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A jam submission

Dom in the land of DOMView game page

A platformer about saving family built with HTML elements.
Submitted by bobby popcorn — 1 day, 14 hours before the deadline
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Dom in the land of DOM's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#54.7554.755
Gameplay#434.0204.020
Overall#754.0414.041
Presentation#3763.3473.347

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Great creativity on the puzzles, really enjoyed the humour and aesthetic

What do you like about your game?
I like to think that some of the levels are creative

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted(+1)

this is like the ending of Assassin's Creed 2 except like 8 times and also theres Dom.

not only is the moment-to-moment gameplay super clever and fun, but the game as a whole is really well paced. and the way everything comes together in the end is awesome.

Submitted(+1)

Amazing! my favorite part is the bridge, super creative!

Submitted(+1)

Really interesting mechanics, this could be very cool if you continued development on it :)

Submitted(+1)

That bridge part was smart. Loved the game was fun!

Submitted(+1)

Hey! This was one of the first games I played in the jam a few days before the submission date, I sorted by random and this came up

I've only come back to it now - I actually tried to find it to show a friend but couldn't find it haha

It's super silly fun and creative, reminds me of some of those classic troll flash games. I didn't see the bridge png in the description so I just went to google to find a wallpaper that was big enough to make a bridge hahaha

Amazing game, deserves the win.

Submitted(+1)

Actually, my one gripe is you spoil the ending in the thumbnail

Developer(+1)

this is a game about saving Dom's family so I wanted the player to know what the stakes are from the beginning lol

thank you very much for playing!

cheers

Submitted(+1)

Great game, Very Interesting! Its not the prettiest game I have ever seen….But I guess is part of the charm (Would look cool with an “windows 95” aesthetic IMO)

Submitted(+1)

I did not expect this game to be this fun, the creativity wowed me quite a bit. Really really good game, love it.

Submitted (1 edit) (+1)

I just realized the URL to this page has "boobs" in numbers lmao (80085)

Submitted(+1)

Amazing and creative game with great puzzles and a cool and unique style!! Absolutely loved it!

Submitted(+1)

Nice Game!  Very clever!  I got stuck on the slide level for a little while, but I got there in the end!

Submitted(+1)

Loved it. The art style was very charming. Music could use some work. The bridge link level was so satisfying. Using a mouse definitely made it easier (Jumping, and using sound bar + check box was a tad annoying with trackpad).

Submitted(+1)

This is really good. Perfect game design. If this were a world in a full game, you would have executed it flawlessly. You introduce each mechanic one by one and put a challenge at the end using what we've learned. This is really great work, especially in the creativity department. I don't think you could find many other games like this.

Only thing i'd improve on is the style. I absolutely understand that it's supposed to look bad, weird, and unnerving (my game does that too) but I feel like it goes a slight bit too far with it. I wish the UI was a bit more organized and I feel like the music should be better. Like you can acknowledge that your music is purposefully bad but that doesn't make it not bad. I feel like there's a balance you can do with bad music but not bad you're supposed to turn it off. I like the option to toggle the music though.

But those are just minor nitpicks that only I feel. They really don't detract from the game much. Very great job!!

Developer(+1)

thank you very much for playing and for your feedback!

these "nitpicks" are in fact a very much valid criticism. as I said in another comment, I was looking for a balance between intentionally bad/unironically good, and as you have pointed out, I might have unfortunately not found it

also you're gonna have to trust me on this one, I would've made the music better if I could, but I wanted to make everything myself so I ended up with this cursed <1min loop.

thank you very much again, really appreciated!

Submitted(+1)

I understand that so much. I ended up using public domain midi for my game when i fully had the skills to make my own. Time crunch is a sucker though :/

Submitted(+1)

I dont even know how you can code stuff like this. Its just good and really creative, it makes the player feel smart as well.

Submitted(+1)

What a dynamic platformer! I loved playing it! Well done! 

Submitted(+1)

I like the idea for this game 

Submitted(+1)

This was awesome! I’ve never seen anyone use HTML quite like this, so I’m really impressed :). The game may be short, but it is an amazing display of what’s possible in such a short span of time with enough creativity and imagination. The bridge was one of the best puzzles I’ve seen, and the final level presents a bit of a technical platforming challenge (at least for me, I’m not good at platformers).

The game feels like it took me back to a different, simpler time, and I really enjoyed that feeling. This is awesome, thanks for making it.

Submitted(+1)

Insanely creative game. I found it pretty annoying trying to jump up on something while trying to click the check box, but overall this is awesome. I didn't see the bridge in the description so I pasted in a random image lol

Developer(+1)

yeah, I was kinda struggling to balance well between making it a fair degree of janky and trying to design a somewhat good game,
the original idea for the bridge puzzle was actually to have the player look for a large image themselves somewhere, so... well done!

thank you for playing!

Submitted(+1)

Sweet jesus.
You did ALL of that... without canvas? It's all just divs, buttons and textareas?

You made the text animate by changing the scale value multiple times a second, instead of using the css animate?

And managed to made a fun game?

You are a madman. And a genious.
[Edit: I noticed you have canvas.js, so you probably use canvas somewhere. Still, kudos]

Developer

thank you very much for playing!

to clarify, canvas.js has nothing to do with actual HTML canvas, it's just a set of helpers to manage my canvas replacement (basically a div). there is no HTML canvas anywhere in the game's code.

yeah, the game could be optimised a great deal by doing at least some of the things with CSS animations instead of controlling it all with JS, but I am no CSS magician and I simply didn't have that much time to experiment because of the gamejam time constraints obviously.

I'm super glad you've found the game fun!

Submitted(+1)

This was a really cool idea! Definitely one of the more unique games in the jam so far.

(+1)

The presentation was questionable, otherwise game of the year. 

Viewing comments 33 to 14 of 33 · Next page · Last page