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Verfasst von:Bailey, Thomas [VerfasserIn]   i
 Biessek, Alessandro [VerfasserIn]   i
 Wills, Trevor [VerfasserIn]   i
Titel:Flutter for Beginners - Second Edition
Institutionen:Safari, an O’Reilly Media Company. [MitwirkendeR]   i
Verf.angabe:Bailey, Thomas
Ausgabe:2nd edition
Verlagsort:[Erscheinungsort nicht ermittelbar]
Verlag:Packt Publishing
Jahr:2021
Umfang:1 online resource (370 pages)
Fussnoten:Online resource; Title from title page (viewed October 15, 2021)
ISBN:978-1-80056-599-9
Abstract:Develop the real-world experience you need to build and launch your own Flutter apps Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deploy your Flutter apps to achieve native-like performance Book Description There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own. What you will learn Explore the core concepts of the Flutter framework and how it is used for cross-platform development Understand the fundamentals of the Dart programming language Work with Flutter widgets and learn the concepts of stateful and stateless widgets Add animation to your app using animated widgets and advanced animations techniques Master the complete development lifecycle, including testing and debugging Investigate the app release process to both mobile stores and the web Who this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
ComputerInfo:Mode of access: World Wide Web.
URL:Aggregator: https://learning.oreilly.com/library/view/-/9781800565999/?ar
Schlagwörter:(s)Framework <Informatik>   i
 (s)Flutter 2.0   i / (s)App <Programm>   i / (s)Programmierung   i
 (s)Framework <Informatik>   i / (s)Open Source   i / (s)Mobiles Endgerät   i / (s)App <Programm>   i / (s)Programmierung   i
Datenträger:Online-Ressource
Sprache:eng
Bibliogr. Hinweis:Erscheint auch als : Druck-Ausgabe: Bailey, Thomas: Flutter for beginners. - Second edition. - Birmingham : Mumbai, 2021. - xvi, 353 Seiten
Sach-SW:Electronic books
K10plus-PPN:1777129559
 
 
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