function MinValue(): TValue; virtual;
/// <summary>Checks whether this collection includes the key-value pairs in another collection.</summary>
/// <param name="ACollection">The collection to check against.</param>
/// <returns><c>True</c> if this collection includes the elements in another; <c>False</c> otherwise.</returns>
function Includes(const ACollection: IEnumerable<TPair<TKey, TValue>>): Boolean; virtual;
/// <summary>Returns an Enex collection that contains only the keys.</summary>
/// <returns>An Enex collection that contains all the keys stored in the collection.</returns>
function SelectKeys(): IEnexCollection<TKey>; virtual;
/// <summary>Returns an Enex collection that contains only the values.</summary>
/// <returns>An Enex collection that contains all the values stored in the collection.</returns>
function SelectValues(): IEnexCollection<TValue>; virtual;
/// <summary>Selects all the key-value pairs from the collection excluding the duplicates by key.</summary>
/// <returns>A new collection that contains the distinct pairs.</returns>
function DistinctByKeys(): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects all the key-value pairs from the collection excluding the duplicates by value.</summary>
/// <returns>A new collection that contains the distinct pairs.</returns>
function DistinctByValues(): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs that satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the pairs that satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function Where(const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs that do not satisfy a given rule.</summary>
/// <param name="APredicate">The predicate that represents the rule.</param>
/// <returns>A new collection that contains only the pairs that do not satisfy the given rule.</returns>
/// <exception cref="SysUtils|EArgumentNilException"><paramref name="APredicate"/> is <c>nil</c>.</exception>
function WhereNot(const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are less than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyLower(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are less than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyLowerOrEqual(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyGreater(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyGreaterOrEqual(const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose keys are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereKeyBetween(const ALower, AHigher: TKey): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are less than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueLower(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are less than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueLowerOrEqual(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are greater than a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueGreater(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are greater than or equal to a given value.</summary>
/// <param name="ABound">The value to compare against.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueGreaterOrEqual(const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Selects only the key-value pairs whose values are contained whithin a given interval.</summary>
/// <param name="ALower">The lower bound.</param>
/// <param name="AHigher">The upper bound.</param>
/// <returns>A new collection that contains only the pairs that satisfy the relationship.</returns>
function WhereValueBetween(const ALower, AHigher: TValue): IEnexAssociativeCollection<TKey, TValue>;
/// <summary>Creates a new dictionary containing the elements of this collection.</summary>
/// <returns>A dictionary containing the elements copied from this collection.</returns>
/// <remarks>This method also copies the rule set of this collection. Be careful if the rule set
/// performs cleanup on the elements.</remarks>
/// <exception cref="Collections.Base|EDuplicateKeyException">The collection contains more than
/// one key-value pair with the same key.</exception>
function ToDictionary(): IDictionary<TKey, TValue>;
end;
{$ENDREGION}
{$REGION 'Exception Support'}
type
/// <summary>Thrown when an attempt to call an unsupported default parameterless constructor is made.</summary>
EDefaultConstructorNotAllowed = class(Exception);
/// <summary>Thrown when a <see cref="Collections.Base|TRefCountedObject">Collections.Base.TRefCountedObject</see> tries to keep itself alive.</summary>
ECannotSelfReferenceException = class(Exception);
{$IF RTLVersion < 22}
/// <summary>Thrown when a given argument is <c>nil</c>.</summary>
/// <remarks>This exception is normally provided by Delphi XE's SysUtils.pas.</remarks>
EArgumentNilException = class(EArgumentException);
{$IFEND}
/// <summary>Thrown when a given argument combination specifies a smaller range than required.</summary>
/// <remarks>This exception is usually used by collections. The exception is thrown when there is not enough
/// space in an array to copy the values to.</remarks>
EArgumentOutOfSpaceException = class(EArgumentOutOfRangeException);
/// <summary>Represents all exceptions that are thrown when collections are involved.</summary>
ECollectionException = class(Exception);
/// <summary>Thrown when an enumerator detects that the enumerated collection was changed.</summary>
ECollectionChangedException = class(ECollectionException);
/// <summary>Thrown when a collection was identified to be empty (and it shouldn't have been).</summary>
ECollectionEmptyException = class(ECollectionException);
/// <summary>Thrown when a collection was expected to have only one exception.</summary>
ECollectionNotOneException = class(ECollectionException);
/// <summary>Thrown when a predicated applied to a collection generates a void collection.</summary>
ECollectionFilteredEmptyException = class(ECollectionException);
/// <summary>Thrown when trying to add a key-value pair into a collection that already has that key
/// in it.</summary>
EDuplicateKeyException = class(ECollectionException);
/// <summary>Thrown when the key (of a pair) is not found in the collection.</summary>
EKeyNotFoundException = class(ECollectionException);
/// <summary>A static class that offers methods for throwing exceptions.</summary>
/// <remarks><see cref="Collections.Base|ExceptionHelper">Collections.Base.ExceptionHelper</see> is used internally in this package to
/// throw all kinds of exceptions. This class is useful because it separates the exceptions
/// (including the messages) from the rest of the code.</remarks>
ExceptionHelper = class sealed
public
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_CannotSelfReferenceError();
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_ArgumentNilError(const ArgName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_ArgumentOutOfRangeError(const ArgName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_ArgumentOutOfSpaceError(const ArgName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_CollectionChangedError();
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_CollectionEmptyError();
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_CollectionHasMoreThanOneElement();
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_CollectionHasNoFilteredElements();
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_DuplicateKeyError(const ArgName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_KeyNotFoundError(const ArgName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_TypeNotAClassError(const TypeName: String);
/// <summary>Internal method. Do not call directly!</summary>
/// <remarks>The interface of this function may change in the future.</remarks>
class procedure Throw_TypeDoesNotExposeMember(const MemberName: String);
end;
resourcestring
SDefaultParameterlessCtorNotAllowed = 'Default parameterless constructor not allowed!';
SCannotSelfReference = 'The object cannot self-reference!';
SNilArgument = 'Argument "%s" is nil. Expected a normal non-disposed object!';
SOutOfRangeArgument = 'Argument "%s" is out of range. An argument that falls into the required range of values is expected!';
SOutOfSpaceArgument = 'Argument "%s" does not have enough space to hold the result!';
SParentCollectionChanged = 'Parent collection has changed. Cannot continue the operation!';
SKeyNotFound = 'The key given by the "%s" argument was not found in the collection!';
SDuplicateKey = 'The key given by the "%s" argument was already registered in the collection!';
SEmptyCollection = 'The collection is empty! The operation cannot be performed!';
SCollectionHasMoreThanOneElements = 'The collection has more than one element!';
SCollectionHasNoFilteredElements = 'The applied predicate generates a void collection.';
STypeNotAClass = 'The type "%s" on which the operation was invoked is not a class!';
STypeDoesNotExposeMember = 'The type the collection operates on does not expose member "%s"!';
{$ENDREGION}
{$REGION 'Enex Internal Enumerables'}
//TODO: doc all these classes :(
type
{ The "Where" collection }
TEnexWhereCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Where" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexWhereCollection<T>;
FEnumerator: IEnumerator<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexWhereCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
FPredicate: TFunc<T, Boolean>;
FInvertResult: Boolean;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>;
const APredicate: TFunc<T, Boolean>; const AInvertResult: Boolean); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Select" collection }
TEnexSelectCollection<T, TOut> = class sealed(TEnexCollection<TOut>, IEnexCollection<TOut>)
private
type
{ The "Select" enumerator }
TEnumerator = class(TEnumerator<TOut>)
private
FCollection: TEnexSelectCollection<T, TOut>;
FEnumerator: IEnumerator<T>;
FCurrent: TOut;
public
{ Constructor }
constructor Create(const ACollection: TEnexSelectCollection<T, TOut>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TOut; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
FSelector: TFunc<T, TOut>;
protected
{ Enex: Defaults }
function GetCount(): NativeInt; override;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const ASelector: TFunc<T, TOut>; const ARules: TRules<TOut>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TOut>; override;
{ Enex Overrides }
function Empty(): Boolean; override;
function First(): TOut; override;
function Last(): TOut; override;
function Single(): TOut; override;
function ElementAt(const AIndex: NativeInt): TOut; override;
end;
{ The "Select Class" collection }
TEnexSelectClassCollection<T, TOut: class> = class sealed(TEnexCollection<TOut>, IEnexCollection<TOut>)
private
type
{ The "Select Class" enumerator }
TEnumerator = class(TEnumerator<TOut>)
private
FCollection: TEnexSelectClassCollection<T, TOut>;
FEnumerator: IEnumerator<T>;
FCurrent: TOut;
public
{ Constructor }
constructor Create(const ACollection: TEnexSelectClassCollection<T, TOut>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TOut; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const ARules: TRules<TOut>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TOut>; override;
end;
{ The "Concatenation" collection }
TEnexConcatCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Concatenation" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexConcatCollection<T>;
FEnumerator1, FEnumerator2: IEnumerator<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexConcatCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection1: TEnexCollection<T>;
FCollection2: IEnexCollection<T>;
protected
{ ICollection support/hidden }
function GetCount(): NativeInt; override;
public
{ Constructors }
constructor Create(const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
{ Enex Overrides }
function Empty(): Boolean; override;
function Any(const APredicate: TFunc<T, Boolean>): Boolean; override;
function All(const APredicate: TFunc<T, Boolean>): Boolean; override;
end;
{ The "Union" collection }
TEnexUnionCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Union" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexUnionCollection<T>;
FEnumerator1, FEnumerator2: IEnumerator<T>;
FSet: ISet<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexUnionCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection1: TEnexCollection<T>;
FCollection2: IEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Exclusion" collection }
TEnexExclusionCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Exclusion" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexExclusionCollection<T>;
FEnumerator: IEnumerator<T>;
FSet: ISet<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexExclusionCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection1: TEnexCollection<T>;
FCollection2: IEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Intersection" collection }
TEnexIntersectionCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Intersection" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexIntersectionCollection<T>;
FEnumerator: IEnumerator<T>;
FSet: ISet<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexIntersectionCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection1: TEnexCollection<T>;
FCollection2: IEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Distinct" collection }
TEnexDistinctCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Distinct" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexDistinctCollection<T>;
FEnumerator: IEnumerator<T>;
FSet: ISet<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexDistinctCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Range" collection }
TEnexRangeCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Range" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexRangeCollection<T>;
FEnumerator: IEnumerator<T>;
FIdx: NativeInt;
public
{ Constructor }
constructor Create(const ACollection: TEnexRangeCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FStart, FEnd: NativeInt;
FCollection: TEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const AStart, AEnd: NativeInt); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Skip" collection }
TEnexSkipCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Skip" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexSkipCollection<T>;
FEnumerator: IEnumerator<T>;
FIdx: NativeInt;
public
{ Constructor }
constructor Create(const ACollection: TEnexSkipCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCount: NativeInt;
FCollection: TEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const ACount: NativeInt); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Take" collection }
TEnexTakeCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Take" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexTakeCollection<T>;
FEnumerator: IEnumerator<T>;
FIdx: NativeInt;
public
{ Constructor }
constructor Create(const ACollection: TEnexTakeCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCount: NativeInt;
FCollection: TEnexCollection<T>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const ACount: NativeInt); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Fill" collection }
TEnexFillCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Fill" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexFillCollection<T>;
FCount: NativeInt;
public
{ Constructor }
constructor Create(const ACollection: TEnexFillCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FElement: T;
FCount: NativeInt;
protected
{ Enex: Defaults }
function GetCount(): NativeInt; override;
public
{ Constructors }
constructor Create(const AElement: T; const ACount: NativeInt; const ARules: TRules<T>);
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
{ Enex Overrides }
function Empty(): Boolean; override;
function Max(): T; override;
function Min(): T; override;
function First(): T; override;
function FirstOrDefault(const ADefault: T): T; override;
function Last(): T; override;
function LastOrDefault(const ADefault: T): T; override;
function Single(): T; override;
function SingleOrDefault(const ADefault: T): T; override;
function Aggregate(const AAggregator: TFunc<T, T, T>): T; override;
function AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T; override;
function ElementAt(const AIndex: NativeInt): T; override;
function ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T; override;
function Any(const APredicate: TFunc<T, Boolean>): Boolean; override;
function All(const APredicate: TFunc<T, Boolean>): Boolean; override;
function EqualsTo(const ACollection: IEnumerable<T>): Boolean; override;
end;
{ The "Take While" collection }
TEnexTakeWhileCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Take While" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexTakeWhileCollection<T>;
FEnumerator: IEnumerator<T>;
public
{ Constructor }
constructor Create(const ACollection: TEnexTakeWhileCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
FPredicate: TFunc<T, Boolean>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const APredicate: TFunc<T, Boolean>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Skip While" collection }
TEnexSkipWhileCollection<T> = class sealed(TEnexCollection<T>)
private
type
{ The "Skip While" enumerator }
TEnumerator = class(TEnumerator<T>)
private
FCollection: TEnexSkipWhileCollection<T>;
FEnumerator: IEnumerator<T>;
FStop: Boolean;
public
{ Constructor }
constructor Create(const ACollection: TEnexSkipWhileCollection<T>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): T; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexCollection<T>;
FPredicate: TFunc<T, Boolean>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const APredicate: TFunc<T, Boolean>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<T>; override;
end;
{ The "Group By" collection }
TEnexGroupByCollection<T, TBy> = class sealed(TEnexCollection<IEnexGroupingCollection<TBy, T>>)
private type
TEnexGroupingCollection = class(TEnexCollection<T>, IEnexGroupingCollection<TBy, T>)
private
FBy: TBy;
FList: IList<T>;
public
function GetKey(): TBy;
function GetCount(): NativeInt; override;
function GetEnumerator(): IEnumerator<T>; override;
procedure CopyTo(var AArray: array of T; const AStartIndex: NativeInt); overload; override;
function Empty(): Boolean; override;
function Max(): T; override;
function Min(): T; override;
function First(): T; override;
function FirstOrDefault(const ADefault: T): T; override;
function Last(): T; override;
function LastOrDefault(const ADefault: T): T; override;
function Single(): T; override;
function SingleOrDefault(const ADefault: T): T; override;
function Aggregate(const AAggregator: TFunc<T, T, T>): T; override;
function AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T; override;
function ElementAt(const AIndex: NativeInt): T; override;
function ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T; override;
function Any(const APredicate: TFunc<T, Boolean>): Boolean; override;
function All(const APredicate: TFunc<T, Boolean>): Boolean; override;
function EqualsTo(const ACollection: IEnumerable<T>): Boolean; override;
end;
private var
FCollection: TEnexCollection<T>;
FSelector: TFunc<T, TBy>;
public
{ Constructors }
constructor Create(const ACollection: TEnexCollection<T>; const ASelector: TFunc<T, TBy>);
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<IEnexGroupingCollection<TBy, T>>; override;
end;
{ The "Select Keys" collection }
TEnexSelectKeysCollection<TKey, TValue> = class sealed(TEnexCollection<TKey>)
private
type
{ The "Select Keys" enumerator }
TEnumerator = class(TEnumerator<TKey>)
private
FCollection: TEnexSelectKeysCollection<TKey, TValue>;
FEnumerator: IEnumerator<TPair<TKey, TValue>>;
FCurrent: TKey;
public
{ Constructor }
constructor Create(const ACollection: TEnexSelectKeysCollection<TKey, TValue>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TKey; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexAssociativeCollection<TKey, TValue>;
protected
{ Enex: Defaults }
function GetCount(): NativeInt; override;
public
{ Constructors }
constructor Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TKey>; override;
end;
{ The "Select Values" collection }
TEnexSelectValuesCollection<TKey, TValue> = class sealed(TEnexCollection<TValue>)
private
type
{ The "Select Keys" enumerator }
TEnumerator = class(TEnumerator<TValue>)
private
FCollection: TEnexSelectValuesCollection<TKey, TValue>;
FEnumerator: IEnumerator<TPair<TKey, TValue>>;
FCurrent: TValue;
public
{ Constructor }
constructor Create(const ACollection: TEnexSelectValuesCollection<TKey, TValue>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TValue; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexAssociativeCollection<TKey, TValue>;
protected
{ Enex: Defaults }
function GetCount(): NativeInt; override;
public
{ Constructors }
constructor Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TValue>; override;
end;
{ The "Where" associative collection }
TEnexAssociativeWhereCollection<TKey, TValue> = class sealed(TEnexAssociativeCollection<TKey, TValue>,
IEnexAssociativeCollection<TKey, TValue>)
private
type
{ The "Where" associative enumerator }
TEnumerator = class(TEnumerator<TPair<TKey, TValue>>)
private
FCollection: TEnexAssociativeWhereCollection<TKey, TValue>;
FEnumerator: IEnumerator<TPair<TKey, TValue>>;
public
{ Constructor }
constructor Create(const ACollection: TEnexAssociativeWhereCollection<TKey, TValue>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TPair<TKey, TValue>; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexAssociativeCollection<TKey, TValue>;
FPredicate: TFunc<TKey, TValue, Boolean>;
FInvertResult: Boolean;
public
{ Constructors }
constructor Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>;
const APredicate: TFunc<TKey, TValue, Boolean>; const AInvertResult: Boolean); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TPair<TKey, TValue>>; override;
end;
{ The "Distinct By Keys" associative collection }
TEnexAssociativeDistinctByKeysCollection<TKey, TValue> = class sealed(TEnexAssociativeCollection<TKey, TValue>)
private
type
{ The "Distinct By Keys" associative enumerator }
TEnumerator = class(TEnumerator<TPair<TKey, TValue>>)
private
FCollection: TEnexAssociativeDistinctByKeysCollection<TKey, TValue>;
FEnumerator: IEnumerator<TPair<TKey, TValue>>;
FSet: ISet<TKey>;
public
{ Constructor }
constructor Create(const ACollection: TEnexAssociativeDistinctByKeysCollection<TKey, TValue>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TPair<TKey, TValue>; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexAssociativeCollection<TKey, TValue>;
public
{ Constructors }
constructor Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TPair<TKey, TValue>>; override;
end;
{ The "Distinct By Values" associative collection }
TEnexAssociativeDistinctByValuesCollection<TKey, TValue> = class sealed(TEnexAssociativeCollection<TKey, TValue>)
private
type
{ The "Distinct By Keys" associative enumerator }
TEnumerator = class(TEnumerator<TPair<TKey, TValue>>)
private
FCollection: TEnexAssociativeDistinctByValuesCollection<TKey, TValue>;
FEnumerator: IEnumerator<TPair<TKey, TValue>>;
FSet: ISet<TValue>;
public
{ Constructor }
constructor Create(const ACollection: TEnexAssociativeDistinctByValuesCollection<TKey, TValue>);
{ Destructor }
destructor Destroy(); override;
function GetCurrent(): TPair<TKey, TValue>; override;
function MoveNext(): Boolean; override;
end;
var
FCollection: TEnexAssociativeCollection<TKey, TValue>;
public
{ Constructors }
constructor Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>); overload;
{ Destructor }
destructor Destroy(); override;
{ IEnumerable<T> }
function GetEnumerator(): IEnumerator<TPair<TKey, TValue>>; override;
end;
{$ENDREGION}
implementation
uses
TypInfo,
Collections.Sets,
Collections.Lists,
Collections.Dictionaries;
{ TEnexExtOps<T> }
function TEnexExtOps<T>.GroupBy<TKey>(const ASelector: TFunc<T, TKey>): IEnexCollection<IEnexGroupingCollection<TKey, T>>;
begin
{ Check arguments }
if not Assigned(ASelector) then
