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Program.cs
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using System;
using System.Text;
namespace BuilderPattern
{
class Program
{
class Burger
{
private int mSize;
private bool mCheese;
private bool mPepperoni;
private bool mLettuce;
private bool mTomato;
public Burger(BurgerBuilder builder)
{
this.mSize = builder.Size;
this.mCheese = builder.Cheese;
this.mPepperoni = builder.Pepperoni;
this.mLettuce = builder.Lettuce;
this.mTomato = builder.Tomato;
}
public string GetDescription()
{
var sb = new StringBuilder();
sb.Append(String.Format("This is {0} inch Burger. ", this.mSize));
return sb.ToString();
}
}
class BurgerBuilder {
public int Size;
public bool Cheese;
public bool Pepperoni;
public bool Lettuce;
public bool Tomato;
public BurgerBuilder(int size)
{
this.Size = size;
}
public BurgerBuilder AddCheese()
{
this.Cheese = true;
return this;
}
public BurgerBuilder AddPepperoni()
{
this.Pepperoni = true;
return this;
}
public BurgerBuilder AddLettuce()
{
this.Lettuce = true;
return this;
}
public BurgerBuilder AddTomato()
{
this.Tomato = true;
return this;
}
public Burger Build()
{
return new Burger(this);
}
}
static void Main(string[] args)
{
var burger = new BurgerBuilder(4).AddCheese()
.AddPepperoni()
.AddLettuce()
.AddTomato()
.Build();
Console.WriteLine(burger.GetDescription());
Console.ReadLine();
}
}
}