Arkane studios

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Dishonored Royal Conservatory, Propose Ideas, Dishonored Tattoo, Arkane Studios, Dishonored 2, All The Bright Places, Build Inspiration, Nature Museum, Architecture Ideas

Company : Arkane Studios Position : Level Artist Platform : PC, PS4, Xbox ONE 3D Engine : Void Engine Pictures from the interio section of "The Royal Conservatory" mission, a level I've worked on during all the development of Dishonored 2. My main tasks were to propose ideas and visual references for game locations, then propose layout and architecture ideas to the level design team. Then, I was in charge of providing high poly placeholders for modular building pieces and assembling…

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ArtStation - Dishonored 2 Screenshots Part 2, Arkane Lyon Arkane Studios, Dishonored 2, Play A Game, New Tv, Dishonored, Kind Person, Big Thanks, Art Studios, Lyon

All materials shown are the result of a teamwork. Thanks to the different artistic departments from Arkane for their great work ! Special thank to Digital Frontier for its screenshots. https://www.artstation.com/digitalfrontiers https://www.artstation.com/el_moroes https://www.artstation.com/syfan https://www.artstation.com/damienlo https://www.artstation.com/erik https://www.artstation.com/glak https://www.artstation.com/electrosheep David Di Giacomo Geoffroy Espinasse Jerome Kedzierski…

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Dishonored 2 - A Long Day in Dunwall, Marc Bidoul on ArtStation at https://www.artstation.com/artwork/mPABy Propose Ideas, Modular Architecture, Arkane Studios, Dishonored 2, Dishonored, Environment Design, Long Day, Architecture, Design

The Level Architect works closely with the Level Designers to design and create the levels on the artistic side. My main tasks were to propose ideas and visual references for game locations, to design detailed modular architecture and props, to assemble a level in the game editor with the final assets provided by the Environment Artists, and finally to light the level (which was mainly made by Damien Laurent). These screens show the Dunwall Streets. @ Arkane Studios

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