ExceptionHelper.Throw_ArgumentNilError('ASelector');
{ Create an intermediate collection that will lazy-create the actual stuff }
Result := TEnexGroupByCollection<T, TKey>.Create(FInstance, ASelector);
end;
function TEnexExtOps<T>.Select(const AMemberName: string): IEnexCollection<TAny>;
var
LSelector: TFunc<T, TAny>;
begin
{ Get selector }
LSelector := Member.Name<T>(AMemberName);
if not Assigned(LSelector) then
ExceptionHelper.Throw_TypeDoesNotExposeMember('AMemberName');
{ Select the member by a name, as out type }
Result := Select<TAny>(LSelector);
end;
function TEnexExtOps<T>.Select<TOut>(const AMemberName: string): IEnexCollection<TOut>;
var
LSelector: TFunc<T, TOut>;
begin
{ Get selector }
LSelector := Member.Name<T, TOut>(AMemberName);
if not Assigned(LSelector) then
ExceptionHelper.Throw_TypeDoesNotExposeMember(AMemberName);
{ Select the member by a name, as out type }
Result := Select<TOut>(LSelector);
end;
function TEnexExtOps<T>.Select(const AMemberNames: array of string): IEnexCollection<TView>;
var
LSelector: TFunc<T, TView>;
begin
{ Get selector }
LSelector := Member.Name<T>(AMemberNames);
if not Assigned(LSelector) then
ExceptionHelper.Throw_TypeDoesNotExposeMember('...');
{ Select the member by a name, as out type }
Result := Select<TView>(LSelector);
end;
function TEnexExtOps<T>.Select<TOut>: IEnexCollection<TOut>;
var
LTypeInfo: PTypeInfo;
begin
{ Make sure that T is a class }
LTypeInfo := TypeInfo(T);
{ TADA! }
if (not Assigned(LTypeInfo)) or (LTypeInfo^.Kind <> tkClass) then
ExceptionHelper.Throw_TypeNotAClassError(GetTypeName(LTypeInfo));
Result := TEnexSelectClassCollection<TObject, TOut>.Create(FInstance, TRules<TOut>.Default);
end;
function TEnexExtOps<T>.Select<TOut>(const ASelector: TFunc<T, TOut>): IEnexCollection<TOut>;
begin
{ With default type support }
Result := Select<TOut>(ASelector, TRules<TOut>.Default);
end;
function TEnexExtOps<T>.Select<TOut>(const ASelector: TFunc<T, TOut>; const ARules: TRules<TOut>): IEnexCollection<TOut>;
begin
{ Check arguments }
if not Assigned(ASelector) then
ExceptionHelper.Throw_ArgumentNilError('ASelector');
{ Create a new Enex collection }
Result := TEnexSelectCollection<T, TOut>.Create(FInstance, ASelector, ARules);
end;
{ TCollection<T> }
procedure TCollection<T>.CopyTo(var AArray: array of T);
begin
{ Call upper version }
CopyTo(AArray, 0);
end;
procedure TCollection<T>.CopyTo(var AArray: array of T; const AStartIndex: NativeInt);
var
LEnumerator: IEnumerator<T>;
L, I: NativeInt;
begin
if (AStartIndex >= Length(AArray)) or (AStartIndex < 0) then
ExceptionHelper.Throw_ArgumentOutOfRangeError('AStartIndex');
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
L := Length(AArray);
I := AStartIndex;
{ Iterate until ANY element supports the predicate }
while LEnumerator.MoveNext() do
begin
if I >= L then
ExceptionHelper.Throw_ArgumentOutOfSpaceError('AArray/AStartIndex');
AArray[I] := LEnumerator.Current;
Inc(I);
end;
end;
function TCollection<T>.Empty: Boolean;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Check if empty }
Result := (not LEnumerator.MoveNext());
end;
function TCollection<T>.GetCount: NativeInt;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Iterate till the end }
Result := 0;
while LEnumerator.MoveNext() do Inc(Result);
end;
function TCollection<T>.Single: T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if LEnumerator.MoveNext() then
Result := LEnumerator.Current
else
ExceptionHelper.Throw_CollectionEmptyError();
{ Fail if more than one elements are there }
if LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionHasMoreThanOneElement();
end;
function TCollection<T>.SingleOrDefault(const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if LEnumerator.MoveNext() then
Result := LEnumerator.Current
else
Exit(ADefault);
{ Fail if more than one elements are there }
if LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionHasMoreThanOneElement();
end;
function TCollection<T>.ToArray: TArray<T>;
var
LCount: NativeInt;
LResult: TArray<T>;
begin
LCount := Count;
if LCount > 0 then
begin
{ Set the length of array }
SetLength(LResult, LCount);
{ Copy all elements to array }
CopyTo(LResult);
end else
SetLength(LResult, 0);
Result := LResult;
end;
{ TEnexCollection<T> }
function TEnexCollection<T>.Aggregate(const AAggregator: TFunc<T, T, T>): T;
var
LEnumerator: IEnumerator<T>;
begin
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current;
{ Iterate over the last N - 1 elements }
while LEnumerator.MoveNext() do
begin
{ Aggregate a value }
Result := AAggregator(Result, LEnumerator.Current);
end;
end;
function TEnexCollection<T>.AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
begin
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
Exit(ADefault);
{ Select the first element as comparison base }
Result := LEnumerator.Current;
{ Iterate over the last N - 1 elements }
while LEnumerator.MoveNext() do
begin
{ Aggregate a value }
Result := AAggregator(Result, LEnumerator.Current);
end;
end;
function TEnexCollection<T>.All(const APredicate: TFunc<T, Boolean>): Boolean;
var
LEnumerator: IEnumerator<T>;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Iterate while ALL elements support the predicate }
while LEnumerator.MoveNext() do
begin
if not APredicate(LEnumerator.Current) then
Exit(false);
end;
Result := true;
end;
function TEnexCollection<T>.Any(const APredicate: TFunc<T, Boolean>): Boolean;
var
LEnumerator: IEnumerator<T>;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Iterate until ANY element supports the predicate }
while LEnumerator.MoveNext() do
begin
if APredicate(LEnumerator.Current) then
Exit(true);
end;
Result := false;
end;
function TEnexCollection<T>.CompareElements(const ALeft, ARight: T): NativeInt;
begin
{ Lazy init }
if not Assigned(FElementRules.FComparer) then
FElementRules.FComparer := TComparer<T>.Default;
Result := FElementRules.FComparer.Compare(ALeft, ARight);
end;
function TEnexCollection<T>.CompareTo(AObject: TObject): Integer;
var
LIterSelf, LIterTo: IEnumerator<T>;
LMovSelf, LMovTo: Boolean;
begin
{ Check if we can continue }
if (not Assigned(AObject)) or (not AObject.InheritsFrom(TEnexCollection<T>)) then
Result := 1
else begin
{ Assume equality }
Result := 0;
{ Get enumerators }
LIterSelf := GetEnumerator();
LIterTo := TEnexCollection<T>(AObject).GetEnumerator();
while true do
begin
{ Iterate and verify that both enumerators moved }
LMovSelf := LIterSelf.MoveNext();
LMovTo := LIterTo.MoveNext();
{ If one moved but the other did not - error }
if LMovSelf <> LMovTo then
begin
{ Decide on the return value }
if LMovSelf then
Result := 1
else
Result := -1;
Break;
end;
{ If neither moved, we've reached the end }
if not LMovSelf then
Break;
{ Verify both values are identical }
Result := CompareElements(LIterSelf.Current, LIterTo.Current);
if Result <> 0 then
Break;
end;
end;
end;
function TEnexCollection<T>.Concat(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Create concatenation iterator }
Result := TEnexConcatCollection<T>.Create(Self, ACollection);
end;
constructor TEnexCollection<T>.Create(const ARules: TRules<T>);
begin
FElementRules := ARules;
end;
constructor TEnexCollection<T>.Create;
begin
Create(TRules<T>.Default);
end;
function TEnexCollection<T>.Distinct: IEnexCollection<T>;
begin
{ Create a new enumerator }
Result := TEnexDistinctCollection<T>.Create(Self);
end;
function TEnexCollection<T>.ElementAt(const AIndex: NativeInt): T;
var
LEnumerator: IEnumerator<T>;
LCount: NativeInt;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
LCount := 0;
while LEnumerator.MoveNext() do
begin
{ If we reached thge element, exit }
if LCount = AIndex then
Exit(LEnumerator.Current);
Inc(LCount);
end;
{ Fail! }
ExceptionHelper.Throw_ArgumentOutOfRangeError('AIndex');
end;
function TEnexCollection<T>.ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
LCount: NativeInt;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
LCount := 0;
while LEnumerator.MoveNext() do
begin
{ If we reached thge element, exit }
if LCount = AIndex then
Exit(LEnumerator.Current);
Inc(LCount);
end;
{ Return default value }
Result := ADefault;
end;
function TEnexCollection<T>.ElementsAreEqual(const ALeft, ARight: T): Boolean;
begin
{ Lazy init }
if not Assigned(FElementRules.FEqComparer) then
FElementRules.FEqComparer := TEqualityComparer<T>.Default;
Result := FElementRules.FEqComparer.Equals(ALeft, ARight);
end;
function TEnexCollection<T>.Equals(Obj: TObject): Boolean;
begin
{ Call comparison }
Result := (CompareTo(Obj) = 0);
end;
function TEnexCollection<T>.EqualsTo(const ACollection: IEnumerable<T>): Boolean;
var
LEnumerator1, LEnumerator2: IEnumerator<T>;
LMoved1, LMoved2: Boolean;
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Get enumerators }
LEnumerator1 := GetEnumerator();
LEnumerator2 := ACollection.GetEnumerator();
while true do
begin
{ Iterate and verify that both enumerators moved }
LMoved1 := LEnumerator1.MoveNext();
LMoved2 := LEnumerator2.MoveNext();
{ If one moved but the other did not - error }
if LMoved1 <> LMoved2 then
Exit(false);
{ If neither moved, we've reached the end }
if not LMoved1 then
break;
{ Verify both values are identical }
if not ElementsAreEqual(LEnumerator1.Current, LEnumerator2.Current) then
Exit(false);
end;
{ It worked! }
Result := true;
end;
function TEnexCollection<T>.Exclude(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Create concatenation iterator }
Result := TEnexExclusionCollection<T>.Create(Self, ACollection);
end;
class function TEnexCollection<T>.Fill(const AElement: T; const ACount: NativeInt; const ARules: TRules<T>): IEnexCollection<T>;
begin
{ Check arguments }
if ACount <= 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Create an collection }
Result := TEnexFillCollection<T>.Create(AElement, ACount, ARules);
end;
class function TEnexCollection<T>.Fill(const AElement: T; const ACount: NativeInt): IEnexCollection<T>;
begin
{ Call upper function }
Result := Fill(AElement, ACount, TRules<T>.Default);
end;
function TEnexCollection<T>.First: T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if LEnumerator.MoveNext() then
Result := LEnumerator.Current
else
ExceptionHelper.Throw_CollectionEmptyError();
end;
function TEnexCollection<T>.FirstOrDefault(const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise return default! }
if LEnumerator.MoveNext() then
Result := LEnumerator.Current
else
Result := ADefault;
end;
function TEnexCollection<T>.FirstWhere(const APredicate: TFunc<T, Boolean>): T;
var
LEnumerator: IEnumerator<T>;
LWasOne: Boolean;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
LWasOne := false;
{ Do the funky stuff already }
while LEnumerator.MoveNext do
begin
LWasOne := true;
if APredicate(LEnumerator.Current) then
Exit(LEnumerator.Current);
end;
{ Failure to find what we need }
if LWasOne then
ExceptionHelper.Throw_CollectionHasNoFilteredElements()
else
ExceptionHelper.Throw_CollectionEmptyError();
end;
function TEnexCollection<T>.FirstWhereBetween(const ALower, AHigher: T): T;
begin
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := (CompareElements(Arg1, ALower) >= 0) and
(CompareElements(Arg1, AHigher) <= 0)
end
);
end;
function TEnexCollection<T>.FirstWhereBetweenOrDefault(const ALower, AHigher, ADefault: T): T;
begin
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := (CompareElements(Arg1, ALower) >= 0) and
(CompareElements(Arg1, AHigher) <= 0)
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereGreater(const ABound: T): T;
begin
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) > 0;
end
);
end;
function TEnexCollection<T>.FirstWhereGreaterOrDefault(const ABound, ADefault: T): T;
begin
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) > 0;
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereGreaterOrEqual(const ABound: T): T;
begin
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) >= 0;
end
);
end;
function TEnexCollection<T>.FirstWhereGreaterOrEqualOrDefault(const ABound, ADefault: T): T;
begin
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) >= 0;
