Technical artist

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A Technical Artist's Blog: Gradient Mapping - An Awesome Way to Get Cheap Variation in Textures Technical Artist, Texture Mapping, Artist Blog, Material Textures, Unreal Engine, Special Effects, Design Tutorials, Zombie, Art Design

I was reading over the Left4Dead 2 zombie variation techniques when I read about how they used gradient mapping to add crazy amounts of variation to their zombies. In the FX world, we used to use gradient mapping for things like fire and clouds to get some interesting color transitions, but I don't remember ever hearing about people using it for anything other than that, since it's a relatively difficult concept to grasp unless you have someone show it to you. Not only that, but once you…

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Although the meaning behind these oil paintings by Atsushi Koyama is somewhat ambiguous, it's easy to appreciate the exactness of his paintbrush that colorfully and elegantly depicts mechanical diagrams mixed with anatomical illustrations. Born in Tokyo, Koyama holds both a BFA in art from Tama Art Mechanical Engineering Design, Technical Illustration, Mechanical Art, Arte Robot, Colossal Art, Seni 3d, Patent Art, Mechanical Design, Japanese Artists

Although the meaning behind these oil paintings by Atsushi Koyama is somewhat ambiguous, it’s easy to appreciate the exactness of his paintbrush that colorfully and elegantly depicts mechanical diagrams mixed with anatomical illustrations. Born in Tokyo, Koyama holds both a BFA in art from Tama Art University and a Bachelor’s degree in mathematics from TokyoContinue reading "Mechanical Drawings and the Human Form Merge in Oil Paintings by Atsushi Koyama"

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Creating 2D Particle Effects in Unity3D Explosion Animation Tutorial, Animation Book, Unity Art, Unity 2d, Particle Effects, Animation Effect, Fire Animation, Technical Artist, Learn Animation

Hello, my name is David Finseth and I am a Technical Artist at Synapse Games. I work across multiple games to create visuals that require some technical and artistic components. A big part of my job is working on particle effects for our mobile games. I am very passionate about this work and wanted to share my process and some tips for creating these effects with you. Particle effects are a unique tool that can add interactivity and responsiveness to your games. They excel at creating a lot…

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Perspective is the key to almost any illustrations. It is one of the fundamentals that you need to understand in order to create realistic and believable scenes. It captures how our eyes see the world naturally, which is not in a measured scale.We are going to start with one point perspective drawing. Then this post will be followed by other posts for two-point and three-point perspective. #art #drawing #illustrtion #tutorial #learn #perspectivedrawing #artist #architecture #sketch #sketching Two Point Perspective Drawing, 2 Point Perspective Drawing, Two Point Perspective, Perspective Sketch, Architecture Drawing Sketchbooks, Perspective Drawing Architecture, Architecture Drawing Plan, Perspective Drawing Lessons, Interior Architecture Drawing

Perspective is the key to almost any illustrations. It is one of the fundamentals that you need to understand in order to create realistic and believable scenes. It captures how our eyes see the world naturally, which is not in a measured scale.We are going to start with one point perspective drawing. Then this post will be followed by other posts for two-point and three-point perspective. #art #drawing #illustrtion #tutorial #learn #perspectivedrawing #artist #architecture #sketch…

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