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Glossary of Age of Empires II terms used by players:
Glossary of Age of Empires II terms used by players:


; #clearly: (''Internet slang'') not clearly
; 1: (''Internet slang'') yes
; 1: (''Internet slang'') yes
; 11: (''Internet slang'') lol! hahaha!
; 11: (''Internet slang'') lol! hahaha!
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; 2HS: ''initialism of '''two-handed swordsman'''''
; 2HS: ''initialism of '''two-handed swordsman'''''
; AK: ''initialism of '''African Kingdoms'''
; AK: ''initialism of '''African Kingdoms'''
; AOC<sup>1</sup>: ''initialism of '''Age of Empires: The Conquerors'''''
; AoC<sup>1</sup>: ''initialism of '''Age of Empires: The Conquerors''''', usually referring to the non-HD version
; AOC<sup>2</sup>: (''dated'') ''initialism of '''Age of Chivalry''''' (a mod that focuses on a more accurate representation of European history)
; AoC<sup>2</sup>: (''dated'') ''initialism of '''Age of Chivalry''''' (a mod that focuses on a more accurate representation of European history)
; AOE: ''initialism of '''Age of Empires'''''
; AoCZ: ''initialism of '''AoC Zone''''', a fansite
; AOF: ''initialism of '''Age of Empires: The Forgotten'''''
; AoE: ''initialism of '''Age of Empires'''''
; AOR: ''initialism of '''Age of Empires: Rise of the Rajas'''''
; AoF: ''initialism of '''Age of Empires: The Forgotten'''''
; AoK: ''initialism of '''Age of Kings'''''
; AoKH: ''initialism of '''Age of Kings Heaven''''', a fansite
; AoR: ''initialism of '''Age of Empires: Rise of the Rajas'''''
; APM: ''initialism of '''actions per minute'''''
; APM: ''initialism of '''actions per minute'''''
; Ara: ''short for '''Arabia'''''
; Ara: ''short for '''Arabia'''''
; Arahuns: a match on the map Arabia between Hun players
; arb: ''short for '''arbalest'''''
; arb: ''short for '''arbalest'''''
; archer rush: the strategy of raiding with archers as soon as possible
; archer rush: the strategy of raiding with archers as soon as possible
; back: located away from the enemy’s base, relative to one’s own base; ''antonym: front''
; back: located away from the enemy’s base, relative to one’s own base; ''antonym: front''
; badaboom: (''humorous'') a trebuchet
; badaboom: (''humorous'') a trebuchet, mangonel-line unit, or an instance of such a unit killing something
; BBC: ''initialism of '''bombard cannon'''''
; BBC: ''initialism of '''bombard cannon'''''
; BBT: ''initialism of '''bombard tower'''''
; BBT: ''initialism of '''bombard tower'''''
; BE: ''initialism of '''battle elephant'''''
; BE: ''initialism of '''battle elephant'''''
; beach gap: an easy-to-miss gap in the wall located where a treeline meets a body of water
; beach gap: an easy-to-miss gap in the wall located where a treeline meets a body of water
; Berbs: ''short for '''Berbers'''''
; BF: ''initialism of '''black forest'''''
; BF: ''initialism of '''black forest'''''
; BL: ''initialism of '''bloodlines'''''
; BL: ''initialism of '''bloodlines'''''
; bloody style: (''dated'') a game in which new town centers can’t be built
; bloody style: (''dated'') a game in which new town centers can’t be built
; BoA: ''initialism of '''Battle of Africa''''', a tournament
; BO: ''initialism of '''build order'''''
; BO: ''initialism of '''build order'''''
; BO##: ''initialism of '''best of ##''''' (a tournament between two players to see who can win the majority of ## matches)
; BO##: ''initialism of '''best of ##''''' (a tournament between two players to see who can win the majority of ## matches)
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; CA<sup>1</sup>: ''initialism of '''cavalry archer'''''
; CA<sup>1</sup>: ''initialism of '''cavalry archer'''''
; CA<sup>2</sup>: ''initialism of '''castle age'''''
; CA<sup>2</sup>: ''initialism of '''castle age'''''
; carto: ''short for '''cartography'''''
; castle blood auto: a class of multiplayer map where players get villagers for razing opponents’ buildings and units are spawned automatically
; castle blood auto: a class of multiplayer map where players get villagers for razing opponents’ buildings and units are spawned automatically
