Pirate template icon

Pirate

Dragonborn Pirate


Armor Class: 13 (Padded)

Hit Points: 130 (130 (20d8 +40))

Speed: 30 ft.

Proficiency: +6


Strength

14 (+2)

Dexterity

15 (+2)

Constitution

14 (+2)

Intelligence

8 (-1)

Wisdom

10 (+0)

Charisma

14 (+2)


Saving Throws

  • Strength+2
  • Dexterity+8
  • Constitution+8
  • Intelligence-1
  • Wisdom+0
  • Charisma+2

Skills

  • Acrobatics+8
  • Deception+8
  • Athletics+8
  • Perception+6

Challenge:4 (1100 XP)

Actions

Multiattack
The creature makes 3 attacks.
Scimitar
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d6+2 slashing damage.
Shortbow
Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 1d6+2 piercing damage.

Special Abilities

  • Dirty Fighting: (2/short rest) If one pirate's attack hits the enemy, you can choose as a bonus action to trip or disarm the target.
  • Sea Prowess: You have advantage on Acrobatics and Athletics checks that involve movement on a ship and in swimming checks.
  • Tool Proficiency: You are proficient with Vehicles (sea).

Racial Features

  • Ability Modifiers: +2 Str, +1 Cha
  • Draconic Ancestry: You have draconic ancestry, which grants you a breath weapon and damage resistance.
  • Breath Weapon: As an action, you can exhale destructive energy. The type of energy is determined by your draconic ancestry.
  • Damage Resistance: You have resistance to the damage type associated with your draconic ancestry.
  • Languages: speaks Common, Draconic and one extra.