//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : testclassdlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __testclassdlg__
#define __testclassdlg__
/**
@file
Subclass of TestClassBaseDlg, which is generated by wxFormBuilder.
*/
#include "testclassbasedlg.h"
#include "entry.h"
#include <vector>
class IManager;
class UnitTestPP;
/** Implementing TestClassBaseDlg */
class TestClassDlg : public TestClassBaseDlg
{
IManager *m_manager;
std::vector<TagEntryPtr> m_tags;
UnitTestPP *m_plugin;
protected:
// Handlers for TestClassBaseDlg events.
void OnRefreshFunctions ( wxCommandEvent& event );
void OnUseActiveEditor ( wxCommandEvent& event );
void OnRefreshButtonUI ( wxUpdateUIEvent &e );
void OnCheckAll (wxCommandEvent &e);
void OnUnCheckAll (wxCommandEvent &e);
void OnUseFixture (wxCommandEvent &e);
void OnButtonOk (wxCommandEvent &e);
void OnShowClassListDialog(wxCommandEvent &e);
void DoRefreshFunctions (bool reportError = true);
void EscapeName (wxString &name);
public:
/** Constructor */
TestClassDlg( wxWindow* parent, IManager *mgr, UnitTestPP *plugin );
virtual ~TestClassDlg();
wxArrayString GetTestsList ();
wxString GetFileName () {
return m_textCtrlFileName->GetValue();
}
wxString GetFixtureName() {
return m_textCtrlFixtureName->GetValue();
}
void SetClassName (const wxString &clsName);
wxString GetProjectName() {
return m_choiceProjects->GetStringSelection();
}
};
#endif // __testclassdlg__