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{
* This Source Code Form is subject to the terms of the Mozilla Public License,
* v. 2.0. If a copy of the MPL was not distributed with this file, You can
* obtain one at http://mozilla.org/MPL/2.0/
*
* Copyright (C) 2010-2012, Peter Johnson (www.delphidabbler.com).
*
* $Rev$
* $Date$
*
* Defines a static class that loads the database in a thread and displays a
* wait dialog if the loading is taking more than a specified amount of time.
}
unit UDatabaseLoaderUI;
interface
uses
// Delphi
Classes,
// Projects
UBaseObjects;
type
{
TDatabaseLoaderUI:
Static class that loads the database in a thread and displays a wait dialog
if the loading is taking more than a specified amount of time.
}
TDatabaseLoaderUI = class(TNoConstructObject)
strict private
const PauseBeforeDisplay = 500; // time elapsed before dialog is displayed
const MinDisplayTime = 1000; // minimum time that dialog is displayed
public
class procedure Execute(AOwner: TComponent);
{Loads the database in a thread, displaying a wait message if the process
takes more than a certain time.
@param AOwner [in] Control that owns the wait dialog box. Dialog is
aligned over this control.
}
end;
implementation
uses
// Project
FmWaitDlg, UDatabaseLoader, UWaitForThreadUI;
{ TDatabaseLoaderUI }
class procedure TDatabaseLoaderUI.Execute(AOwner: TComponent);
{Loads the database in a thread, displaying a wait message if the process
takes more than a certain time.
@param AOwner [in] Control that owns the wait dialog box. Dialog is aligned
over this control.
}
resourcestring
sLoadingDatabase = 'Loading database...'; // wait dialog caption
var
WaitDlg: TWaitDlg; // dialog box to display while compiling
LoadThread: TDatabaseLoaderThread; // thread that loads database
begin
LoadThread := nil;
// Set up dialog that may be displayed while compiling
WaitDlg := TWaitDlg.Create(AOwner);
try
WaitDlg.Caption := sLoadingDatabase;
// Load the database
LoadThread := TDatabaseLoaderThread.Create;
TWaitForThreadUI.Run( // this blocks until thread completes
LoadThread, WaitDlg, PauseBeforeDisplay, MinDisplayTime
);
finally
LoadThread.Free;
WaitDlg.Free;
end;
end;
end.
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