"Gamers will put up with mediocre gameplay, as long as the artwork looks good." These were words spoken by Shigeru Miyamoto, in his initial review of the game. Of course, he later had to eat them when the game became a true success. Ultimately, in most cases when game developers design a game to have phenomenal graphics in comparison to other games, those games usually lack fun gameplay. Not DKC.
One morning, the chilled out, relaxed Donkey Kong wakes up to find his Banana Hoard robbed, and his Nephew/Little Buddy, Diddy Kong missing. While the mystery of Diddy kong's disappearance and reappearance is solved really quick, the Banana Hoard isn't. It soon becomes evident that the Kremlings, Led by King K. Rool, have taken the bananas and spread them all over the island. With the help of their friends, Cranky Kong, Funky Kong, and DK's Girlfriend, Candy Kong, Donkey Kong and Diddy Kong must travel across the island's many places to recover the banana hoard, and beat up a few kremlings while they're at it.
If you're looking for a true 16-bit Masterpiece, Donkey Kong Country is certainly a great choice. It's a simple platformer with plenty of hidden secrets to keep the most determined gamer coming back again and again until the game's finished.
Note, the Game, and it's sequels are currently available on the E-shop, But due to Nintendo's Shaky Relationship with Rare, the company behind some of your favorite SNES & N64 titles, the games might not be here forever. They were taken off Virtual Console during the Wii's initial run, So you might want to consider buying the games today. and at 8$, it's worth it.
10/10