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index.js
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import { assign } from './utils.js';
import { noop } from './utils.js';
export * from './animations.js';
export * from './await-block.js';
export * from './dom.js';
export * from './keyed-each.js';
export * from './spread.js';
export * from './ssr.js';
export * from './transitions.js';
export * from './utils.js';
export function blankObject() {
return Object.create(null);
}
export function destroy(detach) {
this.destroy = noop;
this.fire('destroy');
this.set = noop;
this._fragment.d(detach !== false);
this._fragment = null;
this._state = {};
}
export function destroyDev(detach) {
destroy.call(this, detach);
this.destroy = function() {
console.warn('Component was already destroyed');
};
}
export function _differs(a, b) {
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}
export function _differsImmutable(a, b) {
return a != a ? b == b : a !== b;
}
export function fire(eventName, data) {
var handlers =
eventName in this._handlers && this._handlers[eventName].slice();
if (!handlers) return;
for (var i = 0; i < handlers.length; i += 1) {
var handler = handlers[i];
if (!handler.__calling) {
try {
handler.__calling = true;
handler.call(this, data);
} finally {
handler.__calling = false;
}
}
}
}
export function get() {
return this._state;
}
export function init(component, options) {
component._handlers = blankObject();
component._bind = options._bind;
component.options = options;
component.root = options.root || component;
component.store = options.store || component.root.store;
}
export function on(eventName, handler) {
var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
handlers.push(handler);
return {
cancel: function() {
var index = handlers.indexOf(handler);
if (~index) handlers.splice(index, 1);
}
};
}
export function run(fn) {
fn();
}
export function set(newState) {
this._set(assign({}, newState));
if (this.root._lock) return;
this.root._lock = true;
callAll(this.root._beforecreate);
callAll(this.root._oncreate);
callAll(this.root._aftercreate);
this.root._lock = false;
}
export function _set(newState) {
var oldState = this._state,
changed = {},
dirty = false;
for (var key in newState) {
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
}
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
this.fire("state", { changed: changed, current: this._state, previous: oldState });
this._fragment.p(changed, this._state);
this.fire("update", { changed: changed, current: this._state, previous: oldState });
}
}
export function setDev(newState) {
if (typeof newState !== 'object') {
throw new Error(
this._debugName + '.set was called without an object of data key-values to update.'
);
}
this._checkReadOnly(newState);
set.call(this, newState);
}
export function callAll(fns) {
while (fns && fns.length) fns.shift()();
}
export function _mount(target, anchor) {
this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
}
export var PENDING = {};
export var SUCCESS = {};
export var FAILURE = {};
export function removeFromStore() {
this.store._remove(this);
}
export var proto = {
destroy,
get,
fire,
on,
set,
_recompute: noop,
_set,
_mount,
_differs
};
export var protoDev = {
destroy: destroyDev,
get,
fire,
on,
set: setDev,
_recompute: noop,
_set,
_mount,
_differs
};