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereLower(const ABound: T): T;
begin
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) < 0;
end
);
end;
function TEnexCollection<T>.FirstWhereLowerOrDefault(const ABound, ADefault: T): T;
begin
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) < 0;
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereLowerOrEqual(const ABound: T): T;
begin
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) <= 0;
end
);
end;
function TEnexCollection<T>.FirstWhereLowerOrEqualOrDefault(const ABound, ADefault: T): T;
begin
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := CompareElements(Arg1, ABound) <= 0;
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereNot(const APredicate: TFunc<T, Boolean>): T;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
Result := FirstWhere(
function(Arg1: T): Boolean
begin
Result := not APredicate(Arg1);
end
);
end;
function TEnexCollection<T>.FirstWhereNotOrDefault(
const APredicate: TFunc<T, Boolean>; const ADefault: T): T;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
Result := FirstWhereOrDefault(
function(Arg1: T): Boolean
begin
Result := not APredicate(Arg1);
end,
ADefault
);
end;
function TEnexCollection<T>.FirstWhereOrDefault(const APredicate: TFunc<T, Boolean>; const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Do the funky stuff already }
while LEnumerator.MoveNext do
if APredicate(LEnumerator.Current) then
Exit(LEnumerator.Current);
{ Failure to find what we need }
Result := ADefault;
end;
function TEnexCollection<T>.GetElementHashCode(const AValue: T): NativeInt;
begin
{ Lazy init }
if not Assigned(FElementRules.FEqComparer) then
FElementRules.FEqComparer := TEqualityComparer<T>.Default;
Result := FElementRules.FEqComparer.GetHashCode(AValue);
end;
function TEnexCollection<T>.GetHashCode: Integer;
const
CMagic = $0F;
var
LEnumerator: IEnumerator<T>;
begin
{ Obtain the enumerator }
LEnumerator := GetEnumerator();
{ Start at 0 }
Result := 0;
{ ... }
while LEnumerator.MoveNext() do
Result := CMagic * Result + GetElementHashCode(LEnumerator.Current);
end;
procedure TEnexCollection<T>.HandleElementRemoved(const AElement: T);
begin
// Nothing
end;
function TEnexCollection<T>.Intersect(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Create concatenation iterator }
Result := TEnexIntersectionCollection<T>.Create(Self, ACollection);
end;
function TEnexCollection<T>.Last: T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Iterate till the last element in the LEnumerator }
while true do
begin
Result := LEnumerator.Current;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexCollection<T>.LastOrDefault(const ADefault: T): T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise return default! }
if not LEnumerator.MoveNext() then
Exit(ADefault);
{ Iterate till the last element in the LEnumerator }
while true do
begin
Result := LEnumerator.Current;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexCollection<T>.Max: T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareElements(LEnumerator.Current, Result) > 0 then
Result := LEnumerator.Current;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexCollection<T>.Min: T;
var
LEnumerator: IEnumerator<T>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareElements(LEnumerator.Current, Result) < 0 then
Result := LEnumerator.Current;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
procedure TEnexCollection<T>.NotifyElementRemoved(const AElement: T);
begin
{ Handle removal }
if Assigned(FRemoveNotification) then
FRemoveNotification(AElement)
else
HandleElementRemoved(AElement);
end;
function TEnexCollection<T>.Op: TEnexExtOps<T>;
begin
{ Build up the record + keep an optional reference to the object }
Result.FInstance := Self;
Result.FKeepAlive := Self.ExtractReference;
Result.FRules := FElementRules;
end;
function TEnexCollection<T>.Range(const AStart, AEnd: NativeInt): IEnexCollection<T>;
begin
{ Create a new Enex collection }
Result := TEnexRangeCollection<T>.Create(Self, AStart, AEnd);
end;
function TEnexCollection<T>.Reversed: IEnexCollection<T>;
var
LList: TList<T>;
begin
{ Create an itermediary LList }
LList := TList<T>.Create(Self);
LList.Reverse();
{ Pass the LList further }
Result := LList;
end;
function TEnexCollection<T>.Skip(const ACount: NativeInt): IEnexCollection<T>;
begin
{ Check parameters }
if ACount = 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Create a new Enex collection }
Result := TEnexSkipCollection<T>.Create(Self, ACount);
end;
function TEnexCollection<T>.SkipWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexSkipWhileCollection<T>.Create(Self, APredicate);
end;
function TEnexCollection<T>.SkipWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
var
LLower, LHigher: T;
begin
{ Locals }
LLower := ALower;
LHigher := AHigher;
{ Use SkipWhile() and pass an anonymous function }
Result := SkipWhile(
function(Arg1: T): Boolean
begin
Exit((CompareElements(Arg1, LLower) >= 0) and (CompareElements(Arg1, LHigher) <= 0));
end
);
end;
function TEnexCollection<T>.SkipWhileGreater(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use SkipWhile() and pass an anonymous function }
Result := SkipWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) > 0);
end
);
end;
function TEnexCollection<T>.SkipWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use SkipWhile() and pass an anonymous function }
Result := SkipWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) >= 0);
end
);
end;
function TEnexCollection<T>.SkipWhileLower(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use SkipWhile() and pass an anonymous function }
Result := SkipWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) < 0);
end
);
end;
function TEnexCollection<T>.SkipWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use SkipWhile() and pass an anonymous function }
Result := SkipWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) <= 0);
end
);
end;
function TEnexCollection<T>.Ordered(const ASortProc: TComparison<T>): IEnexCollection<T>;
var
LList: TList<T>;
begin
{ Create an itermediary LList }
LList := TList<T>.Create(Self);
LList.Sort(ASortProc);
{ Pass the LList further }
Result := LList;
end;
function TEnexCollection<T>.Ordered(const AAscending: Boolean = true): IEnexCollection<T>;
var
LList: TList<T>;
begin
{ Create an itermediary LList }
LList := TList<T>.Create(Self);
LList.Sort(AAscending);
{ Pass the LList further }
Result := LList;
end;
function TEnexCollection<T>.Take(const ACount: NativeInt): IEnexCollection<T>;
begin
{ Check parameters }
if ACount = 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Create a new Enex collection }
Result := TEnexTakeCollection<T>.Create(Self, ACount);
end;
function TEnexCollection<T>.TakeWhile(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexTakeWhileCollection<T>.Create(Self, APredicate);
end;
function TEnexCollection<T>.TakeWhileBetween(const ALower, AHigher: T): IEnexCollection<T>;
var
LLower, LHigher: T;
begin
{ Locals }
LLower := ALower;
LHigher := AHigher;
{ Use TakeWhile() and pass an anonymous function }
Result := TakeWhile(
function(Arg1: T): Boolean
begin
Exit((CompareElements(Arg1, LLower) >= 0) and (CompareElements(Arg1, LHigher) <= 0));
end
);
end;
function TEnexCollection<T>.TakeWhileGreater(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use TakeWhile() and pass an anonymous function }
Result := TakeWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) > 0);
end
);
end;
function TEnexCollection<T>.TakeWhileGreaterOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use TakeWhile() and pass an anonymous function }
Result := TakeWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) >= 0);
end
);
end;
function TEnexCollection<T>.TakeWhileLower(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use TakeWhile() and pass an anonymous function }
Result := TakeWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) < 0);
end
);
end;
function TEnexCollection<T>.TakeWhileLowerOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use TakeWhile() and pass an anonymous function }
Result := TakeWhile(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) <= 0);
end
);
end;
function TEnexCollection<T>.ToList: IList<T>;
begin
{ Simply make up a list }
Result := TList<T>.Create(Self);
end;
function TEnexCollection<T>.ToSet: ISet<T>;
begin
{ Simply make up a bag }
Result := THashSet<T>.Create(Self);
end;
function TEnexCollection<T>.Union(const ACollection: IEnexCollection<T>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Create concatenation iterator }
Result := TEnexUnionCollection<T>.Create(Self, ACollection);
end;
function TEnexCollection<T>.Where(const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexWhereCollection<T>.Create(Self, APredicate, False); // Don't invert the result
end;
function TEnexCollection<T>.WhereBetween(const ALower, AHigher: T): IEnexCollection<T>;
var
LLower, LHigher: T;
begin
{ Locals }
LLower := ALower;
LHigher := AHigher;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: T): Boolean
begin
Exit((CompareElements(Arg1, LLower) >= 0) and (CompareElements(Arg1, LHigher) <= 0));
end
);
end;
function TEnexCollection<T>.WhereGreater(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) > 0);
end
);
end;
function TEnexCollection<T>.WhereGreaterOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) >= 0);
end
);
end;
function TEnexCollection<T>.WhereLower(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) < 0);
end
);
end;
function TEnexCollection<T>.WhereLowerOrEqual(const ABound: T): IEnexCollection<T>;
var
LBound: T;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: T): Boolean
begin
Exit(CompareElements(Arg1, LBound) <= 0);
end
);
end;
function TEnexCollection<T>.WhereNot(
const APredicate: TFunc<T, Boolean>): IEnexCollection<T>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexWhereCollection<T>.Create(Self, APredicate, True); // Invert the result
end;
{ TEnexAssociativeCollection<TKey, TValue> }
constructor TEnexAssociativeCollection<TKey, TValue>.Create;
begin
Create(TRules<TKey>.Default, TRules<TValue>.Default);
end;
function TEnexAssociativeCollection<TKey, TValue>.CompareKeys(const ALeft, ARight: TKey): NativeInt;
begin
{ Lazy init }
if not Assigned(FKeyRules.FComparer) then
FKeyRules.FComparer := TComparer<TKey>.Default;
Result := FKeyRules.FComparer.Compare(ALeft, ARight);
end;
function TEnexAssociativeCollection<TKey, TValue>.CompareValues(const ALeft, ARight: TValue): NativeInt;
begin
{ Lazy init }
if not Assigned(FValueRules.FComparer) then
FValueRules.FComparer := TComparer<TValue>.Default;
Result := FValueRules.FComparer.Compare(ALeft, ARight);
end;
constructor TEnexAssociativeCollection<TKey, TValue>.Create(const AKeyRules: TRules<TKey>; const AValueRules: TRules<TValue>);
begin
FKeyRules := AKeyRules;
FValueRules := AValueRules;
end;
function TEnexAssociativeCollection<TKey, TValue>.DistinctByKeys: IEnexAssociativeCollection<TKey, TValue>;
begin
Result := TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.Create(Self);
end;
function TEnexAssociativeCollection<TKey, TValue>.DistinctByValues: IEnexAssociativeCollection<TKey, TValue>;
begin
Result := TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.Create(Self);
end;
function TEnexAssociativeCollection<TKey, TValue>.GetKeyHashCode(const AValue: TKey): NativeInt;
begin
{ Lazy init }
if not Assigned(FKeyRules.FEqComparer) then
FKeyRules.FEqComparer := TEqualityComparer<TKey>.Default;
Result := FKeyRules.FEqComparer.GetHashCode(AValue);
end;
function TEnexAssociativeCollection<TKey, TValue>.GetValueHashCode(const AValue: TValue): NativeInt;
begin
{ Lazy init }
if not Assigned(FValueRules.FEqComparer) then
FValueRules.FEqComparer := TEqualityComparer<TValue>.Default;
Result := FValueRules.FEqComparer.GetHashCode(AValue);
end;
procedure TEnexAssociativeCollection<TKey, TValue>.HandleKeyRemoved(const AKey: TKey);
begin
// Nothing!
end;
procedure TEnexAssociativeCollection<TKey, TValue>.HandleValueRemoved(const AValue: TValue);
begin
// Nothing!
