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{
* UGIFImageList.pas
*
* Image list descendant that enables representations of GIF images loaded from
* HTML resource to be added. Resource names are mapped to image indices.
*
* Requires TGIFImage from GIFImage.pas by Anders Melander updated by Finn
* Tolderlund.
*
* $Rev$
* $Date$
*
* ***** BEGIN LICENSE BLOCK *****
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for
* the specific language governing rights and limitations under the License.
*
* The Original Code is UGIFImageList.pas
*
* The Initial Developer of the Original Code is Peter Johnson
* (http://www.delphidabbler.com/).
*
* Portions created by the Initial Developer are Copyright (C) 2008-2010 Peter
* Johnson. All Rights Reserved.
*
* Contributor(s)
* NONE
*
* ***** END LICENSE BLOCK *****
}
unit UGIFImageList;
interface
uses
// Delphi
Classes, Generics.Collections, Windows, Graphics, ImgList;
type
{
TGIFImageList:
Extension of image list that enables representations of GIF images loaded
from HTML resource to be added. Resource names are mapped to image indices.
}
TGIFImageList = class(TCustomImageList)
strict private
type
// Class that maps GIF resource name to index of image in image list
TResNamesMap = TDictionary<string,Integer>;
var
fGIFResNames: TResNamesMap;
{Map of GIF resource names to index of matching image in image list}
function CreateBMPFromGIFRes(const GIFResName: string): TBitmap;
{Creates bitmap that is a copy of a GIF stored in HTML resources.
@param GIFResName [in] Name of resource containing GIF.
@return Bitmap representation of GIF.
}
public
constructor Create(AOwner: TComponent); override;
{Constructor. Sets up object.
@param AOwner [in] Reference to any component that owns image list.
}
destructor Destroy; override;
{Destructor. Tears down object.
}
function ImageIndex(const GIFResName: string): Integer;
{Gets image of representation of a GIF resource in image list.
@param GIFResName [in] Name of GIF resource.
@return Index of image in image list or -1 if no such image.
}
function AddGIFImage(const GIFResName: string): Integer;
{Adds an image to the list that is obtained by converting a GIF image
stored loaded from HTML resources.
@param GIFResName [in] Name of resource storing GIF image.
}
procedure Clear;
{Clears image list and record of loaded resource names.
}
end;
implementation
uses
// 3rd party
GIFImage,
// Project
UComparers;
{ TGIFImageList }
function TGIFImageList.AddGIFImage(const GIFResName: string): Integer;
{Adds an image to the list that is obtained by converting a GIF image stored
loaded from HTML resources.
@param GIFResName [in] Name of resource storing GIF image.
}
var
Bmp: TBitmap; // bitmap used to store GIF conversion
begin
// Check if image is already in image list
Result := ImageIndex(GIFResName);
if Result >= 0 then
Exit;
// Load GIF from resources, converted to bitmap, and add to image list
Bmp := CreateBMPFromGIFRes(GIFResName);
try
Result := Self.AddMasked(Bmp, Bmp.TransparentColor);
finally
Bmp.Free;
end;
// Record resource name and index of associated image in image list
fGIFResNames.Add(GIFResName, Result);
end;
procedure TGIFImageList.Clear;
{Clears image list and record of loaded resource names.
}
begin
fGIFResNames.Clear;
inherited Clear;
end;
constructor TGIFImageList.Create(AOwner: TComponent);
{Constructor. Sets up object.
@param AOwner [in] Reference to any component that owns image list.
}
begin
inherited Create(AOwner);
// Set up map: we ignore case of resource names
fGIFResNames := TResNamesMap.Create(TSameTextEqualityComparer.Create);
end;
function TGIFImageList.CreateBMPFromGIFRes(const GIFResName: string): TBitmap;
{Creates bitmap that is a copy of a GIF stored in HTML resources.
@param GIFResName [in] Name of resource containing GIF.
@return Bitmap representation of GIF.
}
var
GIFStm: TStream; // stream used to access GIF in resources
GIF: TGIFImage; // GIF image object
begin
GIFStm := nil;
GIF := TGIFImage.Create;
try
// Open stream onto GIF in HTML resources and load into GIF image object
GIFStm := TResourceStream.Create(HInstance, GIFResName, RT_HTML);
GIF.LoadFromStream(GIFStm);
// Make bitmap copy of GIF
Result := TBitmap.Create;
Result.Assign(GIF);
Result.TransparentColor := Result.Canvas.Pixels[0, 0];
finally
GIFStm.Free;
GIF.Free;
end;
end;
destructor TGIFImageList.Destroy;
{Destructor. Tears down object.
}
begin
fGIFResNames.Free;
inherited;
end;
function TGIFImageList.ImageIndex(const GIFResName: string): Integer;
{Gets image of representation of a GIF resource in image list.
@param GIFResName [in] Name of GIF resource.
@return Index of image in image list or -1 if no such image.
}
begin
if not fGIFResNames.ContainsKey(GIFResName) then
Result := -1
else
Result := fGIFResNames[GIFResName];
end;
end.
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