; castle drop: the strategy of building a offensive castle in or next to the enemy’s base
; castle drop: the strategy of building a offensive castle in or next to the enemy’s base
; cata: ''abbreviation of '''cataphract'''''
; cata: ''abbreviation of '''cataphract'''''
; cav: ''abbreviation of '''cavalry'''''
; cav: ''short for '''cavalry'''''
; CBA: ''initialism of '''castle blood auto'''''
; CBA: ''initialism of '''castle blood auto'''''
; champ: ''abbreviation of '''champion'''''
; champ: ''abbreviation of '''champion'''''
; champskarl: a Malian champion with very high pierce armor
; champskarl: a Malian champion with very high pierce armor
; chuk, chuck: ''abbreviation of '''chu ko nu'''''
; chuk, chuck: ''short for '''chu ko nu'''''
; clan tag: a string of characters included before a player’s name, usually in brackets, which identifies his clan
; clan tag: a string of characters included before a player’s name, usually in brackets, which identifies his clan
; to click up: to start advancing to the next age
; to click up: to start advancing to the next age
; closed: (of a map) having lots of natural features (such as cliffs, forests, lakes and mines) such that areas are easy to wall; ''antonym: open''
; closed: (of a map) having lots of natural features (such as cliffs, forests, lakes and mines) such that areas are easy to wall; ''antonym: open''
; comp: ''abbreviation of '''composition'''''
; comp: ''short for '''composition'''''
; condo: ''abbreviation of '''condottiero'''''
; condo: ''short for '''condottiero'''''
; condoskarl: a Malian condottiero with very high pierce armor
; condoskarl: a Malian condottiero with very high pierce armor
; conq: ''abbreviation of '''conquistador'''''
; conq: ''short for '''conquistador'''''
; CoT: ''initialism of '''Clash of the Titans''''', a tournament
; CotH: ''initialism of '''Clash of the Hippo''''', a tournament
; CP: ''initialism of '''computer player'''''
; CP: ''initialism of '''computer player'''''
; crater: a starting position surrounded by hills
; crater: a starting position surrounded by hills
; [to] crush: ''alternative spelling of '''krush'''''
; [to] crush: ''alternative spelling of '''krush'''''
; CTR: ''initialism of '''capture the relic''''', a game mode
; dark age rush: the strategy of attacking the enemy with militia (usually with the scout unit and sometimes some villagers) in the dark age
; dark age rush: the strategy of attacking the enemy with militia (usually three or five, and usually accompanied by the scout unit) in the dark age
; dark age rush: (''dated'') ''synonym of '''douche rush'''''
; dark age rush: (''dated'') ''synonym of '''douche rush'''''
; Daut castle: an offensive castle built in or next to the enemy’s base
; Daut castle: a castle that is built (or attempted to be built) as an emergency measure, resulting in great loss of villagers
; Daut micro: (''humorous'') sloppy micro by expert players
; DBA: ''initialism of '''double bit axe'''''
; DE: ''initialism of '''Definitive Edition'''''
; deathball: a massive, unstoppable army
; deathball: a massive, unstoppable army
; deer herding, deer luring, deer pushing: the strategy of moving a unit next to a deer such that it flees towards a drop point
; deer herding, deer luring, deer pushing: the strategy of moving a unit next to a deer such that it flees towards a drop point
; demo: ''short for '''demolition ship'''''
; demo: ''short for '''demolition ship'''''
; desync, desynch: ''abbreviation of '''desynchronization''', '''desynchronize''''', a bug or exploit which causes multiplayer matches to drop
; desync, desynch: ''short for '''desynchronization''', '''desynchronize''''', a bug or exploit which causes multiplayer matches to drop
; DM: ''initialism of '''death match'''''
; DM: ''initialism of '''death match'''''
; [to] douche rush: the strategy of deleting one’s own town center and building a new one in the enemy’s base during the dark age
; [to] douche rush: the strategy of deleting one’s own town center and building a new one in the enemy’s base during the dark age