end;
function TEnexAssociativeCollection<TKey, TValue>.Includes(const ACollection: IEnumerable<TPair<TKey, TValue>>): Boolean;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object }
LEnumerator := ACollection.GetEnumerator();
{ Iterate till the last element in the LEnumerator }
while LEnumerator.MoveNext do
begin
if not KeyHasValue(LEnumerator.Current.Key, LEnumerator.Current.Value) then
Exit(false);
end;
{ We got here, it means all is OK }
Result := true;
end;
function TEnexAssociativeCollection<TKey, TValue>.KeyHasValue(const AKey: TKey; const AValue: TValue): Boolean;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Iterate till the last element in the LEnumerator }
while LEnumerator.MoveNext do
begin
if KeysAreEqual(LEnumerator.Current.Key, AKey) and
ValuesAreEqual(LEnumerator.Current.Value, AValue) then
Exit(true);
end;
{ No found! }
Result := false;
end;
function TEnexAssociativeCollection<TKey, TValue>.KeysAreEqual(const ALeft, ARight: TKey): Boolean;
begin
{ Lazy init }
if not Assigned(FKeyRules.FEqComparer) then
FKeyRules.FEqComparer := TEqualityComparer<TKey>.Default;
Result := FKeyRules.FEqComparer.Equals(ALeft, ARight);
end;
function TEnexAssociativeCollection<TKey, TValue>.MaxKey: TKey;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current.Key;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareKeys(LEnumerator.Current.Key, Result) > 0 then
Result := LEnumerator.Current.Key;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexAssociativeCollection<TKey, TValue>.MaxValue: TValue;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current.Value;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareValues(LEnumerator.Current.Value, Result) > 0 then
Result := LEnumerator.Current.Value;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexAssociativeCollection<TKey, TValue>.MinKey: TKey;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current.Key;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareKeys(LEnumerator.Current.Key, Result) < 0 then
Result := LEnumerator.Current.Key;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
function TEnexAssociativeCollection<TKey, TValue>.MinValue: TValue;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Get the first object in the enumeration, otherwise fail! }
if not LEnumerator.MoveNext() then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := LEnumerator.Current.Value;
{ Iterate till the last element in the LEnumerator }
while true do
begin
if CompareValues(LEnumerator.Current.Value, Result) < 0 then
Result := LEnumerator.Current.Value;
{ Exit if we hit the last element }
if not LEnumerator.MoveNext() then
Exit;
end;
end;
procedure TEnexAssociativeCollection<TKey, TValue>.NotifyKeyRemoved(const AKey: TKey);
begin
{ Handle stuff }
if Assigned(FKeyRemoveNotification) then
FKeyRemoveNotification(AKey)
else
HandleKeyRemoved(AKey);
end;
procedure TEnexAssociativeCollection<TKey, TValue>.NotifyValueRemoved(const AValue: TValue);
begin
{ Handle stuff }
if Assigned(FValueRemoveNotification) then
FValueRemoveNotification(AValue)
else
HandleValueRemoved(AValue);
end;
function TEnexAssociativeCollection<TKey, TValue>.SelectKeys: IEnexCollection<TKey>;
begin
{ Create a selector }
Result := TEnexSelectKeysCollection<TKey, TValue>.Create(Self);
end;
function TEnexAssociativeCollection<TKey, TValue>.SelectValues: IEnexCollection<TValue>;
begin
{ Create a selector }
Result := TEnexSelectValuesCollection<TKey, TValue>.Create(Self);
end;
function TEnexAssociativeCollection<TKey, TValue>.ToDictionary: IDictionary<TKey, TValue>;
begin
Result := TDictionary<TKey, TValue>.Create(Self);
end;
function TEnexAssociativeCollection<TKey, TValue>.ValueForKey(const AKey: TKey): TValue;
var
LEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Retrieve the enumerator object and type }
LEnumerator := GetEnumerator();
{ Iterate till the last element in the LEnumerator }
while LEnumerator.MoveNext do
begin
if KeysAreEqual(LEnumerator.Current.Key, AKey) then
Exit(LEnumerator.Current.Value);
end;
{ If nothing found, simply raise an exception }
ExceptionHelper.Throw_KeyNotFoundError('AKey');
end;
function TEnexAssociativeCollection<TKey, TValue>.ValuesAreEqual(const ALeft, ARight: TValue): Boolean;
begin
{ Lazy init }
if not Assigned(FValueRules.FEqComparer) then
FValueRules.FEqComparer := TEqualityComparer<TValue>.Default;
Result := FValueRules.FEqComparer.Equals(ALeft, ARight);
end;
function TEnexAssociativeCollection<TKey, TValue>.Where(
const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexAssociativeWhereCollection<TKey, TValue>.Create(Self, APredicate, False); // Don't invert the result
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereKeyBetween(const ALower,
AHigher: TKey): IEnexAssociativeCollection<TKey, TValue>;
var
LLower, LHigher: TKey;
begin
{ Locals }
LLower := ALower;
LHigher := AHigher;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit((CompareKeys(Arg1, LLower) >= 0) and (CompareKeys(Arg1, LHigher) <= 0));
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereKeyGreater(
const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TKey;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareKeys(Arg1, LBound) > 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereKeyGreaterOrEqual(
const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TKey;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareKeys(Arg1, LBound) >= 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereKeyLower(
const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TKey;
LRules: TRules<TKey>;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareKeys(Arg1, LBound) < 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereKeyLowerOrEqual(
const ABound: TKey): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TKey;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareKeys(Arg1, LBound) <= 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereNot(
const APredicate: TFunc<TKey, TValue, Boolean>): IEnexAssociativeCollection<TKey, TValue>;
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
{ Create a new Enex collection }
Result := TEnexAssociativeWhereCollection<TKey, TValue>.Create(Self, APredicate, True); // Invert the result
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereValueBetween(
const ALower, AHigher: TValue): IEnexAssociativeCollection<TKey, TValue>;
var
LLower, LHigher: TValue;
begin
{ Locals }
LLower := ALower;
LHigher := AHigher;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit((CompareValues(Arg2, LLower) >= 0) and (CompareValues(Arg2, LHigher) <= 0));
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereValueGreater(
const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TValue;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareValues(Arg2, LBound) > 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereValueGreaterOrEqual(
const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TValue;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareValues(Arg2, LBound) >= 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereValueLower(
const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TValue;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareValues(Arg2, LBound) < 0);
end
);
end;
function TEnexAssociativeCollection<TKey, TValue>.WhereValueLowerOrEqual(
const ABound: TValue): IEnexAssociativeCollection<TKey, TValue>;
var
LBound: TValue;
begin
{ Locals }
LBound := ABound;
{ Use Where() and pass an anonymous function }
Result := Where(
function(Arg1: TKey; Arg2: TValue): Boolean
begin
Exit(CompareValues(Arg2, LBound) <= 0);
end
);
end;
{ TEnexWhereCollection<T> }
constructor TEnexWhereCollection<T>.Create(const ACollection: TEnexCollection<T>;
const APredicate: TFunc<T, Boolean>; const AInvertResult: Boolean);
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FPredicate := APredicate;
FInvertResult := AInvertResult;
end;
destructor TEnexWhereCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexWhereCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexWhereCollection<T>.TEnumerator }
constructor TEnexWhereCollection<T>.TEnumerator.Create(const ACollection: TEnexWhereCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator:= ACollection.FCollection.GetEnumerator();
end;
destructor TEnexWhereCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexWhereCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Get current element of the "sub-enumerable" object }
Result := FEnumerator.Current;
end;
function TEnexWhereCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Iterate until given condition is met on an element }
while True do
begin
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Check whether the current element meets the condition and exit }
{ ... otherwise continue to the next iteration }
if FCollection.FPredicate(FEnumerator.Current) xor FCollection.FInvertResult then
Exit;
end;
end;
{ TEnexSelectCollection<T, TOut> }
constructor TEnexSelectCollection<T, TOut>.Create(const ACollection: TEnexCollection<T>;
const ASelector: TFunc<T, TOut>; const ARules: TRules<TOut>);
begin
{ Check arguments }
if not Assigned(ASelector) then
ExceptionHelper.Throw_ArgumentNilError('ASelector');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Rules ... }
inherited Create(ARules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FSelector := ASelector;
end;
destructor TEnexSelectCollection<T, TOut>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSelectCollection<T, TOut>.ElementAt(const AIndex: NativeInt): TOut;
begin
Result := FSelector(FCollection.ElementAt(AIndex));
end;
function TEnexSelectCollection<T, TOut>.Empty: Boolean;
begin
Result := FCollection.Empty;
end;
function TEnexSelectCollection<T, TOut>.First: TOut;
begin
Result := FSelector(FCollection.First);
end;
function TEnexSelectCollection<T, TOut>.GetCount: NativeInt;
begin
Result := FCollection.GetCount();
end;
function TEnexSelectCollection<T, TOut>.GetEnumerator: IEnumerator<TOut>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
function TEnexSelectCollection<T, TOut>.Last: TOut;
begin
Result := FSelector(FCollection.Last);
end;
function TEnexSelectCollection<T, TOut>.Single: TOut;
begin
Result := FSelector(FCollection.Single);
end;
{ TEnexSelectCollection<T, TOut>.TEnumerator }
constructor TEnexSelectCollection<T, TOut>.TEnumerator.Create(const ACollection: TEnexSelectCollection<T, TOut>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FCurrent := default(TOut);
end;
destructor TEnexSelectCollection<T, TOut>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSelectCollection<T, TOut>.TEnumerator.GetCurrent: TOut;
begin
{ Get current element of the "sub-enumerable" object }
Result := FCurrent;
end;
function TEnexSelectCollection<T, TOut>.TEnumerator.MoveNext: Boolean;
begin
{ Next iteration }
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Return the next "selected" element }
FCurrent := FCollection.FSelector(FEnumerator.Current);
end;
{ TEnexConcatCollection<T> }
function TEnexConcatCollection<T>.All(const APredicate: TFunc<T, Boolean>): Boolean;
begin
Result := FCollection1.All(APredicate) and FCollection2.All(APredicate);
end;
function TEnexConcatCollection<T>.Any(const APredicate: TFunc<T, Boolean>): Boolean;
begin
Result := FCollection1.Any(APredicate) or FCollection2.Any(APredicate);
end;
constructor TEnexConcatCollection<T>.Create(
const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>);
begin
{ Check arguments }
if not Assigned(ACollection1) then
ExceptionHelper.Throw_ArgumentNilError('ACollection1');
if not Assigned(ACollection2) then
ExceptionHelper.Throw_ArgumentNilError('ACollection2');
{ Rules ... }
inherited Create(ACollection1.ElementRules);
{ Assign internals }
FCollection1 := ACollection1;
KeepObjectAlive(FCollection1);
FCollection2 := ACollection2;
end;
destructor TEnexConcatCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection1, false);
inherited;
end;
function TEnexConcatCollection<T>.Empty: Boolean;
begin
Result := (GetCount = 0);
end;
function TEnexConcatCollection<T>.GetCount: NativeInt;
begin
Result := FCollection1.GetCount() + FCollection2.GetCount();
end;
function TEnexConcatCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexConcatCollection<T>.TEnumerator }
constructor TEnexConcatCollection<T>.TEnumerator.Create(const ACollection: TEnexConcatCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator1 := ACollection.FCollection1.GetEnumerator();
