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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="plugin_sdk">
  <VirtualDirectory Name="Source Files">
    <File Name="async_executable_cmd.cpp"/>
    <File Name="build_config.cpp"/>
    <File Name="buildmanager.cpp"/>
    <File Name="clean_request.cpp"/>
    <File Name="compile_request.cpp"/>
    <File Name="compiler_action.cpp"/>
    <File Name="configuration_mapping.cpp"/>
    <File Name="lexer_configuration.cpp"/>
    <File Name="optionsconfig.cpp"/>
    <File Name="project.cpp"/>
    <File Name="project_settings.cpp"/>
    <File Name="regex_processor.cpp"/>
    <File Name="search_thread.cpp"/>
    <File Name="workspace.cpp"/>
    <File Name="volumelocatorthread.cpp"/>
    <File Name="stringsearcher.cpp"/>
    <File Name="stringsearcher.h"/>
    <File Name="dockablepanemenumanager.cpp"/>
    <File Name="dockablepanemenumanager.h"/>
    <File Name="custombuildrequest.cpp"/>
    <File Name="custombuildrequest.h"/>
    <File Name="build_config_common.cpp"/>
  </VirtualDirectory>
  <VirtualDirectory Name="Header Files">
    <File Name="async_executable_cmd.h"/>
    <File Name="buildmanager.h"/>
    <File Name="clean_request.h"/>
    <File Name="compile_request.h"/>
    <File Name="compiler.h"/>
    <File Name="compiler_action.h"/>
    <File Name="configuration_mapping.h"/>
    <File Name="configuration_object.h"/>
    <File Name="lexer_configuration.h"/>
    <File Name="optionsconfig.h"/>
    <File Name="project.h"/>
    <File Name="project_settings.h"/>
    <File Name="regex_processor.h"/>
    <File Name="search_thread.h"/>
    <File Name="workspace.h"/>
    <File Name="volumelocatorthread.h"/>
    <File Name="queuecommand.cpp"/>
    <File Name="queuecommand.h"/>
  </VirtualDirectory>
  <VirtualDirectory Name="Commons">
    <File Name="xmlutils.cpp"/>
    <File Name="sync_queue.cpp"/>
    <File Name="macros.h"/>
    <File Name="xmlutils.h"/>
    <File Name="sync_queue.h"/>
    <File Name="globals.h"/>
    <File Name="globals.cpp"/>
    <File Name="exelocator.h"/>
    <File Name="exelocator.cpp"/>
    <File Name="dynamiclibrary.h"/>
    <File Name="dynamiclibrary.cpp"/>
    <File Name="conffilelocator.cpp"/>
    <File Name="conffilelocator.h"/>
  </VirtualDirectory>
  <VirtualDirectory Name="Builders">
    <File Name="builder.h"/>
    <File Name="builder_gnumake.h"/>
    <File Name="builder.cpp"/>
    <File Name="builder_gnumake.cpp"/>
  </VirtualDirectory>
  <VirtualDirectory Name="importer">
    <File Name="vcimporter.h"/>
    <File Name="vcimporter.cpp"/>
  </VirtualDirectory>
  <VirtualDirectory Name="Debugger">
    <File Name="debuggermanager.cpp"/>
    <File Name="debuggermanager.h"/>
    <File Name="debuggersettings.h"/>
    <File Name="debuggersettings.cpp"/>
  </VirtualDirectory>
  <VirtualDirectory Name="configuration">
    <File Name="attribute_style.h"/>
    <File Name="build_settings_config.cpp"/>
    <File Name="editor_config.cpp"/>
    <File Name="compiler.cpp"/>
    <File Name="build_config.h"/>
    <File Name="editor_config.h"/>
    <File Name="build_settings_config.h"/>
    <File Name="build_system.h"/>
    <File Name="build_system.cpp"/>
    <File Name="sessionmanager.h"/>
    <File Name="sessionmanager.cpp"/>
    <File Name="configtool.cpp"/>
    <File Name="configtool.h"/>
    <File Name="debuggerconfigtool.h"/>
    <File Name="debuggerconfigtool.cpp"/>
    <File Name="configurationtoolbase.cpp"/>
    <File Name="configurationtoolbase.h"/>
    <File Name="environmentconfig.cpp"/>
    <File Name="environmentconfig.h"/>
    <File Name="evnvarlist.cpp"/>
    <File Name="evnvarlist.h"/>
    <File Name="pluginconfig.cpp"/>
    <File Name="pluginconfig.h"/>
    <File Name="pluginsdata.cpp"/>
    <File Name="pluginsdata.h"/>
    <File Name="plugindata.cpp"/>
    <File Name="plugindata.h"/>