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; [to] drush: ''abbreviation of '''dark age rush'''''
; [to] drush: ''abbreviation of '''dark age rush'''''
; eagle: ''short for '''eagle warrior'''''
; eagle: ''short for '''eagle warrior'''''
; eco: ''abbreviation of '''economy'''''
; ECG: ''initialism of '''Escape Champions’ League''''', a tournament
; e-husk: ''abbreviation of '''elite huskarl'''''
; eco: ''short for '''economy'''''
; EG: ''initialism of '''Escape Gaming''''', an e-sports organiser
; e-husk: ''short for '''elite huskarl'''''
; ELbow: ''abbreviation of '''elite longbowman'''''
; ELbow: ''abbreviation of '''elite longbowman'''''
; ell: ''abbreviation of '''elephant'''''
; ell: ''short for '''elephant'''''
; ES: ''initialism of '''Ensemble Studios''''', the original developers of Age of Empires
; eskirm: ''short for '''elite skirmisher'''''
; eskirm: ''short for '''elite skirmisher'''''
; Eth: ''abbreviation of '''Ethiopians'''''
; EW: ''initialism of '''eagle warrior'''''
; EW: ''initialism of '''eagle warrior'''''
; EWE: ''initialism of '''elite war elephant'''''
; EWE: ''initialism of '''elite war elephant'''''
; external: (''of a villager or resource'') far enough from the town center that they can be easily raided
; external: (''of a villager or resource'') far enough from the town center that they can be easily raided
; FA: ''initialism of '''feudal age'''''
; to farm-scan: ''see '''scan'''''
; to farm-scan: ''see '''scan'''''
; farmville: (''derogatory'') booming
; farmville: (''derogatory'') booming
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; [to] flush<sup>1</sup>: ''abbreviation of '''feudal rush'''''
; [to] flush<sup>1</sup>: ''abbreviation of '''feudal rush'''''
; [to] flush<sup>2</sup>: (''dated'') an early strategy similar to the modern trush
; [to] flush<sup>2</sup>: (''dated'') an early strategy similar to the modern trush
; FN: ''initialism of '''forest nothing'''''
; to focus-fire: to shoot an individual unit by right-clicking it, rather than letting the ranged units pick their own targets
; to force-drop: to have villagers drop resources by right-clicking the drop point
; to focus-fire: to attack an individual unit by right-clicking it, rather than letting one’s troops pick their own targets
; to force-drop: to have villagers drop resources by right-clicking the drop-off point
; forest nothing: a map that is almost completely filled with trees
; forest nothing: a map that is almost completely filled with trees
; [to] forward: a base built next to the enemy
; frame delay: ''synonym of '''missile delay'''''
; frame delay: ''synonym of '''missile delay'''''
; free for all: a match without teams, with only one winner
; free for all: a match without teams, with only one winner
; front: located towards the enemy’s base, relative to one’s own base; ''antonym: back''
; front: located towards the enemy’s base, relative to one’s own base; ''antonym: back''
; FU: ''abbreviation of '''fully upgraded'''''
; FU: ''initialism of '''fully upgraded'''''
; full boom: a boom without any investment in offensive capabilities; ''antonym: miniboom''
; GA: ''initialism of '''green Arabia''''', a map
; [to] galley rush: to raid the enemy’s coastline with galleys as soon as possible
; [to] galley rush: to raid the enemy’s coastline with galleys as soon as possible
; genxb: ''abbreviation of '''Genoese crossbowman'''''
; genxb: ''abbreviation of '''Genoese crossbowman'''''
; [to] GG: ''initialism of '''good game''''': a concession of defeat
; [to] GG: ''initialism of '''good game''''': a concession of defeat
; Goth flood: a late-game situation where a Goth player is able to overwhelm the map with units due to their faster barracks
; Goth flood: a late-game situation where a Goth player is able to overwhelm the map with units due to their faster barracks
; halb: ''abbreviation of '''halberdier'''''
; GR: ''initialism of '''GameRanger'''''
; grass-: ''a meaningless suffix used with words associated with expert player Daut, and occasionally in other contexts''
; halb: ''short for '''halberdier'''''