FEnumerator2 := ACollection.FCollection2.GetEnumerator();
end;
destructor TEnexConcatCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexConcatCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Pass the first and then the last }
if Assigned(FEnumerator1) then
Result := FEnumerator1.Current
else
Result := FEnumerator2.Current;
end;
function TEnexConcatCollection<T>.TEnumerator.MoveNext: Boolean;
begin
if Assigned(FEnumerator1) then
begin
{ Iterate over 1 }
Result := FEnumerator1.MoveNext();
{ Succesefully iterated collection 1 }
if Result then
Exit;
{ We've reached the bottom of 1 }
FEnumerator1 := nil;
end;
{ Iterate over 2 now }
Result := FEnumerator2.MoveNext();
end;
{ TEnexUnionCollection<T> }
constructor TEnexUnionCollection<T>.Create(
const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>);
begin
{ Check arguments }
if not Assigned(ACollection1) then
ExceptionHelper.Throw_ArgumentNilError('ACollection1');
if not Assigned(ACollection2) then
ExceptionHelper.Throw_ArgumentNilError('ACollection2');
{ Rules ... }
inherited Create(ACollection1.ElementRules);
{ Assign internals }
FCollection1 := ACollection1;
KeepObjectAlive(FCollection1);
FCollection2 := ACollection2;
end;
destructor TEnexUnionCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection1, false);
inherited;
end;
function TEnexUnionCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexUnionCollection<T>.TEnumerator }
constructor TEnexUnionCollection<T>.TEnumerator.Create(const ACollection: TEnexUnionCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator1 := ACollection.FCollection1.GetEnumerator();
FEnumerator2 := ACollection.FCollection2.GetEnumerator();
{ Create an internal set }
FSet := THashSet<T>.Create(ACollection.FCollection1.ElementRules);
end;
destructor TEnexUnionCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexUnionCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Pass the first and then the last }
if Assigned(FEnumerator1) then
Result := FEnumerator1.Current
else
Result := FEnumerator2.Current;
end;
function TEnexUnionCollection<T>.TEnumerator.MoveNext: Boolean;
begin
if Assigned(FEnumerator1) then
begin
{ Iterate over 1 }
Result := FEnumerator1.MoveNext();
{ Succesefully iterated collection 1 }
if Result then
begin
{ Add the element to the set }
FSet.Add(FEnumerator1.Current);
Exit;
end;
{ We've reached the bottom of 1 }
FEnumerator1 := nil;
end;
{ Continue until we find what we need or we get to the bottom }
while True do
begin
{ Iterate over 2 now }
Result := FEnumerator2.MoveNext();
{ Exit on bad result }
if not Result then
Exit;
{ Exit if the element is good }
if not FSet.Contains(FEnumerator2.Current) then
begin
FSet.Add(FEnumerator2.Current);
Exit;
end;
end;
end;
{ TEnexExclusionCollection<T> }
constructor TEnexExclusionCollection<T>.Create(
const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>);
begin
{ Check arguments }
if not Assigned(ACollection1) then
ExceptionHelper.Throw_ArgumentNilError('ACollection1');
if not Assigned(ACollection2) then
ExceptionHelper.Throw_ArgumentNilError('ACollection2');
{ Rules ... }
inherited Create(ACollection1.ElementRules);
{ Assign internals }
FCollection1 := ACollection1;
KeepObjectAlive(FCollection1);
FCollection2 := ACollection2;
end;
destructor TEnexExclusionCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection1, false);
inherited;
end;
function TEnexExclusionCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexExclusionCollection<T>.TEnumerator }
constructor TEnexExclusionCollection<T>.TEnumerator.Create(const ACollection: TEnexExclusionCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection1.GetEnumerator();
{ Create an internal set }
FSet := THashSet<T>.Create(ACollection.FCollection1.ElementRules, ACollection.FCollection2);
end;
destructor TEnexExclusionCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexExclusionCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Pass 1's enumerator }
Result := FEnumerator.Current;
end;
function TEnexExclusionCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Continue until we find what we need or we get to the bottom }
while True do
begin
{ Iterate over 1 }
Result := FEnumerator.MoveNext();
{ Exit on bad result }
if not Result then
Exit;
{ Exit if the element is good }
if not FSet.Contains(FEnumerator.Current) then
Exit;
end;
end;
{ TEnexIntersectionCollection<T> }
constructor TEnexIntersectionCollection<T>.Create(
const ACollection1: TEnexCollection<T>; const ACollection2: IEnexCollection<T>);
begin
{ Check arguments }
if not Assigned(ACollection1) then
ExceptionHelper.Throw_ArgumentNilError('ACollection1');
if not Assigned(ACollection2) then
ExceptionHelper.Throw_ArgumentNilError('ACollection2');
{ Rules ... }
inherited Create(ACollection1.ElementRules);
{ Assign internals }
FCollection1 := ACollection1;
KeepObjectAlive(FCollection1);
FCollection2 := ACollection2;
end;
destructor TEnexIntersectionCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection1, false);
inherited;
end;
function TEnexIntersectionCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create enumerator }
Result := TEnumerator.Create(Self);
end;
{ Collection.EnexIntersectionCollection<T>.TEnumerator }
constructor TEnexIntersectionCollection<T>.TEnumerator .Create(const ACollection: TEnexIntersectionCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection1.GetEnumerator();
{ Create an internal set }
FSet := THashSet<T>.Create(ACollection.FCollection1.ElementRules, ACollection.FCollection2);
end;
destructor TEnexIntersectionCollection<T>.TEnumerator .Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexIntersectionCollection<T>.TEnumerator .GetCurrent: T;
begin
{ Pass 1's enumerator }
Result := FEnumerator.Current;
end;
function TEnexIntersectionCollection<T>.TEnumerator .MoveNext: Boolean;
begin
{ Continue until we find what we need or we get to the bottom }
while True do
begin
{ Iterate over 1 }
Result := FEnumerator.MoveNext();
{ Exit on bad result }
if not Result then
Exit;
{ Exit if the element is good }
if FSet.Contains(FEnumerator.Current) then
Exit;
end;
end;
{ TEnexRangeCollection<T> }
constructor TEnexRangeCollection<T>.Create(const ACollection: TEnexCollection<T>; const AStart, AEnd: NativeInt);
begin
if AStart < 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('AStart');
if AEnd < 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('AEnd');
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Rules ... }
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FStart := AStart;
FEnd := AEnd;
end;
destructor TEnexRangeCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexRangeCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create the enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexRangeCollection<T>.TEnumerator }
constructor TEnexRangeCollection<T>.TEnumerator.Create(const ACollection: TEnexRangeCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FIdx := 0;
end;
destructor TEnexRangeCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexRangeCollection<T>.TEnumerator.GetCurrent: T;
begin
{ PAss the current in the sub-enum }
Result := FEnumerator.Current;
end;
function TEnexRangeCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Skip the required amount of elements }
if (FIdx <= FCollection.FStart) then
begin
while (FIdx <= FCollection.FStart) do
begin
{ Move cursor }
Result := FEnumerator.MoveNext();
if not Result then
Exit;
Inc(FIdx);
end;
end else
begin
{ Check if we're finished }
if (FIdx > FCollection.FEnd) then
Exit(false);
{ Move the cursor next in the sub-enum, and increase index }
Result := FEnumerator.MoveNext();
Inc(FIdx);
end;
end;
{ TEnexDistinctCollection<T> }
constructor TEnexDistinctCollection<T>.Create(const ACollection: TEnexCollection<T>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexDistinctCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexDistinctCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexDistinctCollection<T>.TEnumerator }
constructor TEnexDistinctCollection<T>.TEnumerator.Create(const ACollection: TEnexDistinctCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
{ Create an internal set }
FSet := THashSet<T>.Create(ACollection.FCollection.ElementRules);
end;
destructor TEnexDistinctCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexDistinctCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Get from sub-enum }
Result := FEnumerator.Current;
end;
function TEnexDistinctCollection<T>.TEnumerator.MoveNext: Boolean;
begin
while True do
begin
{ Iterate }
Result := FEnumerator.MoveNext;
if not Result then
Exit;
{ If the item is distinct, add it to set and continue }
if not FSet.Contains(FEnumerator.Current) then
begin
FSet.Add(FEnumerator.Current);
Exit;
end;
end;
end;
{ TEnexFillCollection<T> }
function TEnexFillCollection<T>.Aggregate(const AAggregator: TFunc<T, T, T>): T;
var
I: NativeInt;
begin
{ Check arguments }
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
{ Select the first element as comparison base }
Result := FElement;
{ Iterate over the last N - 1 elements }
for I := 1 to FCount - 1 do
begin
{ Aggregate a value }
Result := AAggregator(Result, FElement);
end;
end;
function TEnexFillCollection<T>.AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T;
var
I: NativeInt;
begin
{ Check arguments }
if not Assigned(AAggregator) then
ExceptionHelper.Throw_ArgumentNilError('AAggregator');
if FCount = 0 then
Exit(ADefault);
{ Select the first element as comparison base }
Result := FElement;
{ Iterate over the last N - 1 elements }
for I := 1 to FCount - 1 do
begin
{ Aggregate a value }
Result := AAggregator(Result, FElement);
end;
end;
function TEnexFillCollection<T>.All(const APredicate: TFunc<T, Boolean>): Boolean;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if not APredicate(FElement) then
Result := false
else
Result := true;
end;
function TEnexFillCollection<T>.Any(const APredicate: TFunc<T, Boolean>): Boolean;
begin
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if APredicate(FElement) then
Result := true
else
Result := false;
end;
constructor TEnexFillCollection<T>.Create(const AElement: T; const ACount: NativeInt; const ARules: TRules<T>);
begin
if ACount <= 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Install the type }
inherited Create(ARules);
{ Copy values in }
FCount := ACount;
FElement := AElement;
end;
function TEnexFillCollection<T>.ElementAt(const AIndex: NativeInt): T;
begin
if (AIndex = FCount) or (AIndex < 0) then
ExceptionHelper.Throw_ArgumentOutOfRangeError('AIndex');
Result := FElement;
end;
function TEnexFillCollection<T>.ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T;
begin
if (AIndex = FCount) or (AIndex < 0) then
Result := ADefault
else
Result := FElement;
end;
function TEnexFillCollection<T>.Empty: Boolean;
begin
Result := (FCount = 0);
end;
function TEnexFillCollection<T>.EqualsTo(const ACollection: IEnumerable<T>): Boolean;
var
LValue: T;
I: NativeInt;
begin
I := 0;
for LValue in ACollection do
begin
if I >= FCount then
Exit(false);
if not ElementsAreEqual(FElement, LValue) then
Exit(false);
Inc(I);
end;
if I < FCount then
Exit(false);
Result := true;
end;
function TEnexFillCollection<T>.First: T;
begin
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FElement;
end;
function TEnexFillCollection<T>.FirstOrDefault(const ADefault: T): T;
begin
if FCount = 0 then
Result := ADefault
else
Result := FElement;
end;
function TEnexFillCollection<T>.GetCount: NativeInt;
begin
Result := FCount;
end;
function TEnexFillCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create an enumerator }
Result := TEnumerator.Create(Self);
end;
function TEnexFillCollection<T>.Last: T;
begin
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FElement;
end;
function TEnexFillCollection<T>.LastOrDefault(const ADefault: T): T;
begin
if FCount = 0 then
Result := ADefault
else
Result := FElement;
end;
function TEnexFillCollection<T>.Max: T;
begin
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FElement;
end;
function TEnexFillCollection<T>.Min: T;
begin
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError();
Result := FElement;
end;
function TEnexFillCollection<T>.Single: T;
begin
if FCount = 0 then
ExceptionHelper.Throw_CollectionEmptyError()
else if FCount = 1 then
Result := FElement
else
ExceptionHelper.Throw_CollectionHasMoreThanOneElement();
end;
function TEnexFillCollection<T>.SingleOrDefault(const ADefault: T): T;
begin
if FCount = 0 then
Result := ADefault
else if FCount = 1 then
Result := FElement
