{
* FrOverview.pas
*
* Titled frame that displays lists of snippets, arranged in different ways and
* manages user interaction with the displayed items.
*
* $Rev$
* $Date$
*
* ***** BEGIN LICENSE BLOCK *****
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for
* the specific language governing rights and limitations under the License.
*
* The Original Code is FrOverview.pas
*
* The Initial Developer of the Original Code is Peter Johnson
* (http://www.delphidabbler.com/).
*
* Portions created by the Initial Developer are Copyright (C) 2005-2009 Peter
* Johnson. All Rights Reserved.
*
* Contributor(s)
* NONE
*
* ***** END LICENSE BLOCK *****
}
unit FrOverview;
interface
uses
// Delphi
ComCtrls, Controls, Classes, Windows, ExtCtrls, StdCtrls, ToolWin, Menus,
// Project
FrTitled, IntfFrameMgrs, IntfNotifier, UCommandBars, UOverviewTreeState,
USnippets, USnippetsTVDraw, UView, UViewItemTreeNode;
type
{
TOverviewFrame:
Titled frame that displays lists of snippets grouped in various ways and
manages user interaction with the displayed items. The frame implements
display manager interfaces, command bar interfaces and notifies application
of user-initiated events via a notifier object.
}
TOverviewFrame = class(TTitledFrame,
ITabbedDisplayMgr, // uses tabs to select different views
IOverviewDisplayMgr, // for loading and selecting snippets
IPaneInfo, // provides information about pane
ISetNotifier, // sets notifier object
ICommandBarConfig // configuration of "command bars"
)
tcDisplayStyle: TTabControl;
tvSnippets: TTreeView;
tbarOverview: TToolBar;
mnuOverview: TPopupMenu;
procedure tcDisplayStyleChange(Sender: TObject);
procedure tcDisplayStyleChanging(Sender: TObject; var AllowChange: Boolean);
procedure tvSnippetsChanging(Sender: TObject; Node: TTreeNode;
var AllowChange: Boolean);
procedure tvSnippetsCreateNodeClass(Sender: TCustomTreeView;
var NodeClass: TTreeNodeClass);
procedure tvSnippetsDeletion(Sender: TObject; Node: TTreeNode);
procedure tvSnippetsKeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
procedure tvSnippetsKeyUp(Sender: TObject; var Key: Word;
Shift: TShiftState);
procedure tvSnippetsMouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
strict private
type
{
TTVDraw:
Object used to draw snippets tree view nodes.
}
TTVDraw = class(TSnippetsTVDraw)
strict protected
function IsUserDefinedNode(const Node: TTreeNode): Boolean; override;
{Checks if a node represents a user defined snippets object.
@param Node [in] Node to be checked.
@return True if node represents user defined object, False if not.
}
function IsSectionHeadNode(const Node: TTreeNode): Boolean;
override;
{Checks if a node represents a section header.
@param Node [in] Node to be checked.
@return True if node is a section header, False if not.
}
end;
var
fTVDraw: TTVDraw; // object that renders tree view nodes
fNotifier: INotifier; // notifies app of user initiated events
fCanChange: Boolean; // whether selected node allowed to change
fSelectedItem: TViewItem; // current selected view item in tree view
fPrevSelectedItem: TViewItem; // previous selected view item in tree view
fRoutineList: TRoutineList; // list of currently displayed snippets
fTreeStates: array of TOverviewTreeState;
// array of tree state objects: one per tab
fCommandBars: TCommandBarMgr; // configures popup menu and toolbar
const
cPermittedKeys = [VK_UP, VK_DOWN, VK_PRIOR, VK_NEXT, VK_LEFT, VK_RIGHT];
{Keypresses allowed on treeview}
procedure SelectionChange(const Item: TViewItem);
{Records new selected view item and, if item has changed, triggers action
to notify program of selection change.
@param Item [in] Selected item.
}
procedure Redisplay;
{Redisplays all snippets within current snippet list in required style.