; to harass: to attack an enemy’s villagers; ''synonyms: to raid''
; to harass: to attack an enemy’s villagers; ''synonyms: to raid''
; HC: ''initialism of '''hand cannoneer'''''
; HC: ''initialism of '''hand cannoneer'''''
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; to get housed: ''see '''housed'''''
; to get housed: ''see '''housed'''''
; hscorp: ''short for '''heavy scorpion'''''
; hscorp: ''short for '''heavy scorpion'''''
; [to] grush: ''abbreviation of '''galley rush'''''
; [to] grush: ''short for '''galley rush'''''
; hit-and-run: to attack with ranged units and flee before the target catches up
; hit-and-run: to attack with ranged units and flee before the target catches up
; home map: the map that a player is most proficient in
; housed: unable to create more units due to lack of population space
; housed: unable to create more units due to lack of population space
; house wall: a building wall consisting of houses
; house wall: a building wall consisting of houses
; husk: ''abbreviation of '''huskarl'''''
; husk: ''short for '''huskarl'''''
; imp: ''abbreviation of '''imperial age'''''
; imp: ''short for '''imperial age'''''
; jag: ''abbreviation of '''jaguar warrior'''''
; inf: ''short for '''infantry'''''
; jan: ''abbreviation of '''janissary'''''
; jag: ''short for '''jaguar warrior'''''
; jan: ''short for '''janissary'''''
; [to] jbait: (''Internet slang'') to bait or trick another player
; to kite: to kill an individual unit very quickly and retreat
; to kite: to kill an individual unit very quickly and retreat
; KLEW: ''initialism of '''Kidd’s Lightning Eagle Warriors''''', a strategy involving a very fast castle age time and rushing with eagle warriors
; KLEW: ''initialism of '''Kidd’s Lightning Eagle Warriors''''', a strategy involving a very fast castle age time and rushing with eagle warriors
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; [to] krush: ''abbreviation of '''knight rush'''''
; [to] krush: ''abbreviation of '''knight rush'''''
; kt: ''abbreviation of '''knight'''''
; kt: ''abbreviation of '''knight'''''
; lag switch: a software, used by cheaters, that once activated causes the game to lag so much that it drops
; to lame<sup>1</sup>: to steal or kill [another player’s boar]
; to lame<sup>1</sup>: to steal or kill [another player’s boar]
; to lame<sup>2</sup>: to kill [another player’s deer]
; to lame<sup>2</sup>: to kill [another player’s deer]
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; LN: ''initialism of '''land nomad''''' (a map type)
; LN: ''initialism of '''land nomad''''' (a map type)
; long-distance: (''of resource collection'') without using a nearby drop point;
; long-distance: (''of resource collection'') without using a nearby drop point;
; [to] lure: ''see '''boar lure'''''
; [to] lure: ''see '''boar lure''' and '''deer herding'''''
; m@a: ''initialism of '''man-at-arms'''''
; m@a: ''initialism of '''man-at-arms'''''
; maa: ''initialism of '''man-at-arms'''''
; maa: ''initialism of '''man-at-arms'''''
; macro: ''short for '''macromanagement'''''
; macro: ''short for '''macromanagement'''''
; macromanagement: a player’s skill in pursuing a grand strategy (especially their economic strategy) during a match
; macromanagement: a player’s skill in pursuing a grand strategy (especially their economic strategy) during a match
; Mag, Mags: ''short for '''Magyars'''''
; mam, mame: ''short for '''mameluke'''''
; mam, mame: ''short for '''mameluke'''''
; man-at-arms rush: a rush using men-at-arms, often a drush designed to survive until the player is able to upgrade the militia
; man-at-arms rush: a rush using men-at-arms, often a drush designed to survive until the player is able to upgrade the militia
; mango: ''abbreviation of '''mangonel'''''
; mang, mango: ''short for '''mangonel'''''
; maphax, maphacks: cheat programs that make the random map generator to generate maps in someone’s favour (''usually used humorously in reference to a player who seems to get good maps more often than normal'')
; mastapiece: (''humorous'') a cheeky but effective strategy, such as tower rushing