else
ExceptionHelper.Throw_CollectionHasMoreThanOneElement();
end;
{ TEnexFillCollection<T>.TEnumerator }
constructor TEnexFillCollection<T>.TEnumerator.Create(const ACollection: TEnexFillCollection<T>);
begin
FCollection := ACollection;
KeepObjectAlive(FCollection);
FCount := 0;
end;
destructor TEnexFillCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexFillCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Pass the element }
Result := FCollection.FElement;
end;
function TEnexFillCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Check for end }
Result := (FCount < FCollection.FCount);
if not Result then
Exit;
Inc(FCount);
end;
{ TEnexSkipCollection<T> }
constructor TEnexSkipCollection<T>.Create(const ACollection: TEnexCollection<T>; const ACount: NativeInt);
begin
{ Check parameters }
if ACount <= 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Installing the element type }
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FCount := ACount;
end;
destructor TEnexSkipCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSkipCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create the enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexSkipCollection<T>.TEnumerator }
constructor TEnexSkipCollection<T>.TEnumerator.Create(const ACollection: TEnexSkipCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FIdx := 0;
end;
destructor TEnexSkipCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSkipCollection<T>.TEnumerator.GetCurrent: T;
begin
{ PAss the current in the sub-enum }
Result := FEnumerator.Current;
end;
function TEnexSkipCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Skip the required amount of elements }
if (FIdx < FCollection.FCount) then
begin
while (FIdx < FCollection.FCount) do
begin
{ Move cursor }
Result := FEnumerator.MoveNext();
if not Result then
Exit;
Inc(FIdx);
end;
end;
Result := FEnumerator.MoveNext(); { Move the cursor next in the sub-enum }
end;
{ TEnexTakeCollection<T> }
constructor TEnexTakeCollection<T>.Create(const ACollection: TEnexCollection<T>; const ACount: NativeInt);
begin
{ Check parameters }
if ACount <= 0 then
ExceptionHelper.Throw_ArgumentOutOfRangeError('ACount');
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Installing the element type }
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FCount := ACount;
end;
destructor TEnexTakeCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexTakeCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Create the enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexTakeCollection<T>.TEnumerator }
constructor TEnexTakeCollection<T>.TEnumerator.Create(const ACollection: TEnexTakeCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FIdx := 0;
end;
destructor TEnexTakeCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexTakeCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Pass the current in the sub-enum }
Result := FEnumerator.Current;
end;
function TEnexTakeCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Check if we're finished}
if (FIdx >= FCollection.FCount) then
Exit(false);
{ Move the cursor next in the sub-enum, and increase index }
Result := FEnumerator.MoveNext();
Inc(FIdx);
end;
{ TEnexTakeWhileCollection<T> }
constructor TEnexTakeWhileCollection<T>.Create(const ACollection: TEnexCollection<T>; const APredicate: TFunc<T, Boolean>);
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install the type }
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FPredicate := APredicate;
end;
destructor TEnexTakeWhileCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexTakeWhileCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexTakeWhileCollection<T>.TEnumerator }
constructor TEnexTakeWhileCollection<T>.TEnumerator.Create(const ACollection: TEnexTakeWhileCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator:= ACollection.FCollection.GetEnumerator();
end;
destructor TEnexTakeWhileCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexTakeWhileCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Get current element of the "sub-enumerable" object }
Result := FEnumerator.Current;
end;
function TEnexTakeWhileCollection<T>.TEnumerator.MoveNext: Boolean;
begin
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ When the condition is not met, stop iterating! }
if not FCollection.FPredicate(FEnumerator.Current) then
Exit(false);
end;
{ TEnexSkipWhileCollection<T> }
constructor TEnexSkipWhileCollection<T>.Create(const ACollection: TEnexCollection<T>; const APredicate: TFunc<T, Boolean>);
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install the type }
inherited Create(ACollection.ElementRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FPredicate := APredicate;
end;
destructor TEnexSkipWhileCollection<T>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSkipWhileCollection<T>.GetEnumerator: IEnumerator<T>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexSkipWhileCollection<T>.TEnumerator }
constructor TEnexSkipWhileCollection<T>.TEnumerator.Create(const ACollection: TEnexSkipWhileCollection<T>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FStop := false;
end;
destructor TEnexSkipWhileCollection<T>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSkipWhileCollection<T>.TEnumerator.GetCurrent: T;
begin
{ Get current element of the "sub-enumerable" object }
Result := FEnumerator.Current;
end;
function TEnexSkipWhileCollection<T>.TEnumerator.MoveNext: Boolean;
begin
{ Iterate until given condition is met on an element }
if not FStop then
begin
while not FStop do
begin
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ When condition is met, move next }
if FCollection.FPredicate(FEnumerator.Current) then
Continue;
{ Mark as skipped }
FStop := true;
end;
end else
Result := FEnumerator.MoveNext;
end;
{ TEnexGroupByCollection<T, TGroup> }
constructor TEnexGroupByCollection<T, TBy>.Create(
const ACollection: TEnexCollection<T>; const ASelector: TFunc<T, TBy>);
begin
{ Check arguments }
if not Assigned(ASelector) then
ExceptionHelper.Throw_ArgumentNilError('ASelector');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install the type (some default type) }
inherited Create();
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FSelector := ASelector;
end;
destructor TEnexGroupByCollection<T, TBy>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexGroupByCollection<T, TBy>.GetEnumerator: IEnumerator<IEnexGroupingCollection<TBy, T>>;
var
LDictionary: IDictionary<TBy, IList<T>>;
LList: IList<T>;
LSrcEnumerator: IEnumerator<T>;
LDictEnumerator: IEnumerator<TPair<TBy, IList<T>>>;
LGroup: TBy;
LOutList: IList<IEnexGroupingCollection<TBy, T>>;
LGrouping: TEnexGroupingCollection;
LGroupingIntf: IEnexGroupingCollection<TBy, T>;
begin
{ Initialize the dictionary (need one that preserves the input order) }
LDictionary := TLinkedDictionary<TBy, IList<T>>.Create();
{ Obtain the source enumerator }
LSrcEnumerator := FCollection.GetEnumerator();
while LSrcEnumerator.MoveNext() do
begin
LGroup := FSelector(LSrcEnumerator.Current);
{ Try to get the list of groupet input elements }
if not LDictionary.TryGetValue(LGroup, LList) then
begin
LList := TList<T>.Create();
LDictionary.Add(LGroup, LList);
end;
{ Add the element that was grouped into the list, and move on ... }
LList.Add(LSrcEnumerator.Current);
end;
{ Build result and such things }
LOutList := TList<IEnexGroupingCollection<TBy, T>>.Create();
{ Get the dictionary enumerator and build output }
LDictEnumerator := LDictionary.GetEnumerator();
while LDictEnumerator.MoveNext() do
begin
{ Initialize the grouping structure }
LGrouping := TEnexGroupingCollection.Create;
LGrouping.FBy := LDictEnumerator.Current.Key;
LGrouping.FList := LDictEnumerator.Current.Value;
LGroupingIntf := LGrouping;
{ Place it into output }
LOutList.Add(LGroupingIntf);
end;
LDictEnumerator := nil;
LDictionary := nil;
{ Finally, provide the enumerator }
Result := LOutList.GetEnumerator();
end;
{ TEnexGroupByCollection<T, TKey>.TEnexGroupingCollection }
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Aggregate(const AAggregator: TFunc<T, T, T>): T;
begin
Result := FList.Aggregate(AAggregator);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.AggregateOrDefault(const AAggregator: TFunc<T, T, T>; const ADefault: T): T;
begin
Result := FList.AggregateOrDefault(AAggregator, ADefault);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.All(const APredicate: TFunc<T, Boolean>): Boolean;
begin
Result := FList.All(APredicate);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Any(const APredicate: TFunc<T, Boolean>): Boolean;
begin
Result := FList.Any(APredicate);
end;
procedure TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.CopyTo(var AArray: array of T; const AStartIndex: NativeInt);
begin
FList.CopyTo(AArray, AStartIndex);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.ElementAt(const AIndex: NativeInt): T;
begin
Result := FList.ElementAt(AIndex);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.ElementAtOrDefault(const AIndex: NativeInt; const ADefault: T): T;
begin
Result := FList.ElementAtOrDefault(AIndex, ADefault);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Empty: Boolean;
begin
Result := FList.Empty;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.EqualsTo(const ACollection: IEnumerable<T>): Boolean;
begin
Result := FList.EqualsTo(ACollection);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.First: T;
begin
Result := FList.First;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.FirstOrDefault(const ADefault: T): T;
begin
Result := FList.FirstOrDefault(ADefault);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.GetCount: NativeInt;
begin
Result := FList.Count;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.GetEnumerator: IEnumerator<T>;
begin
Result := FList.GetEnumerator();
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.GetKey: TBy;
begin
Result := FBy;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Last: T;
begin
Result := FList.Last;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.LastOrDefault(const ADefault: T): T;
begin
Result := FList.LastOrDefault(ADefault);
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Max: T;
begin
Result := FList.Max;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Min: T;
begin
Result := FList.Min;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.Single: T;
begin
Result := FList.Single;
end;
function TEnexGroupByCollection<T, TBy>.TEnexGroupingCollection.SingleOrDefault(const ADefault: T): T;
begin
Result := FList.SingleOrDefault(ADefault);
end;
{ TEnexSelectKeysCollection<TKey, TValue> }
constructor TEnexSelectKeysCollection<TKey, TValue>.Create(const ACollection: TEnexAssociativeCollection<TKey, TValue>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install the type }
inherited Create(ACollection.KeyRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexSelectKeysCollection<TKey, TValue>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSelectKeysCollection<TKey, TValue>.GetCount: NativeInt;
begin
Result := FCollection.GetCount();
end;
function TEnexSelectKeysCollection<TKey, TValue>.GetEnumerator: IEnumerator<TKey>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexSelectKeysCollection<TKey, TValue>.TEnumerator }
constructor TEnexSelectKeysCollection<TKey, TValue>.TEnumerator.Create(
const ACollection: TEnexSelectKeysCollection<TKey, TValue>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator:= ACollection.FCollection.GetEnumerator();
FCurrent := default(TKey);
end;
destructor TEnexSelectKeysCollection<TKey, TValue>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSelectKeysCollection<TKey, TValue>.TEnumerator.GetCurrent: TKey;
begin
{ Get current element of the "sub-enumerable" object }
Result := FCurrent;
end;
function TEnexSelectKeysCollection<TKey, TValue>.TEnumerator.MoveNext: Boolean;
begin
{ Next iteration }
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Return the next "selected" key }
FCurrent := FEnumerator.Current.Key;
end;
{ TEnexSelectValuesCollection<TKey, TValue> }
constructor TEnexSelectValuesCollection<TKey, TValue>.Create(
const ACollection: TEnexAssociativeCollection<TKey, TValue>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install the type }
inherited Create(ACollection.ValueRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexSelectValuesCollection<TKey, TValue>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSelectValuesCollection<TKey, TValue>.GetCount: NativeInt;