}
procedure InternalSelectItem(const Item: TViewItem);
{Selects the tree node associated with a view item in the tree view if
view item is in the tree view, otherwise deselects current item.
@param Item [in] View item to be selected.
}
function FindItemNode(const Item: TViewItem): TViewItemTreeNode;
{Finds node representing a view item in the tree view.
@param Item [in] View item to be found (may be nil).
@return Tree node associated with view item or nil if no match or if
Item is nil.
}
function GetSectionNode(const Node: TTreeNode): TViewItemTreeNode;
{Gets reference to the top level parent (section) node for any tree node.
@param Node [in] Node whose section node is required.
@return Required section node. Maybe Node if Node is a section node.
}
protected // interface implementations - do not make strict
{ ITabbedDisplayMgr }
procedure SelectTab(const TabIdx: Integer);
{Selects tab with specified index.
@param TabIdx [in] Index of tab to be selected.
}
function SelectedTab: Integer;
{Returns index of currently selected tab.
@return Required tab index.
}
procedure NextTab;
{Switches to next tab, or return to first tab if current tab is last.
}
procedure PreviousTab;
{Switches to previous tab, or return to last tab if current tab is first.
}
{ IOverviewDisplayMgr }
procedure Display(const RoutineList: TRoutineList);
{Displays the snippets in the current overview tab.
@param RoutineList [in] List of snippets to be displayed or nil if
nothing to be displayed.
}
procedure Clear;
{Clears the display.
}
procedure SelectItem(const ViewItem: TViewItem);
{Selects a view item in the overview pane.
@param ViewItem [in] Item to be selected.
}
procedure UpdateTreeState(const State: TTreeNodeAction);
{Updates expand / collapse state of treevew.
@param State [in] Required expand / collapse state.
}
function CanUpdateTreeState(const State: TTreeNodeAction): Boolean;
{Checks if a specified expand / collapse tree view action can be
performed.
@param State [in] Expand / collapse action being queried.
@return True if action can be performed, False if not.
}
{ IPaneInfo }
function IsInteractive: Boolean;
{Checks if the pane is currently interactive with user.
@return True if pane is interactive, False if not.
}
{ ISetNotifier }
procedure SetNotifier(const Notifier: INotifier);
{Sets the object's notifier object to be called in response to user input.
@param Notifier [in] Required notifier object.
}
{ ICommandBarConfig }
property CommandBars: TCommandBarMgr
read fCommandBars implements ICommandBarConfig;
{References contained object implementing ICommandBarConfig interfaces}
public
constructor Create(AOwner: TComponent); override;
{Class constructor. Sets up object.
@param AOwner [in] Component that owns frame.
}
destructor Destroy; override;
{Class destructor. Tears down object.
}
end;
implementation
uses
// Delphi
SysUtils,
// Project
UOverviewTreeBuilder;
{$R *.dfm}
{ TOverviewFrame }
function TOverviewFrame.CanUpdateTreeState(
const State: TTreeNodeAction): Boolean;
{Checks if a specified expand / collapse tree view action can be performed.
@param State [in] Expand / collapse action being queried.
@return True if action can be performed, False if not.
}
begin
case State of
taExpandNode:
Result := Assigned(tvSnippets.Selected) and
not GetSectionNode(tvSnippets.Selected).Expanded;
taExpandAll:
Result := True;
taCollapseNode:
Result := Assigned(tvSnippets.Selected) and
GetSectionNode(tvSnippets.Selected).Expanded;
taCollapseAll:
Result := True;
else
Result := False;
end;
end;
procedure TOverviewFrame.Clear;
{Clears the display.
}
begin
SelectItem(nil);
Display(nil);
end;
constructor TOverviewFrame.Create(AOwner: TComponent);
{Class constructor. Sets up object.
@param AOwner [in] Component that owns frame.
