//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : splashscreen.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Name: src/generic/splash.cpp
// Purpose: SplashScreen class
// Author: Julian Smart
// Modified by: Eran Ifrah
// Created: 28/6/2000
// RCS-ID: $Id: splash.cpp,v 1.31 2006/10/30 19:41:23 VZ Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include <wx/dcbuffer.h>
#include "wx/wxprec.h"
#include "wx/splash.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_SPLASH
#ifdef __WXGTK20__
#include <gtk/gtk.h>
#endif
#include "splashscreen.h"
#include "wx/settings.h"
#ifndef WX_PRECOMP
#include "wx/dcmemory.h"
#include "wx/dcclient.h"
#endif
static int SplashID = wxNewId();
BEGIN_EVENT_TABLE(SplashScreen, wxFrame)
//EVT_TIMER(SplashID, SplashScreen::OnNotify)
EVT_CLOSE(SplashScreen::OnCloseWindow)
END_EVENT_TABLE()
/* Note that unless we pass a non-default size to the frame, SetClientSize
* won't work properly under Windows, and the splash screen frame is sized
* slightly too small.
*/
SplashScreen::SplashScreen( const wxBitmap& bitmap,
const wxString &mainTitle,
const wxString &subTitle,
long splashStyle,
int milliseconds,
wxWindow* parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style):
wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style)
{
// At least for GTK+ 2.0, this hint is not available.
#if defined(__WXGTK20__)
#if GTK_CHECK_VERSION(2,2,0)
gtk_window_set_type_hint(GTK_WINDOW(m_widget),
GDK_WINDOW_TYPE_HINT_SPLASHSCREEN);
#endif
#endif
m_window = NULL;
m_splashStyle = splashStyle;
m_milliseconds = milliseconds;
m_window = new SplashScreenWindow(bitmap, mainTitle, subTitle, this, wxID_ANY, pos, size, wxNO_BORDER);
SetClientSize(bitmap.GetWidth(), bitmap.GetHeight());
if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT)
CentreOnParent();
else if (m_splashStyle & wxSPLASH_CENTRE_ON_SCREEN)
CentreOnScreen();
if (m_splashStyle & wxSPLASH_TIMEOUT)
{
m_timer.SetOwner(this, SplashID);
m_timer.Start(milliseconds, true);
}
Show(true);
m_window->SetFocus();
#if defined( __WXMSW__ ) || defined(__WXMAC__)
Update(); // Without this, you see a blank screen for an instant
#else
wxYieldIfNeeded(); // Should eliminate this
#endif
}
SplashScreen::~SplashScreen()
{
m_timer.Stop();
}
void SplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event))
{
Close(true);
}
void SplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
m_timer.Stop();
// this->Destroy();
}
/*
* SplashScreenWindow
*/
BEGIN_EVENT_TABLE(SplashScreenWindow, wxWindow)
#ifdef __WXGTK__
EVT_PAINT(SplashScreenWindow::OnPaint)
#endif
EVT_ERASE_BACKGROUND(SplashScreenWindow::OnEraseBackground)
EVT_CHAR(SplashScreenWindow::OnChar)
EVT_MOUSE_EVENTS(SplashScreenWindow::OnMouseEvent)
END_EVENT_TABLE()
SplashScreenWindow::SplashScreenWindow(const wxBitmap& bitmap, const wxString &mainTitle,
const wxString &subTitle, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style):
wxWindow(parent, id, pos, size, style)
{
m_bitmap = bitmap;
m_mainTitle = mainTitle;
m_subTitle = subTitle;
#if !defined(__WXGTK__) && wxUSE_PALETTE
bool hiColour = (wxDisplayDepth() >= 16) ;
if (bitmap.GetPalette() && !hiColour)
{
SetPalette(* bitmap.GetPalette());
}
#endif
}
// VZ: why don't we do it under wxGTK?
#if !defined(__WXGTK__) && wxUSE_PALETTE
#define USE_PALETTE_IN_SPLASH
#endif
static void wxDrawSplashBitmap( wxDC& dc,
const wxBitmap& bitmap,
const wxString &mainTitle,
const wxString &subTitle)
{
wxMemoryDC dcMem;
#ifdef USE_PALETTE_IN_SPLASH
bool hiColour = (wxDisplayDepth() >= 16) ;
if (bitmap.GetPalette() && !hiColour)
{
dcMem.SetPalette(* bitmap.GetPalette());
}
#endif // USE_PALETTE_IN_SPLASH
dcMem.SelectObjectAsSource(bitmap);
//write the main title & subtitle
wxCoord w, h, w1, h1;
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
wxFont smallfont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
font.SetPointSize(12);
smallfont.SetPointSize(10);
dcMem.SetFont(font);
dcMem.GetMultiLineTextExtent(mainTitle, &w, &h);
wxCoord bmpW = bitmap.GetWidth();
wxCoord bmpH = bitmap.GetHeight();
//draw shadow
dcMem.SetTextForeground(wxT("LIGHT GRAY"));
dcMem.DrawText(mainTitle, bmpW - w - 9, 11);
//draw the text
dcMem.SetTextForeground(wxT("BLACK"));
dcMem.SetFont(font);
//draw the main title
wxCoord textX = bmpW - w - 10;
wxCoord textY = 10;
dcMem.DrawText(mainTitle, textX, textY);
//draw the subtitle
dcMem.SetFont(smallfont);
dcMem.SetTextForeground(wxT("WHITE"));
dcMem.GetMultiLineTextExtent(subTitle, &w1, &h1);
wxCoord stextX = textX + (w - w1)/2;
wxCoord stextY = bmpH - h1 - 10;
dcMem.DrawText(subTitle, stextX, stextY);
dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), & dcMem, 0, 0);
dcMem.SelectObject(wxNullBitmap);
//draw the subtitle
#ifdef USE_PALETTE_IN_SPLASH
if (bitmap.GetPalette() && !hiColour)
{
dcMem.SetPalette(wxNullPalette);
}
#endif // USE_PALETTE_IN_SPLASH
}
void SplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxBufferedPaintDC dc(this);
// wxRect rr = GetClientSize();
// dc.SetPen( wxPen(wxT("WHITE")) );
// dc.SetBrush( wxBrush(wxT("WHITE")) );
// dc.DrawRectangle(rr);
//
if (m_bitmap.Ok()) {
wxDrawSplashBitmap(dc, m_bitmap, m_mainTitle, m_subTitle);
}
}
void SplashScreenWindow::OnEraseBackground(wxEraseEvent& event)
{
if (event.GetDC())
{
if (m_bitmap.Ok())
{
wxDrawSplashBitmap(* event.GetDC(), m_bitmap, m_mainTitle, m_subTitle);
}
}
else
{
wxClientDC dc(this);
if (m_bitmap.Ok())
{
wxDrawSplashBitmap(dc, m_bitmap, m_mainTitle, m_subTitle);
}
}
wxUnusedVar(event);
}
void SplashScreenWindow::OnMouseEvent(wxMouseEvent& event)
{
if (event.LeftDown() || event.RightDown())
GetParent()->Close(true);
}
void SplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event))
{
GetParent()->Close(true);
}
#endif // wxUSE_SPLASH