; mastapiece: (''humorous'') a cheeky but effective strategy, such as tower rushing
; meatshield: cheap units used to receive hits so that the expensive units remain intact
; meatshield: cheap units used to receive hits so that the expensive units remain intact
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; to mill: to build a mill next to (a resource)
; to mill: to build a mill next to (a resource)
; mineral: gold and/or stone
; mineral: gold and/or stone
; miniboom: a boom accompanied by some investment in offensive capabilities; ''antonym: full boom''
; mirror match: a match in which the enemy players are the same civilisation
; mirror match: a match in which the enemy players are the same civilisation
; missile delay: the delay between clicking on a target and the unit shooting
; missile delay: the delay between clicking on a target and the unit shooting
; MoA: Masters of Arabia, a tournament
; MoA<sup>1</sup>: ''initialism of '''Masters of Arabia''''', a tournament
; MoAre: Masters of Arena, a tournament
; MoA<sup>2</sup>: (''less common'') ''initialism of '''Masters of Arena''''', a tournament
; MoMR: Masters of Megarandom, a tournament
; MoAre: ''initialism of '''Masters of Arena''''', a tournament
; MoMR: ''initialism of '''Masters of Megarandom''''', a tournament
; [to] monk rush: the strategy of getting monks as soon as possible to be used either offensively (converting enemy villagers) or defensively (defending against a knight rush)
; [to] monk rush: the strategy of getting monks as soon as possible to be used either offensively (converting enemy villagers) or defensively (defending against a knight rush)
; to moonwalk: (of a unit) to suffer the graphical bug which causes the animation of the opposite direction to play when moving
; to moonwalk: (of a unit) to suffer the graphical bug which causes the animation of the opposite direction to play when moving
; MQ: ''initialism of '''multiple queue''''' (a feature that makes ''create unit'' spread across buildings when multiple buildings are selected)
; [to] mush: ''abbreviation of '''monk rush'''''
; MR: ''initialism of '''Megarandom'''''
; [to] mush: ''short for '''monk rush'''''
; NAC: ''initialism of '''Nili’s Apartment Cup''''', a tournament
; naked: without walls or other defenses
; NBG: ''initialism of '''Nomad Battlegrounds''''', a tournament
; NC: ''initialism of '''Nations Cup''''', a tournament
; nothing map: a map where the only resource is wood
; nothing map: a map where the only resource is wood
; NPL: ''initialism of '''new player lobby'''''
; onager cut: the strategy of cutting a path through a forest, usually in Black Forest, in order to sneak-attack someone
; onager cut: the strategy of cutting a path through a forest, usually in Black Forest, in order to sneak-attack someone
; open: (of a map) having few natural features, such that areas are hard to wall; ''antonym: closed''
; open: (of a map) having few natural features, such that areas are hard to wall; ''antonym: closed''
; to outboom: to defeat [someone] by having a better late-game economy
; to outboom: to defeat [someone] by having a better late-game economy
; to outspam: to defeat [someone or an army] by creating more units en masse
; to outspam: to defeat [someone or an army] by creating more units en masse
; to overboom: to boom too much
; to overboom: to spend too much time booming without creating defensive structures or armies
; to overchop: to chop away trees that are part of a wall-off
; to overmicro: to neglect one’s economy by spending too much time microing armies
; to overmicro: to neglect one’s economy by spending too much time microing armies
; PA: ''initialism of '''pierce armor'''''
; PA: ''initialism of '''pierce armor'''''
; pala: ''abbreviation of '''paladin'''''
; pala: ''short for '''paladin'''''
; to palisade-scan: ''see '''scan'''''
; to palisade-scan: ''see '''scan'''''
; pally: ''hypocorism of '''paladin'''''
; pally: ''hypocorism of '''paladin'''''
; Persian douche: ''synonym of '''douche rush'''''
; Persian douche: ''synonym of '''douche rush'''''
