Stars
A simple and easy-to-use library to enjoy videogames programming
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
A simple Minecraft clone written in C using modern OpenGL (shaders).
A fast entity component system (ECS) for C & C++
Terrain rendering algorithm in less than 20 lines of code
Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
Decompilation of The Legend of Zelda: Ocarina of Time
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A vi-like editor based on Plan 9's structural regular expressions
An OpenGL RTS game engine written in C
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
π½ Highly Optimized 2D / 3D Graphics Math (glm) for C
A lightweight, fast embeddable scripting language.
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
The core software distribution for the Inform 7 programming language.
A cross-platform, open-source, pure C game engine for mobile game.
Two-Level Segregated Fit memory allocator implementation.