StructuredPointsReader
Repository source: StructuredPointsReader
Description¶
vtkStructuredPointsReader is a source object that reads ASCII or binary structured points data files in vtk format.
The output of this reader is a single vtkStructuredPoints data object.
Other languages
See (Cxx)
Question
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Code¶
StructuredPointsReader.java
import vtk.vtkNativeLibrary;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkActor;
import vtk.vtkNamedColors;
import vtk.vtkPolyDataMapper;
import vtk.vtkStructuredPointsReader;
import vtk.vtkImageDataGeometryFilter;
public class StructuredPointsReader
{
  // -----------------------------------------------------------------
  // Load VTK library and print which library was not properly loaded
  static 
  {
    if (!vtkNativeLibrary.LoadAllNativeLibraries()) 
    {
      for (vtkNativeLibrary lib : vtkNativeLibrary.values()) 
      {
        if (!lib.IsLoaded()) 
        {
          System.out.println(lib.GetLibraryName() + " not loaded");
        }
      }
    }
    vtkNativeLibrary.DisableOutputWindow(null);
  }
  // -----------------------------------------------------------------
  public static void main(String args[]) 
  {
    //parse command line arguments
    if (args.length != 1) 
    {
      System.err.println("Usage: java -classpath ... Filename(.vtk) e.g StructuredPoints.vtk");
      return;
    }
    String Filename = args[0];
    vtkNamedColors Color = new vtkNamedColors(); 
    //Renderer Background Color
    double BgColor[] = new double[4];
    //Change Color Name to Use your own Color for Renderer Background
    Color.GetColor("Seagreen",BgColor);
    // Read the file
    vtkStructuredPointsReader reader = new vtkStructuredPointsReader();
    reader.SetFileName(Filename);
    reader.Update();
    vtkImageDataGeometryFilter geometryFilter = new vtkImageDataGeometryFilter();
    geometryFilter.SetInputConnection(reader.GetOutputPort());
    geometryFilter.Update();
    // Create a mapper and actor
    vtkPolyDataMapper mapper = new vtkPolyDataMapper();
    mapper.SetInputConnection(geometryFilter.GetOutputPort());
    vtkActor actor = new vtkActor();
    actor.SetMapper(mapper);
    actor.GetProperty().SetPointSize(4);
    // Create the renderer, render window and interactor.
    vtkRenderer ren = new vtkRenderer();
    vtkRenderWindow renWin = new vtkRenderWindow();
    renWin.AddRenderer(ren);
    vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
    iren.SetRenderWindow(renWin);
    ren.AddActor(actor);
    ren.SetBackground(BgColor);
    renWin.SetSize(300,300);
    renWin.Render();
    iren.Initialize();
    iren.Start();
  }
}