; pike: ''abbreviation of '''pikeman'''''
; pike: ''short for '''pikeman'''''
; to Pike patrol: to order a group of units to patrol in front of a fleeing enemy army, such that they can attack the fleeing group with minimal increase of distance
; pile: a group of stone or gold mines generated together
; pile: a group of stone or gold mines generated together
; plume: ''abbreviation of '''plumed archer'''''
; plume: ''short for '''plumed archer'''''
; pocket, pocket position: in team games, the position of a player who has only allies next to him; ''antonym: flank position''
; pocket, pocket position: in team games, the position of a player who has only allies next to him; ''antonym: flank position''
; pop: ''abbreviation of '''population'''''
; pop: ''short for '''population'''''
; Port, Portu: ''abbreviation of '''Portuguese'''''
; Port, Portu: ''short for '''Portuguese'''''
; PT: ''initialism of '''Parthian tactics'''''
; [to] push: to attack with the intention of dealing damage to a base; ''compare: to harass/raid''
; [to] push: to attack with the intention of dealing damage to a base; ''compare: to harass/raid''
; to push deer: ''see '''deer herding'''''
; to push deer: ''see '''deer herding'''''
; QFs: ''abbreviation of '''qualifiers'''''
; [to] quickwall: a wall (of buildings or actual walls) built quickly in response to an unexpected attack
; [to] quickwall: a wall (of buildings or actual walls) built quickly in response to an unexpected attack
; to raid: to attack an enemy’s villagers; ''synonyms: to harass''
; to raid: to attack an enemy’s villagers; ''synonyms: to harass''
; rax: ''abbreviation of '''barracks'''''
; rax: ''short for '''barracks'''''
; rec: ''abbreviation of '''recorded game'''''
; rec: ''short for '''recorded game'''''
; relic bug: a bug which allows monks to collect relics from a distance
; relic bug: a bug which allows monks to collect relics from far away
; Res: ''short for '''Resonance22''''', a streamer
; RM<sup>1</sup>: ''initialism of '''random map'''''
; RM<sup>1</sup>: ''initialism of '''random map'''''
; RM<sup>2</sup>: ''initialism of '''ranked match'''''
; RM<sup>2</sup>: ''initialism of '''ranked match'''''
; RotR, RR: ''acronym of Age of Empires: '''Rise of the Rajas'''''
; RoR, RotR, RR: ''acronym of Age of Empires: '''Rise of the Rajas'''''
; RotK: ''initialism of '''Return of the Kings''''', a tournament
; runner: a unit made to walk in front of a group of enemy ranged units, so the enemy’s arrows are dodged
; runner: a unit sent to move in front of a group of enemy ranged units, so the enemy’s arrows are dodged
; [to] rush: any strategy where the goal is to attack very soon with a particular type of unit
; [to] rush<sup>1</sup>: any strategy where the goal is to attack very soon with a particular type of unit
; [to] rush<sup>2</sup>: an attack with a single type of unit
; to rush<sup>3</sup>, rush down: to send a number of units (usually villagers or rams) to destroy something (usually a building)
; Sara: ''abbreviation of '''Saracens'''''
; Sara: ''abbreviation of '''Saracens'''''
; Saracen monk rush: monk rush using the Saracen market to get the gold needed faster
; Saracen monk rush: monk rush using the Saracen market to get the gold needed faster
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; [to] scrush: ''abbreviation of '''scout rush'''''
; [to] scrush: ''abbreviation of '''scout rush'''''
; SE: ''initialism of '''siege engineers'''''
; SE: ''initialism of '''siege engineers'''''
; skirm: ''abbreviation of '''skirmisher'''''
; shimo style: free-for-all regicide with 5 or more players
; shimo style: free-for-all regicide with 5 or more players
; skirm: ''short for '''skirmisher'''''
; to sling: to send resources to one’s ally
; to sling: to send resources to one’s ally
; [to] smurf: an alternative account with a lower ELO rank used to disguise high skill
; [to] smurf: an alternative account with a lower ELO rank used to disguise high skill
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; to snipe: to kill an individual unit using ranged attacks