begin
Result := FCollection.GetCount();
end;
function TEnexSelectValuesCollection<TKey, TValue>.GetEnumerator: IEnumerator<TValue>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexSelectValuesCollection<TKey, TValue>.TEnumerator }
constructor TEnexSelectValuesCollection<TKey, TValue>.TEnumerator.Create(
const ACollection: TEnexSelectValuesCollection<TKey, TValue>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator:= ACollection.FCollection.GetEnumerator();
FCurrent := default(TValue);
end;
destructor TEnexSelectValuesCollection<TKey, TValue>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSelectValuesCollection<TKey, TValue>.TEnumerator.GetCurrent: TValue;
begin
{ Get current element of the "sub-enumerable" object }
Result := FCurrent;
end;
function TEnexSelectValuesCollection<TKey, TValue>.TEnumerator.MoveNext: Boolean;
begin
{ Next iteration }
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Return the next "selected" key }
FCurrent := FEnumerator.Current.Value;
end;
{ TEnexAssociativeWhereCollection<TKey, TValue> }
constructor TEnexAssociativeWhereCollection<TKey, TValue>.Create(
const ACollection: TEnexAssociativeCollection<TKey, TValue>;
const APredicate: TFunc<TKey, TValue, Boolean>;
const AInvertResult: Boolean);
begin
{ Check arguments }
if not Assigned(APredicate) then
ExceptionHelper.Throw_ArgumentNilError('APredicate');
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install types }
inherited Create(ACollection.KeyRules, ACollection.ValueRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FPredicate := APredicate;
FInvertResult := AInvertResult;
end;
destructor TEnexAssociativeWhereCollection<TKey, TValue>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexAssociativeWhereCollection<TKey, TValue>.GetEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexAssociativeWhereCollection<TKey, TValue>.TEnumerator }
constructor TEnexAssociativeWhereCollection<TKey, TValue>.TEnumerator.Create(
const ACollection: TEnexAssociativeWhereCollection<TKey, TValue>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
end;
destructor TEnexAssociativeWhereCollection<TKey, TValue>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexAssociativeWhereCollection<TKey, TValue>.TEnumerator.GetCurrent: TPair<TKey, TValue>;
begin
{ Get current element of the "sub-enumerable" object }
Result := FEnumerator.Current;
end;
function TEnexAssociativeWhereCollection<TKey, TValue>.TEnumerator.MoveNext: Boolean;
begin
{ Iterate until given condition is met on an element }
while True do
begin
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Check whether the current element meets the condition and exit }
{ ... otherwise continue to the next iteration }
if FCollection.FPredicate(FEnumerator.Current.Key, FEnumerator.Current.Value) xor FCollection.FInvertResult then
Exit;
end;
end;
{ TCollection.EnexAssociativeDistinctByKeysCollection<TKey, TValue> }
constructor TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.Create(
const ACollection: TEnexAssociativeCollection<TKey, TValue>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install types }
inherited Create(ACollection.KeyRules, ACollection.ValueRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.GetEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Create an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.TEnumerator }
constructor TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.TEnumerator.Create(
const ACollection: TEnexAssociativeDistinctByKeysCollection<TKey, TValue>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
{ Create an internal set }
FSet := THashSet<TKey>.Create(ACollection.FCollection.KeyRules);
end;
destructor TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.TEnumerator.GetCurrent: TPair<TKey, TValue>;
begin
{ Get from sub-enum }
Result := FEnumerator.Current;
end;
function TEnexAssociativeDistinctByKeysCollection<TKey, TValue>.TEnumerator.MoveNext: Boolean;
begin
while True do
begin
{ Iterate }
Result := FEnumerator.MoveNext;
if not Result then
Exit;
{ If the item is distinct, add it to set and continue }
if not FSet.Contains(FEnumerator.Current.Key) then
begin
FSet.Add(FEnumerator.Current.Key);
Exit;
end;
end;
end;
{ TEnexAssociativeDistinctByValuesCollection<TKey, TValue> }
constructor TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.Create(
const ACollection: TEnexAssociativeCollection<TKey, TValue>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Install types }
inherited Create(ACollection.KeyRules, ACollection.ValueRules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.GetEnumerator: IEnumerator<TPair<TKey, TValue>>;
begin
{ Create an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.TEnumerator }
constructor TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.TEnumerator.Create(
const ACollection: TEnexAssociativeDistinctByValuesCollection<TKey, TValue>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
{ Create an internal set }
FSet := THashSet<TValue>.Create(ACollection.FCollection.ValueRules);
end;
destructor TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.TEnumerator.GetCurrent: TPair<TKey, TValue>;
begin
{ Get from sub-enum }
Result := FEnumerator.Current;
end;
function TEnexAssociativeDistinctByValuesCollection<TKey, TValue>.TEnumerator.MoveNext: Boolean;
begin
while True do
begin
{ Iterate }
Result := FEnumerator.MoveNext;
if not Result then
Exit;
{ If the item is distinct, add it to set and continue }
if not FSet.Contains(FEnumerator.Current.Value) then
begin
FSet.Add(FEnumerator.Current.Value);
Exit;
end;
end;
end;
{ TEnexSelectClassCollection<T, TOut> }
constructor TEnexSelectClassCollection<T, TOut>.Create(const ACollection: TEnexCollection<T>; const ARules: TRules<TOut>);
begin
{ Check arguments }
if not Assigned(ACollection) then
ExceptionHelper.Throw_ArgumentNilError('ACollection');
{ Installing the element type }
inherited Create(ARules);
{ Assign internals }
FCollection := ACollection;
KeepObjectAlive(FCollection);
end;
destructor TEnexSelectClassCollection<T, TOut>.Destroy;
begin
{ Delete the enumerable if required }
ReleaseObject(FCollection, false);
inherited;
end;
function TEnexSelectClassCollection<T, TOut>.GetEnumerator: IEnumerator<TOut>;
begin
{ Generate an enumerator }
Result := TEnumerator.Create(Self);
end;
{ TEnexSelectClassCollection<T, TOut>.TEnumerator }
constructor TEnexSelectClassCollection<T, TOut>.TEnumerator.Create(const ACollection: TEnexSelectClassCollection<T, TOut>);
begin
{ Initialize }
FCollection := ACollection;
KeepObjectAlive(FCollection);
FEnumerator := ACollection.FCollection.GetEnumerator();
FCurrent := default(TOut);
end;
destructor TEnexSelectClassCollection<T, TOut>.TEnumerator.Destroy;
begin
ReleaseObject(FCollection);
inherited;
end;
function TEnexSelectClassCollection<T, TOut>.TEnumerator.GetCurrent: TOut;
begin
{ Get current element of the "sub-enumerable" object }
Result := FCurrent;
end;
function TEnexSelectClassCollection<T, TOut>.TEnumerator.MoveNext: Boolean;
begin
{ Iterate until given condition is met on an element }
while True do
begin
Result := FEnumerator.MoveNext;
{ Terminate on sub-enum termination }
if not Result then
Exit;
{ Check if T is TOut. Exit if yes}
if Assigned(FEnumerator.Current) and FEnumerator.Current.InheritsFrom(TOut) then
begin
FCurrent := TOut(TObject(FEnumerator.Current));
Exit;
end;
end;
end;
{ TRules<T> }
class function TRules<T>.Create(const AComparer: IComparer<T>;
const AEqualityComparer: IEqualityComparer<T>): TRules<T>;
begin
if not Assigned(AComparer) then
ExceptionHelper.Throw_ArgumentNilError('AComparer');
if not Assigned(AEqualityComparer) then
ExceptionHelper.Throw_ArgumentNilError('AEqualityComparer');
{ Initialize }
Result.FComparer := AComparer;
Result.FEqComparer := AEqualityComparer;
end;
class function TRules<T>.Custom(const AComparer: TCustomComparer<T>): TRules<T>;
begin
if not Assigned(AComparer) then
ExceptionHelper.Throw_ArgumentNilError('AComparer');
{ Init with proper stuff }
Result.FComparer := AComparer;
Result.FEqComparer := AComparer;
end;
class function TRules<T>.Default: TRules<T>;
begin
{ Init with proper stuff }
Result.FComparer := TComparer<T>.Default;
Result.FEqComparer := TEqualityComparer<T>.Default;
end;
{ TRefCountedObject }
procedure TRefCountedObject.AfterConstruction;
begin
FInConstruction := false;
inherited AfterConstruction();
end;
function TRefCountedObject.ExtractReference: IInterface;
var
LRefCount: NativeInt;
begin
{ While constructing, an object has an implicit LRefCount count of 1 }
if FInConstruction then
LRefCount := 1
else
LRefCount := 0;
{
If the object is referenced in other places as an
interface, get a new one, otherwise return nil
}
if RefCount > LRefCount then
Result := Self
else
Result := nil;
end;
procedure TRefCountedObject.KeepObjectAlive(const AObject: TRefCountedObject);
var
I, LKALen: NativeInt;
LIntfRef: IInterface;
begin
{ Skip nil references }
if not Assigned(AObject) then
Exit;
{ Cannot self-ref! }
if AObject = Self then
ExceptionHelper.Throw_CannotSelfReferenceError();
{ Extract an optional reference, do not continue if failed }
LIntfRef := AObject.ExtractReference();
if not Assigned(LIntfRef) then
Exit;
LKALen := Length(FKeepAliveList);
{ Find a free spot }
if LKALen > 0 then
for I := 0 to LKALen - 1 do
if not Assigned(FKeepAliveList[I]) then
begin
FKeepAliveList[I] := LIntfRef;
Exit;
end;
{ No free spots, extend array and insert the ref there }
SetLength(FKeepAliveList, LKALen + 1);
FKeepAliveList[LKALen] := LIntfRef;
end;
class function TRefCountedObject.NewInstance: TObject;
begin
Result := inherited NewInstance();
{ Set in construction! }
TRefCountedObject(Result).FInConstruction := true;
end;
procedure TRefCountedObject.ReleaseObject(const AObject: TRefCountedObject; const AFreeObject: Boolean);
var
I, LKALen: NativeInt;
LIntfRef: IInterface;
begin
{ Do nothing on nil references, since it may be calle din destructors }
if not Assigned(AObject) then
Exit;
{ Cannot self-ref! }
if AObject = Self then
ExceptionHelper.Throw_CannotSelfReferenceError();
{ Extract an optional reference, if none received, exit }
LIntfRef := AObject.ExtractReference();
if not Assigned(LIntfRef) then
begin
if AFreeObject then
AObject.Free;
Exit;
end;
LKALen := Length(FKeepAliveList);
{ Find a free spot }
if LKALen > 0 then
for I := 0 to LKALen - 1 do
if FKeepAliveList[I] = LIntfRef then
begin
{ Release the spot and kill references to the interface }
FKeepAliveList[I] := nil;
LIntfRef := nil;
Exit;
end;
end;
{ ExceptionHelper }
class procedure ExceptionHelper.Throw_ArgumentNilError(const ArgName: String);
begin
raise EArgumentNilException.CreateFmt(SNilArgument, [ArgName]);
end;
class procedure ExceptionHelper.Throw_ArgumentOutOfRangeError(const ArgName: String);
begin
raise EArgumentOutOfRangeException.CreateFmt(SOutOfRangeArgument, [ArgName]);
end;
class procedure ExceptionHelper.Throw_ArgumentOutOfSpaceError(const ArgName: String);
begin
raise EArgumentOutOfSpaceException.CreateFmt(SOutOfSpaceArgument, [ArgName]);
end;
class procedure ExceptionHelper.Throw_CannotSelfReferenceError;
begin
raise ECannotSelfReferenceException.Create(SCannotSelfReference);
end;
class procedure ExceptionHelper.Throw_CollectionChangedError;
begin
raise ECollectionChangedException.Create(SParentCollectionChanged);
end;
class procedure ExceptionHelper.Throw_CollectionEmptyError;
begin
raise ECollectionEmptyException.Create(SEmptyCollection);
end;
class procedure ExceptionHelper.Throw_CollectionHasMoreThanOneElement;
begin
raise ECollectionNotOneException.Create(SCollectionHasMoreThanOneElements);
end;
class procedure ExceptionHelper.Throw_CollectionHasNoFilteredElements;
begin
raise ECollectionFilteredEmptyException.Create(SCollectionHasNoFilteredElements);
end;
class procedure ExceptionHelper.Throw_DuplicateKeyError(const ArgName: String);
begin
raise EDuplicateKeyException.CreateFmt(SDuplicateKey, [ArgName]);
end;
class procedure ExceptionHelper.Throw_KeyNotFoundError(const ArgName: String);
begin
raise EKeyNotFoundException.CreateFmt(SKeyNotFound, [ArgName]);
end;
class procedure ExceptionHelper.Throw_TypeDoesNotExposeMember(const MemberName: String);
begin
raise ENotSupportedException.CreateFmt(STypeDoesNotExposeMember, [MemberName]);
end;
class procedure ExceptionHelper.Throw_TypeNotAClassError(const TypeName: String);
begin
raise ENotSupportedException.CreateFmt(STypeNotAClass, [TypeName]);
end;
end.
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