Do you have Vulkun drivers installed?
Is your gpu drivers up to date with latest update?
Also if you can tell me your hardware specs and your version of windows? Did you tried compatibility mode or run as administrator option?
Edit: We're happy to share that we addressed the glitch affecting the 13th boss fight on Windows now.
Thanks so much for playing! We're really sorry if you ran into any bugs. It looks like the 13th boss had an issue on Windows, but we're on it and will fix it as soon as possible. In the meantime, remember to save your progress and use the pause menu to skip through stages.
As for the audio effect, that's intentional—the character cut off your earlobes, so you're a bit deaf now! But if it’s not your thing, you can turn it off in the pause menu too.
Hey edy, We’ve just launched a new game—a deckbuilding psychological horror experience. If that sounds like your kind of thing, feel free to check it out at the link below: https://worsteventgames.itch.io/do-you-have-a-moment-to-talk-about-our-lord-and-savior
It feels like something needs to change to address this issue, instead of downplaying the importance of indexing. I keep seeing this dismissive attitude everywhere, almost as if it's meant to gaslight developers. When we launched our other two games, they got significant visibility directly from itch. And that's the key. If I were getting enough traffic from my own site, there'd be no reason to even upload to itch in the first place.
Thank you for your response.
We submitted our game last Thursday, and as we approach this coming Thursday (though the publish day on the page appears to show one day less), it will have been a full week. Currently, we’ve received 830 views with 18 downloads, but it doesn’t seem like the views alone are contributing to the indexing queue.
If I may, I’d like to offer a suggestion. It might be helpful if games could be indexed prior to their official publication on the platform. From our experience with our previous game, the visibility and engagement during the initial phase on itch.io had a far more significant impact than any other marketing efforts we undertook.
I feel that this adjustment could make the process smoother for developers, and we’d greatly appreciate any improvements in this area.
Thank you for your time and support!
Hello, We recently published our second game, Do You Have a Moment to Talk About Our Lord and Savior, on the platform. However, it has been nearly a week, and the game has not yet been indexed. Given this is our second release, we were hoping for a quicker process this time.
We would greatly appreciate any help or guidance you can provide to expedite the indexing process.
Thank you for your time and support!
Hey, I really enjoyed your video on our previously released game, Cherophobia. We've just launched a new psychological horror card game, and we'd love for you to give it a try! If you're interested, check it out here.
We’ve just released a deckbuilding psychological horror game! If that sounds intriguing, check it out through the link below. Don’t miss out while it’s free!
Check it out here!
Hey, we’ve just launched a new game—a deckbuilding psychological horror experience! If you’re interested, you can check it out at the link below. Grab it now while it’s still free!
https://worsteventgames.itch.io/do-you-have-a-moment-to-talk-about-our-lord-and-...
hey, we just released a new game, a deckbuilding psychological horror game, if you are intrested you can check it in the link below: https://worsteventgames.itch.io/do-you-have-a-moment-to-talk-about-our-lord-and-...
Hey there! We’ve just launched a new game—a deckbuilding psychological horror experience. If that sounds like your kind of thing, feel free to check it out at the link below: https://worsteventgames.itch.io/do-you-have-a-moment-to-talk-about-our-lord-and-savior
this is the talented musican behind it:
https://ateliermagicae.itch.io/haunted-lullabies-of-japan-bgm-vol1
Heavy Spoilers
ok so we are going to explain that part too lol, the story is based on the "sisyphus" story and more specifically reminiscent of a paper that albert camus wrote called " the myth of sisyphus", which suggests that one must imagine sisyphus happy, and the only way that sisyphus can overcome the loop is to actually find some sort of meaning in the loop and do it willingly, does that help?
it's all metaphorical!