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Chrono Bullet Hell Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #77 | 2.373 | 4.333 |
Concept | #82 | 2.008 | 3.667 |
Enjoyment | #82 | 1.643 | 3.000 |
Overall | #84 | 1.871 | 3.417 |
Presentation | #88 | 1.461 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Me, PurpleLuma, here my itch.io : https://purpleluma.itch.io/
Software used
Unity
Use of the limitation
Only 3 buttons : One to go to the next hour, one to go to the hour before and one to change the multiplier.
Cookies eaten
None :( But I ate some financiers and it was really good.
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Comments
Cool idea, amazing patterns, I wish there was more though. Visuals weren't that impressive but I like the funny frog sprites.
Really nice concept. I think the game moves a bit too slowly (ironically enough) and the art is quite simple but its definitely an interesting idea
This is a cool proof-of-concept. I noticed that each hour has a different frog sprite and I liked that little detail, but the art is otherwise pretty barebones. It took me a while to figure out how to deal with the C-like patterns but when I did, I thought it was a cool use of the multiplier mechanic. About that second image- I didn't see that pattern in the game, and was a bit disappointed. For me, it cycled through spiral --> C --> spiral --> C before I stopped playing. It would've introduced an actual use for the x2 multiplier.