; to snipe: to kill an individual unit using ranged attacks
; SO: ''initialism of '''siege onager'''''
; SO: ''initialism of '''siege onager'''''
; SotL: ''initialism of '''Spirit of the Law''''', a content creator
; [to] spam: to create units en masse
; [to] spam: to create units en masse
; Spanish villager rush: late-game attack using villagers with loom, sappers and supremacy
; Spanish villager rush: late-game attack using villagers with loom, sappers and supremacy
; to split-dodge: to dodge a missile attack by switching between flank and line formation
; to split-dodge: to dodge a missile attack by switching between flank and line formation
; to split one’s lumber: to establish a new woodline
; to split one’s lumber: to establish a new woodline
; SQ: ''initialism of '''single queue''''' (a feature that makes ''create unit'' apply to a single building when multiple buildings are selected)
; straggler: a tree that is generated by itself rather than in a forest, especially one next to the town center
; straggler: a tree that is generated by itself rather than in a forest, especially one next to the town center
; to stream-cheat: to cheat by watching a livestream of a match one is playing
; to stream-cheat: to cheat by watching a livestream of a match one is playing
; to stream-snipe: to cheat by watching a livestream of a match one is playing, especially in order to find the location of a king in a regicide match
; to stream-snipe: to cheat by watching a livestream of a match one is playing, especially in order to find the location of a king in a regicide match
; TA: ''initialism of '''throwing axeman'''''
; TB: ''initialism of '''team bonus'''''
; TC: ''initialism of '''town center'''''
; TC: ''initialism of '''town center'''''
; TC: (''dated'') ''initialism of '''The Conquerors'''''
; TC: (''dated'') ''initialism of '''The Conquerors'''''
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; Teuton Death Star: (''dated'') a town center rush using the Teutons in pre-expansion AoK
; Teuton Death Star: (''dated'') a town center rush using the Teutons in pre-expansion AoK
; TG: ''initialism of '''team game'''''
; TG: ''initialism of '''team game'''''
; THS: ''initialism of '''two-handed swordsman'''''
; Titanic: a situation where a player’s defences or economy collapse beyond recovery
; TK: ''initialism of '''Teutonic knight'''''
; TK: ''initialism of '''Teutonic knight'''''
; ToA: ''initialism of '''Titans of Arina''''', an arena tournament
; [to] tower hop: the trick of going through diagonal walls by building a tower beside them and ungarrisoning units onto the other side
; [to] tower hop: the trick of going through diagonal walls by building a tower beside them and ungarrisoning units onto the other side
; [to] tower rush: the strategy of quickly building towers next to the enemy’s resource collection spots
; [to] tower rush: the strategy of quickly building towers next to the enemy’s resource collection spots
Line 226: Line 281:
; trapped: (''of resources or relics'') surrounded or mostly surrounded by trees or cliffs
; trapped: (''of resources or relics'') surrounded or mostly surrounded by trees or cliffs
; trash, trash unit: a unit that doesn’t cost gold
; trash, trash unit: a unit that doesn’t cost gold
; trash rush: a rush with skirmishers and spearmen
; trash war: the latest stage of certain games, where players fight using trash units due to the exhaustion of the map’s gold mines
; trash war: the latest stage of certain games, where players fight using trash units due to the exhaustion of the map’s gold mines
; treb: ''abbreviation of '''trebuchet'''''
; treb: ''short for '''trebuchet'''''
; to treb down: to destroy using a trebuchet
; to treb down: to destroy using a trebuchet
; [to] trush: ''abbreviation of '''tower rush'''''
; [to] trush: ''abbreviation of '''tower rush'''''
Line 236: Line 292:
; UU: ''initialism of '''unique unit'''''
; UU: ''initialism of '''unique unit'''''
; Vike, Vikes: ''short for '''Vikings'''''
; Vike, Vikes: ''short for '''Vikings'''''
; vil, vill: ''abbreviation of '''villager'''''