}
var
TabIdx: Integer; // loops through tabs
begin
inherited;
// Create delegated (contained) command bar manager for toolbar and popup menu
fCommandBars := TCommandBarMgr.Create(Self);
fCommandBars.AddCommandBar(
cOverviewToolBar, TToolBarWrapper.Create(tbarOverview)
);
fCommandBars.AddCommandBar(
cOverviewPopupMenu, TPopupMenuWrapper.Create(mnuOverview)
);
// Create new empty objects to store current and previous selected view items
fSelectedItem := TViewItem.Create;
fPrevSelectedItem := TViewItem.Create;
// Create treeview draw object
fTVDraw := TTVDraw.Create;
tvSnippets.OnCustomDrawItem := fTVDraw.CustomDrawItem;
// Create list to store displayed snippets
fRoutineList := TRoutineList.Create;
SetLength(fTreeStates, tcDisplayStyle.Tabs.Count);
for TabIdx := 0 to Pred(tcDisplayStyle.Tabs.Count) do
fTreeStates[TabIdx] := TOverviewTreeState.Create(tvSnippets);
end;
destructor TOverviewFrame.Destroy;
{Class destructor. Tears down object.
}
var
TabIdx: Integer; // loops through tabs
begin
for TabIdx := Pred(tcDisplayStyle.Tabs.Count) downto 0 do
FreeAndNil(fTreeStates[TabIdx]);
FreeAndNil(fTVDraw);
FreeAndNil(fPrevSelectedItem);
FreeAndNil(fSelectedItem);
FreeAndNil(fRoutineList); // does not free referenced snippets
inherited;
end;
procedure TOverviewFrame.Display(const RoutineList: TRoutineList);
{Displays the snippets in the current overview tab.
@param RoutineList [in] List of snippets to be displayed or nil if nothing
to be displayed.
}
begin
// Only do update if new snippet list is different to current one
if not fRoutineList.IsEqual(RoutineList) then
begin
// Take copy of new list
fRoutineList.Assign(RoutineList);
Redisplay;
end;
end;
function TOverviewFrame.FindItemNode(const Item: TViewItem): TViewItemTreeNode;
{Finds node representing a view item in the tree view.
@param Item [in] View item to be found (may be nil).
@return Tree node associated with view item or nil if no match or if Item is
nil.
}
var
Idx: Integer; // loops thru all tree nodes
Node: TViewItemTreeNode; // reference to a tree node in tree view
begin
// Assume we can't find node
Result := nil;
if Assigned(Item) then
begin
// Search thru all nodes in tree view
for Idx := 0 to Pred(tvSnippets.Items.Count) do
begin
// Check if current node is required one ...
Node := tvSnippets.Items[Idx] as TViewItemTreeNode;
if Node.ViewItem.IsEqual(Item) then
begin
// ... and get out if so
Result := Node;
Break;
end;
end;
end;
end;
function TOverviewFrame.GetSectionNode(
const Node: TTreeNode): TViewItemTreeNode;
{Gets reference to the top level parent (section) node for any tree node.
@param Node [in] Node whose section node is required.
@return Required section node. Maybe Node if Node is a section node.
}
var
CurrentNode: TTreeNode; // iterates through all parent nodes
begin
CurrentNode := Node;
while (CurrentNode.Level > 0) do
CurrentNode := CurrentNode.Parent;
Result := CurrentNode as TViewItemTreeNode;
end;
procedure TOverviewFrame.InternalSelectItem(const Item: TViewItem);
{Selects the tree node associated with a view item in the tree view if view
item is in the tree view, otherwise deselects current item.
@param Item [in] View item to be selected.
}
var
Node: TViewItemTreeNode; // tree node associated with view item
begin
// Get node associated with given view item
Node := FindItemNode(Item);
// Allow tree view selection to change
fCanChange := True;
if Assigned(Node) then
begin
// We found node: select it and make sure visible
tvSnippets.Selected := Node;
Node.MakeVisible;
end
else
begin
// Can't find item: show top of tree
tvSnippets.Selected := nil;
tvSnippets.TopItem := tvSnippets.Items.GetFirstNode;
end;
// Prevent selection changes
fCanChange := False;
end;
function TOverviewFrame.IsInteractive: Boolean;
{Checks if the pane is currently interactive with user.
