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EVMObjectCompiler.h
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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* Compiler that transforms Yul Objects to EVM bytecode objects.
*/
#pragma once
#include <optional>
#include <cstdint>
namespace solidity::yul
{
class Object;
class AbstractAssembly;
class EVMDialect;
class EVMObjectCompiler
{
public:
static void compile(
Object const& _object,
AbstractAssembly& _assembly,
bool _optimize
);
private:
EVMObjectCompiler(AbstractAssembly& _assembly): m_assembly(_assembly) {}
void run(Object const& _object, bool _optimize);
AbstractAssembly& m_assembly;
};
}