    <File Name="commentconfigdata.cpp"/>
    <File Name="commentconfigdata.h"/>
    <File Name="quickdebuginfo.cpp"/>
    <File Name="quickdebuginfo.h"/>
    <File Name="windowattrmanager.cpp"/>
    <File Name="windowattrmanager.h"/>
    <File Name="tagsmanagementconf.cpp"/>
    <File Name="tagsmanagementconf.h"/>
    <File Name="build_config_common.h"/>
  </VirtualDirectory>
  <VirtualDirectory Name="ProcessControl">
    <File Name="pipedprocess.h"/>
    <File Name="interactiveprocess.cpp"/>
    <File Name="interactiveprocess.h"/>
    <File Name="pipedprocess.cpp"/>
    <File Name="consolefinder.cpp"/>
    <File Name="consolefinder.h"/>
  </VirtualDirectory>
  <VirtualDirectory Name="GUI">
    <VirtualDirectory Name="Controls">
      <File Name="virtualdirtreectrl.cpp"/>
      <File Name="virtualdirtreectrl.h"/>
      <File Name="filepicker.cpp"/>
      <File Name="filepicker.h"/>
      <File Name="dirpicker.cpp"/>
      <File Name="dirpicker.h"/>
      <File Name="splashscreen.cpp"/>
      <File Name="splashscreen.h"/>
      <File Name="progressctrl.cpp"/>
      <File Name="progressctrl.h"/>
      <File Name="virtualdirectoryselectorbase.h"/>
      <File Name="virtualdirectoryselector.cpp"/>
      <File Name="virtualdirectoryselector.h"/>
      <File Name="virtualdirectoryselectorbase.cpp"/>
      <File Name="windowstack.h"/>
      <File Name="windowstack.cpp"/>
    </VirtualDirectory>
    <VirtualDirectory Name="Dialogs">
      <File Name="threebuttondlg.h"/>
      <File Name="threebuttonbasedlg.cpp"/>
      <File Name="threebuttonbasedlg.h"/>
      <File Name="threebuttondlg.cpp"/>
      <File Name="open_type_dlg.h"/>
      <File Name="open_type_dlg.cpp"/>
      <File Name="nameanddescdlg.h"/>
      <File Name="nameanddescbasedlg.cpp"/>
      <File Name="nameanddescbasedlg.h"/>
      <File Name="nameanddescdlg.cpp"/>
      <File Name="opentypevlistctrl.cpp"/>
      <File Name="opentypevlistctrl.h"/>
      <File Name="macrosdlg.h"/>
      <File Name="macrosbasedlg.cpp"/>
      <File Name="macrosbasedlg.h"/>
      <File Name="macrosdlg.cpp"/>
    </VirtualDirectory>
    <VirtualDirectory Name="Notebook">
      <File Name="custom_notebook.cpp"/>
      <File Name="custom_notebook.h"/>
      <File Name="custom_tab.cpp"/>
      <File Name="custom_tab.h"/>
      <File Name="custom_tabcontainer.cpp"/>
      <File Name="custom_tabcontainer.h"/>
      <File Name="drawingutils.cpp"/>
      <File Name="drawingutils.h"/>
      <File Name="dropbutton.cpp"/>
      <File Name="dropbutton.h"/>
      <File Name="notebooknavdialog.cpp"/>
      <File Name="notebooknavdialog.h"/>
      <File Name="dockablepane.cpp"/>
      <File Name="dockablepane.h"/>
      <File Name="detachedpanesinfo.cpp"/>
      <File Name="detachedpanesinfo.h"/>
      <File Name="closetab-active.xpm.alpha"/>
      <File Name="closetab.xpm"/>
      <File Name="closetab.xpm.alpha"/>
      <File Name="closetab-active.xpm"/>
      <File Name="tabicons.h"/>
      <File Name="tabicons.cpp"/>
      <File Name="notebookcustomdlgbase.h"/>
      <File Name="notebookcustomdlg.cpp"/>
      <File Name="notebookcustomdlg.h"/>
      <File Name="notebookcustomdlgbase.cpp"/>
    </VirtualDirectory>
  </VirtualDirectory>
  <VirtualDirectory Name="TokenScanner">
    <File Name="tokendb.cpp"/>
    <File Name="tokendb.h"/>
    <File Name="cpptoken.cpp"/>
    <File Name="cpptoken.h"/>
    <File Name="cppwordscanner.cpp"/>
    <File Name="cppwordscanner.h"/>
    <File Name="stringaccessor.cpp"/>
    <File Name="stringaccessor.h"/>
  </VirtualDirectory>
  <VirtualDirectory Name="JobQueue">
    <File Name="jobqueue.cpp"/>
    <File Name="jobqueue.h"/>
    <File Name="job.h"/>
    <File Name="job.cpp"/>
  </VirtualDirectory>
  <Dependencies/>
  <Dependencies Name="WinDebugUnicode"/>
  <Dependencies Name="ReleaseUnicode"/>
