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Titel:Cultures of computer game concerns
Titelzusatz:"The Child" across families, law, science and industry
Mitwirkende:Sørensen, Estrid [HerausgeberIn]   i
Verf.angabe:Estrid Sørensen
Verlagsort:Bielefeld
Verlag:transcript
E-Jahr:2018
Jahr:[2018]
Umfang:1 Online-Ressource (355 Seiten)
Gesamttitel/Reihe:VerKörperungen / MatteRealities - Perspektiven empirischer Wissenschaftsforschung ; Volume 23
 VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung ; 23
Schrift/Sprache:In English
Ang. zum Inhalt:Frontmatter -- ; Inhalt -- ; Introduction: Computer Games and Children – Concerns, Infrastructures and Cultures / Sørensen, Estrid --
 Part I Industry Computer Game Concerns -- ; If {battleState = BattleState.standby}: Bringing the Gamer Into Play in Computer Game Development / Plontke, Sandra --
 Safeguarding Children on the Online Gaming Platform MovieStarPlanet / Jones, Vernon / Sørensen, Estrid --
 Children’s Participation in the Development of Online Games / Berriman, Liam --
 Part II Legal Computer Game Concerns -- ; The Legal Framework for Computer Games and Child Protection in Germany / Dreyer, Stephan --
 The Political and Legal Basis for Labelling of Computer Games in Denmark / Hjorth, Claus --
 Textual Co-Construction of Game and Player in German Rating Decisions / Schank, Jan --
 The Privatization of Age Classification / Thorhauge, Anne Mette --
 Prizes, Endorsements and Recommendations: Positive Regulation of Computer Games / Raczkowski, Felix --
 Part III Family Computer Game Concerns -- ; The Multiple, Volatile and Ambiguous Effects of Children’s and Young People’s Digital Play / Søndergaard, Dorte Marie --
 The Micro-Politics of Time in Young People’s Talk About Gaming / Aarsand, Pål --
 Parenting for Digital Literacy in Denmark and Germany: Between Techno-Invitationalism and Techno-Protectionism / Chimirri, Niklas Alexander --
 Between Fears and Needs for Information: German Parents’ Computer Game Concerns / Martin, Alexander / Aßmann, Sandra --
 And Yet Children Play: Echoing Voices of Computer Game Concerns in Barcelona / Gil-Juárez, Adriana / Feliu, Joel --
 Part IV Scientific Computer Game Concerns -- ; Does Exposure to Violence in Entertainment Media Make People Aggressive? / Rothmund, Tobias / Elson, Malte / Appel, Markus / Kneer, Julia / Pfetsch, Jan / Schneider, Frank / Zahn, Carmen --
 Psychology’s Multiple Concerns About Research on the Effects of Media Violence / Sørensen, Estrid / Elson, Malte / Rothmund, Tobias --
 From Concerns About Addiction to the Internet Gaming Disorder Diagnosis1 / Nielsen, Rune Kristian Lundedal --
 No Worries? Game Research in Denmark 1984-2014 / Aarseth, Espen / Hammar, Emil Lundedal --
 Concerned with Computer Games: A Collective Analysis of Being and Becoming Gamer in Denmark / Chimirri, Niklas Alexander / Andersen, Mads Lund / Jensen, Tine / Søndergaard, Dorte Marie / Kristiansen, Anders Emil Wulff --
 About the Authors
ISBN:978-3-8394-3934-0
Abstract:The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
ComputerInfo:Mode of access: Internet via World Wide Web.
DOI:doi:10.1515/9783839439340
URL:kostenfrei: Resolving-System: https://doi.org/10.1515/9783839439340?locatt=mode:legacy
 Verlag: https://www.degruyter.com/isbn/9783839439340
 Cover: https://www.degruyter.com/doc/cover/9783839439340.jpg
 Cover: https://www.degruyter.com/cover/covers/9783839439340.jpg
 Cover: https://www.degruyter.com/document/cover/isbn/9783839439340/original
 DOI: https://doi.org/10.1515/9783839439340
 DOI: https://doi.org/10.14361/9783839439340
Schlagwörter:(s)Computerspiel   i / (s)Pädagogik   i
 (s)Computerspiel   i / (s)Gewalt   i
 (s)Computerspiel   i / (s)Kind   i
Datenträger:Online-Ressource
Sprache:eng
Bibliogr. Hinweis:Erscheint auch als : Druck-Ausgabe: Cultures of computer game concerns. - Bielefeld : transcript, 2018. - 355 Seiten
RVK-Notation:AP 15963   i
Sach-SW:Comparison.
 Computer Game Addiction.
 Computer Game Violence.
 Denmark.
 Germany.
 Law.
 Matters of Concern.
 Media Studies.
 Media.
 Science & Technology Studies.
 Sociology of Science.
 Youth.
 SOCIAL SCIENCE / Media Studies
K10plus-PPN:1028695187
Verknüpfungen:→ Übergeordnete Aufnahme
 
 
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