Gaming Tech

8 Pins
·11mo
(PDF) Motivated reinforcement learning for non-player characters in persistent computer game worlds
PDF | Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and... | Find, read and cite all the research you need on ResearchGate
Artificial Intelligence In Game Design · AI Frontiers Conference
Artificial Intelligence In Game Design · AI Frontiers Conference
Unity developed a video game designed to test AI players
Unity developed a video game designed to test AI players - The Verge
Towards an updated typology of non-player character roles
(PDF) Towards an updated typology of non-player character roles | Harko Verhagen and Henrik Warpefelt - Academia.edu
Enhancing Non Player Characters in Computer Games using Psychological Models
Enhancing Non Player Characters in Computer Games using Psychological Models
How artificial intelligence will revolutionize the way video games are developed and played
How AI will revolutionize the way video games are developed and played - The Verge