//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : interactiveprocess.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef INTERACTIVPROCESS_H
#define INTERACTIVPROCESS_H
#include "wx/event.h"
#include "wx/timer.h"
#include "pipedprocess.h"
class InteractiveProcess : public wxEvtHandler
{
protected:
PipedProcess *m_proc;
wxTimer *m_timer;
bool m_busy;
bool m_stop;
wxCriticalSection m_cs;
bool m_inUse;
bool m_canUse;
protected:
void OnTimer(wxTimerEvent &e);
void OnProcessEnd(wxProcessEvent &e);
void CleanUp();
public:
bool IsBusy() const { return m_busy; }
void SetBusy(bool busy) { m_busy = busy; }
void StopProcess();
//construct a compiler action
// \param owner the window owner for this action
InteractiveProcess()
: m_proc(NULL)
, m_busy(false)
, m_stop(false)
, m_canUse(false)
{
m_timer = new wxTimer(this);
}
/**
* \brief
* \return
*/
virtual ~InteractiveProcess(){
delete m_timer;
}
/**
* write command to the process
*/
bool Write(const wxString &cmd);
/**
* read from the process output stream
*/
bool ReadLine(wxString &ostr, int timeout);
/**
* \brief read all stdout & stderr from the process
* \param output
* \return
*/
bool ReadAllData(wxString &output);
};
#endif //INTERACTIVPROCESS_H