@return True if pane is interactive, False if not.
}
var
Idx: Integer; // loops thru frame's owned components
begin
// This pane is interactive if one of owned controls has focus
Result := False;
for Idx := 0 to Pred(ComponentCount) do
if (Components[Idx] is TWinControl)
and (Components[Idx] as TWinControl).Focused then
begin
Result := True;
Break;
end;
end;
procedure TOverviewFrame.NextTab;
{Switches to next tab, or return to first tab if current tab is last.
}
begin
if SelectedTab = Pred(tcDisplayStyle.Tabs.Count) then
SelectTab(0)
else
SelectTab(Succ(SelectedTab));
end;
procedure TOverviewFrame.PreviousTab;
{Switches to previous tab, or return to last tab if current tab is first.
}
begin
if SelectedTab = 0 then
SelectTab(Pred(tcDisplayStyle.Tabs.Count))
else
SelectTab(Pred(SelectedTab));
end;
procedure TOverviewFrame.Redisplay;
{Redisplays all snippets within current snippet list in required style.
}
// ---------------------------------------------------------------------------
function AddViewItemNode(const ParentNode: TViewItemTreeNode;
const ViewItem: TViewItem): TViewItemTreeNode;
{Adds a new node to the tree view that represents a view item.
@param ParentNode [in] Node that is parent of new node.
@param ViewItem [in] View item for which we are adding node.
@return New tree node.
}
begin
Result := tvSnippets.Items.AddChild(ParentNode, ViewItem.Description)
as TViewItemTreeNode;
Result.ViewItem := ViewItem;
end;
// ---------------------------------------------------------------------------
var
Builder: TOverviewTreeBuilder;
BuilderClasses: array of TOverviewTreeBuilderClass;
begin
SetLength(BuilderClasses, tcDisplayStyle.Tabs.Count);
BuilderClasses[cCategorisedTab] := TOverviewCategorisedTreeBuilder;
BuilderClasses[cAlphabeticTab] := TOverviewAlphabeticTreeBuilder;
BuilderClasses[cKindTab] := TOverviewSnipKindTreeBuilder;
Builder := nil;
tvSnippets.Items.BeginUpdate;
try
fCanChange := False;
tvSnippets.Items.Clear;
if fRoutineList.Count = 0 then
Exit;
Builder := BuilderClasses[tcDisplayStyle.TabIndex].Create(
tvSnippets, fRoutineList
);
Builder.Build;
tvSnippets.FullExpand;
fTreeStates[tcDisplayStyle.TabIndex].RestoreState;
finally
FreeAndNil(Builder);
fCanChange := True;
tvSnippets.Items.EndUpdate;
end;
// Reselect current view item if possible
InternalSelectItem(fSelectedItem);
end;
function TOverviewFrame.SelectedTab: Integer;
{Returns index of currently selected tab.
@return Required tab index.
}
begin
Result := tcDisplayStyle.TabIndex;
end;
procedure TOverviewFrame.SelectionChange(const Item: TViewItem);
{Records new selected view item and, if item has changed, triggers action to
notify program of selection change.
@param Item [in] Selected item.
}
begin
// Record new selected item
fSelectedItem.Assign(Item);
if not fSelectedItem.IsEqual(fPrevSelectedItem) then
begin
// Item has actually changed: store as previously selected item
fPrevSelectedItem.Assign(fSelectedItem);
// Notify application of change
if Assigned(fNotifier) then
fNotifier.ShowViewItem(fSelectedItem);
end;
end;
procedure TOverviewFrame.SelectItem(const ViewItem: TViewItem);
{Selects a view item in the overview pane.
@param ViewItem [in] Item to be selected.
