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Copy pathloadmode_string.go
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loadmode_string.go
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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package packages
import (
"fmt"
"strings"
)
var modes = [...]struct {
mode LoadMode
name string
}{
{NeedName, "NeedName"},
{NeedFiles, "NeedFiles"},
{NeedCompiledGoFiles, "NeedCompiledGoFiles"},
{NeedImports, "NeedImports"},
{NeedDeps, "NeedDeps"},
{NeedExportFile, "NeedExportFile"},
{NeedTypes, "NeedTypes"},
{NeedSyntax, "NeedSyntax"},
{NeedTypesInfo, "NeedTypesInfo"},
{NeedTypesSizes, "NeedTypesSizes"},
{NeedForTest, "NeedForTest"},
{NeedModule, "NeedModule"},
{NeedEmbedFiles, "NeedEmbedFiles"},
{NeedEmbedPatterns, "NeedEmbedPatterns"},
{NeedTarget, "NeedTarget"},
}
func (mode LoadMode) String() string {
if mode == 0 {
return "LoadMode(0)"
}
var out []string
// named bits
for _, item := range modes {
if (mode & item.mode) != 0 {
mode ^= item.mode
out = append(out, item.name)
}
}
// unnamed residue
if mode != 0 {
if out == nil {
return fmt.Sprintf("LoadMode(%#x)", int(mode))
}
out = append(out, fmt.Sprintf("%#x", int(mode)))
}
if len(out) == 1 {
return out[0]
}
return "(" + strings.Join(out, "|") + ")"
}