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{
* FmCompilersDlg.UBannerMgr.pas
*
* Implements a class that manages display of compiler name and glyph in a paint
* box. This is a helper class for TCompilersDlg.
*
* $Rev$
* $Date$
*
* ***** BEGIN LICENSE BLOCK *****
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for
* the specific language governing rights and limitations under the License.
*
* The Original Code is FmCompilersDlg.UBannerMgr.pas
*
* The Initial Developer of the Original Code is Peter Johnson
* (http://www.delphidabbler.com/).
*
* Portions created by the Initial Developer are Copyright (C) 2011 Peter
* Johnson. All Rights Reserved.
*
* Contributor(s)
* NONE
*
* ***** END LICENSE BLOCK *****
}
unit FmCompilersDlg.UBannerMgr;
interface
uses
// Delphi
Graphics, ExtCtrls,
// Project
Compilers.UGlobals, UStructs;
type
/// <summary>
/// Manages display of compiler name and glyph in a paint box.
/// </summary>
/// <remarks>
/// This is is a helper class for TCompilersDlg.
/// </remarks>
TCompilerBannerMgr = class(TObject)
strict private
/// <summary>Paint box control being managed.</summary>
fPB: TPaintBox;
/// <summary>Value of Compiler property.</summary>
fCompiler: ICompiler;
/// <summary>Write accessor for Compiler property. Sets value and updates
/// banner display.</summary>
procedure SetCompiler(Value: ICompiler);
/// <summary>Handles paint box's OnPaint event by displaying details of
/// compiler specified by Compiler property.</summary>
procedure PaintHandler(Sender: TObject);
/// <summary>Draws compiler name and optional glyph.</summary>
/// <param name="Canvas">TCanvas [in] Canvas on which to draw.</param>
/// <param name="Rect">TRectEx [in] Bounding rectangle of drawing.</param>
procedure RenderCompilerTitle(const Canvas: TCanvas; const Rect: TRectEx);
public
/// <summary>Object constructor. Records and sets up given paint box.
/// </summary>
constructor Create(const PB: TPaintBox);
/// <summary>Causes display in paint box to be redrawn.</summary>
procedure Refresh;
/// <summary>Compiler whose details are to be displayed.</summary>
property Compiler: ICompiler read fCompiler write SetCompiler;
end;
implementation
uses
// Delphi
GraphUtil;
{ TCompilerBannerMgr }
constructor TCompilerBannerMgr.Create(const PB: TPaintBox);
begin
inherited Create;
fPB := PB;
fPB.OnPaint := PaintHandler;
end;
procedure TCompilerBannerMgr.PaintHandler(Sender: TObject);
var
PB: TPaintBox; // reference to paint box control
BufferBmp: TBitmap; // background bitmap used for double-buffering drawing
begin
PB := Sender as TPaintBox;
// We draw on a bitmap then display that in paint box
BufferBmp := TBitmap.Create;
try
BufferBmp.Width := PB.Width;
BufferBmp.Height := PB.Height;
BufferBmp.Canvas.Font := PB.Canvas.Font;
RenderCompilerTitle(BufferBmp.Canvas, PB.ClientRect);
PB.Canvas.Draw(0, 0, BufferBmp);
finally
BufferBmp.Free;
end;
end;
procedure TCompilerBannerMgr.Refresh;
begin
fPB.Refresh;
end;
procedure TCompilerBannerMgr.RenderCompilerTitle(const Canvas: TCanvas;
const Rect: TRectEx);
const
cLeftMargin = 2; // margin between edge of canvas and logo or text
cLogoPadding = 6; // padding between logo and text
var
GradColor1: TColor; // primary gradient colour
GradColor2: TColor; // secondary gradient colour
CompilerLogo: TBitmap; // glyph of compiler logo or nil
CompilerName: string; // name of compiler to be displayed
XOffset: Integer; // X offset at which next left-aligned drawing done
begin
CompilerName := fCompiler.GetName;
CompilerLogo := fCompiler.GetGlyph;
// Set up colors and font style for title: depends on compiler availability
if fCompiler.IsAvailable then
begin
GradColor1 := clActiveCaption;
GradColor2 := clGradientActiveCaption;
Canvas.Font.Style := [fsBold];
Canvas.Font.Color := clCaptionText;
end
else
begin
GradColor1 := clInactiveCaption;
GradColor2 := clGradientInactiveCaption;
Canvas.Font.Style := [fsBold];
Canvas.Font.Color := clInactiveCaptionText;
end;
// Draw gradient filled background rectangle
GradientFillCanvas(Canvas, GradColor1, GradColor2, Rect, gdHorizontal);
// Ensure that all further drawing on background is transparent
Canvas.Brush.Style := bsClear;
// Draw compiler logo (if present)
XOffset := Rect.Left + cLeftMargin;
if Assigned(CompilerLogo) then
begin
// draw the bitmap
Canvas.BrushCopy(
TRectEx.CreateBounds(
XOffset,
(Rect.Height - CompilerLogo.Height) div 2,
CompilerLogo.Width,
CompilerLogo.Height
),
CompilerLogo,
CompilerLogo.Canvas.ClipRect,
clFuchsia // all logo glyphs have fuschia background
);
// we need to offset text to right of logo
XOffset := XOffset + CompilerLogo.Width + cLogoPadding;
end;
// Draw compiler name text, left aligned and vertically centred
Canvas.TextOut(
XOffset,
(Rect.Height - Canvas.TextHeight(CompilerName)) div 2,
CompilerName
);
end;
procedure TCompilerBannerMgr.SetCompiler(Value: ICompiler);
begin
fCompiler := Value;
Refresh;
end;
end.
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