}
begin
// Select in tree view
InternalSelectItem(ViewItem);
// Record view item as selected one
fSelectedItem.Assign(ViewItem);
fPrevSelectedItem.Assign(fSelectedItem);
end;
procedure TOverviewFrame.SelectTab(const TabIdx: Integer);
{Selects tab with specified index.
@param TabIdx [in] Tab to be selected.
}
begin
Assert((TabIdx >= 0) and (TabIdx < tcDisplayStyle.Tabs.Count),
ClassName + '.SelectTab: TabIdx out range');
tcDisplayStyle.TabIndex := TabIdx;
Redisplay;
end;
procedure TOverviewFrame.SetNotifier(const Notifier: INotifier);
{Sets the object's notifier object to be called in response to user input.
@param Notifier [in] Required notifier object.
}
begin
fNotifier := Notifier;
end;
procedure TOverviewFrame.tcDisplayStyleChange(Sender: TObject);
{Handles tab set's tab change event. Notifies application of display style
change via notifier object.
@param Sender [in] Not used.
}
begin
fNotifier.ChangeOverviewStyle(tcDisplayStyle.TabIndex);
end;
procedure TOverviewFrame.tcDisplayStyleChanging(Sender: TObject;
var AllowChange: Boolean);
{Handles tab sets tab changing event, called just before tab changes. Stores
current state of tree in tab that is closing.
@param Sender [in] Not used.
@param AllowChanges [in/out] Not used or modified. Permits tab change.
}
begin
fTreeStates[tcDisplayStyle.TabIndex].SaveState;
end;
procedure TOverviewFrame.tvSnippetsChanging(Sender: TObject;
Node: TTreeNode; var AllowChange: Boolean);
{Handles event triggered when snippets tree view selection is about to change.
We allow or prevent this according to state of fCanChange flag.
@param Sender [in] Not used.
@param Node [in] Not used.
@param AllowChange [in/out] Set true to permit selection change or false to
prevent.
}
begin
AllowChange := fCanChange;
end;
procedure TOverviewFrame.tvSnippetsCreateNodeClass(Sender: TCustomTreeView;
var NodeClass: TTreeNodeClass);
{Event handler called when a tree node is being created that provdes class
type to be used for new node. We notify that node is to be TViewItemTreeNode.
@param Sender [in] Not used.
@param NodeClass [in/out] Set to TViewItemTreeNode.
}
begin
NodeClass := TViewItemTreeNode;
end;
procedure TOverviewFrame.tvSnippetsDeletion(Sender: TObject;
Node: TTreeNode);
{Handles event triggered when a tree node is to be deleted. We free associated
view item.
@param Sender [in] Not used.
@param Node [in] Reference to node being freed (of type TViewItemTreeNode).
}
begin
if Assigned(Node) then
(Node as TViewItemTreeNode).ViewItem.Free;
end;
procedure TOverviewFrame.tvSnippetsKeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
{Handles a key down event on tree view. We manage movement thru tree view in
response to Up, Down, PageUp and PageDown. We permit selection to change in
when one of these keys is pressed.
@param Sender [in] Not used.
@param Key [in/out] Key being pressed. Not altered.
@param Shift [in] Modifier keys.
}
begin
if Key in cPermittedKeys then
fCanChange := True;
end;
procedure TOverviewFrame.tvSnippetsKeyUp(Sender: TObject; var Key: Word;
Shift: TShiftState);
{Handles a key up event on tree view. We manage movement thru tree view in
response to Up, Down, PageUp and PageDown keys. Release of one these keys
follows a selection change and we trigger a notification of this event from
here.
@param Sender [in] Not used.
@param Key [in/out] Key pressed. Not altered.
@param Shift [in] Modifier keys.