  <VirtualDirectory Name="BrowsingRecords">
    <File Name="browse_record.h"/>
    <File Name="navigationmanager.h"/>
    <File Name="navigationmanager.cpp"/>
  </VirtualDirectory>
  <Settings Type="Static Library">
    <Configuration Name="DebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="">
      <General OutputFile="../lib/gcc_lib/libplugin_sdkud.a" IntermediateDirectory="./DebugUnicode" Command="" CommandArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="-g;$(shell wx-config --cxxflags --debug=yes --unicode=yes);$(shell pkg-config --cflags gtk+-2.0)">
        <IncludePath Value="."/>
        <IncludePath Value="./include"/>
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../sdk/wxflatnotebook/include/"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
      </Compiler>
      <Linker Required="yes" Options=" "/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <ResourceCompiler Required="no" Options=""/>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand/>
        <BuildCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName/>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="ReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Static Library">
      <General OutputFile="../lib/gcc_lib/libplugin_sdku.a" IntermediateDirectory="./ReleaseUnicode" Command="" CommandArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="$(shell wx-config --cxxflags --unicode=yes --debug=no);-O2;$(shell pkg-config --cflags gtk+-2.0);-fPIC">
        <IncludePath Value="."/>
        <IncludePath Value="./include"/>
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../sdk/wxflatnotebook/include/"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
        <Preprocessor Value="ON_64_BIT"/>
      </Compiler>
      <Linker Required="yes" Options=" "/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <ResourceCompiler Required="no" Options=""/>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand/>
        <BuildCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="WinDebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="">
      <General OutputFile="../lib/gcc_lib/libplugin_sdkud.a" IntermediateDirectory="./WinDebugUnicode" Command="" CommandArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="$(shell wx-config --cxxflags --debug=yes --unicode=yes);-g;-Wall">
        <IncludePath Value="."/>
        <IncludePath Value="./include"/>
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../sdk/wxflatnotebook/include"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
      </Compiler>
      <Linker Required="yes" Options=""/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <ResourceCompiler Required="yes" Options=""/>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand/>
        <BuildCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName/>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="WinReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Static Library">
      <General OutputFile="../lib/gcc_lib/libplugin_sdku.a" IntermediateDirectory="./WinReleaseUnicode" Command="" CommandArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="$(shell wx-config --cxxflags --debug=no --unicode=yes);">
        <IncludePath Value="."/>
        <IncludePath Value="./include"/>
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../sdk/wxflatnotebook/include"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
      </Compiler>
      <Linker Required="yes" Options=""/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <ResourceCompiler Required="yes" Options=""/>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand/>
        <BuildCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
    </Configuration>
  </Settings>
  <Dependencies Name="WinReleaseUnicode"/>
</CodeLite_Project>
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