}
var
Node: TTreeNode; // selected tree node
begin
if Key in cPermittedKeys then
begin
// One of keys triggering selection change was released. We get reference to `
// selected node and trigger notification via SelectionChange method
Node := tvSnippets.Selected;
if Assigned(Node) and (Node is TViewItemTreeNode) then
SelectionChange((Node as TViewItemTreeNode).ViewItem);
end;
// Prevent further changes
fCanChange := False;
end;
procedure TOverviewFrame.tvSnippetsMouseDown(Sender: TObject;
Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
{Handles mouse down events on the snippets tree view. If the mouse click is
on a tree node we allow the node to be selected.
@param Sender [in] Not used.
@param Button [in] Not used.
@param Shift [in] Not used.
@param X X ]in] position of mouse.
@param Y Y [in] position of mouse.
}
var
Node: TTreeNode; // tree node clicked
begin
// Check if mouse click on a tree node
if [htOnItem, htOnRight] * tvSnippets.GetHitTestInfoAt(X, Y) <> [] then
begin
// Get node clicked
Node := tvSnippets.GetNodeAt(X, Y);
if Assigned(Node) and (Node is TViewItemTreeNode) then
begin
// Select the node
fCanChange := True;
tvSnippets.Selected := Node;
fCanChange := False;
// Notify selection
SelectionChange((Node as TViewItemTreeNode).ViewItem);
end;
end;
end;
procedure TOverviewFrame.UpdateTreeState(const State: TTreeNodeAction);
{Updates expand / collapse state of treevew.
@param State [in] Required expand / collapse state.
}
var
Node: TViewItemTreeNode; // currently selected node
SectionNode: TViewItemTreeNode; // section node to which Node belongs
begin
// Get current node (if any) and corresponding section node (if any)
Node := FindItemNode(fSelectedItem);
if Assigned(Node) then
SectionNode := GetSectionNode(Node)
else
SectionNode := nil;
// Perform expand or collapse
tvSnippets.Items.BeginUpdate;
try
case State of
taExpandNode:
begin
// expand section to which selected node belongs maintaining &
// re-selecting current selection
if Assigned(SectionNode) then
SectionNode.Expanded := True;
InternalSelectItem(fSelectedItem);
end;
taExpandAll:
begin
// expand all tree, maintaining & re-selecting current selection
tvSnippets.FullExpand;
InternalSelectItem(fSelectedItem);
end;
taCollapseNode:
begin
// collapse section to which selected node belongs
// select the section node
fCanChange := True;
tvSnippets.Selected := SectionNode;
fCanChange := False;
// collapse section and notify change of selection
if Assigned(SectionNode) then
begin
SectionNode.Expanded := False;
SelectionChange((SectionNode as TViewItemTreeNode).ViewItem);
end;
end;
taCollapseAll:
begin
// collapse whole tree
// select the node
fCanChange := True;
tvSnippets.Selected := SectionNode;
fCanChange := False;
// collapse whole tree and notify change of selection
tvSnippets.FullCollapse;
if Assigned(SectionNode) then
SelectionChange((SectionNode as TViewItemTreeNode).ViewItem);
end;
end;
finally
tvSnippets.Items.EndUpdate;
end;
end;
{ TOverviewFrame.TTVDraw }
function TOverviewFrame.TTVDraw.IsSectionHeadNode(
const Node: TTreeNode): Boolean;
{Checks if a node represents a section header.
@param Node [in] Node to be checked.
@return True if node is a section header, False if not.
}
begin
Result := (Node as TViewItemTreeNode).ViewItem.Kind
in [vkCategory, vkAlphabet, vkSnipKind];
end;
function TOverviewFrame.TTVDraw.IsUserDefinedNode(
const Node: TTreeNode): Boolean;
{Checks if a node represents a user defined snippets object.
@param Node [in] Node to be checked.
@return True if node represents user defined object, False if not.
}
var
ViewItem: TViewItem; // view item represented by node
begin
ViewItem := (Node as TViewItemTreeNode).ViewItem;
Result := ((ViewItem.Kind = vkRoutine) and ViewItem.Routine.UserDefined)
or ((ViewItem.Kind = vkCategory) and ViewItem.Category.UserDefined);
end;
end.