; vil, vill: ''short for '''villager'''''
; villager rush<sup>1</sup>: ''synonym of '''Spanish villager rush'''''
; villager rush<sup>1</sup>: ''synonym of '''Spanish villager rush'''''
; villager rush<sup>2</sup>: ''synonym of '''douche rush'''''
; villager rush<sup>2</sup>: ''synonym of '''douche rush'''''
; villager war, vil war: in nomad maps, the strategy of attacking the enemy with one’s initial villagers as the game begins, instead of building a base; in Black Forest, the battle between villagers who rush to wall the chokepoint
; villager war, vil war: in nomad maps, the strategy of attacking the enemy with one’s initial villagers as the game begins, instead of building a base; in Black Forest, the battle between villagers who rush to wall the chokepoint
; Voobly: a platform and program used to play and communicate with other players
; xbow: ''abbreviation of '''crossbowman'''''
; xbow: ''abbreviation of '''crossbowman'''''
; war: a match between players with the same given civilisation
; WB: ''initialism of '''wheelbarrow'''''
; WiC: ''initialism of '''War Is Coming''''', a tournament
; WK: ''initialism of '''Wololo Kingdoms'''''
; WK: ''initialism of '''Wololo Kingdoms'''''
; WL: ''initialism of '''win/loss [ratio]'''''
; WL: ''initialism of '''win/loss [ratio]'''''
; wolf nothing: a forest nothing map with clearings full of wolves
; wolf rush: the strategy of luring wolves into the enemy’s base
; wolf rush: the strategy of luring wolves into the enemy’s base
; woodline: a location where wood can be or is being gathered
; woodline: a location where wood can be or is being gathered
; wololo: (''slang'') a monk
; woo woo woo: (''humorous'') a wolf, or an instance of a wolf killing a unit
; woo woo woo: (''humorous'') a wolf, or an instance of a wolf killing a unit
; WP: ''initialism of '''well played'''''
; WW: ''initialism of '''war wagon'''''
; ZE: ''initialism of '''ZeroEmpires''''', a streamer and e-sports promoter
; zerk: ''short for '''berzerker'''''

Latest revision as of 20:59, 30 April 2022

Glossary of Age of Empires II terms used by players:

#clearly
(Internet slang) not clearly
1
(Internet slang) yes
11
(Internet slang) lol! hahaha!
2
(Internet slang) no
2HS
initialism of two-handed swordsman
AK
initialism of African Kingdoms
AoC1
initialism of Age of Empires: The Conquerors, usually referring to the non-HD version
AoC2
(dated) initialism of Age of Chivalry (a mod that focuses on a more accurate representation of European history)
AoCZ
initialism of AoC Zone, a fansite
AoE
initialism of Age of Empires
AoF
initialism of Age of Empires: The Forgotten
AoK
initialism of Age of Kings
AoKH
initialism of Age of Kings Heaven, a fansite
AoR
initialism of Age of Empires: Rise of the Rajas
APM
initialism of actions per minute
Ara
short for Arabia
Arahuns
a match on the map Arabia between Hun players
arb
short for arbalest
archer rush
the strategy of raiding with archers as soon as possible
back
located away from the enemy’s base, relative to one’s own base; antonym: front
badaboom
(humorous) a trebuchet, mangonel-line unit, or an instance of such a unit killing something
BBC
initialism of bombard cannon
BBT
initialism of bombard tower
BE
initialism of battle elephant
beach gap
an easy-to-miss gap in the wall located where a treeline meets a body of water
Berbs
short for Berbers
BF
initialism of black forest
BL
initialism of bloodlines
bloody style
(dated) a game in which new town centers can’t be built
BoA
initialism of Battle of Africa, a tournament
BO
initialism of build order
BO##
initialism of best of ## (a tournament between two players to see who can win the majority of ## matches)
[to] boar lure
the strategy of attacking a boar and fleeing towards the drop point
[to] boom
the strategy of developing one’s economy before attacking the enemy
BS
initialism of blacksmith
buffer, buffer unit
a unit placed in front of ranged units to prevent the enemy from reaching them
building wall
an arrangement of non-wall buildings such that it functions as a wall
build order
a formulaic order in which buildings should be built and how many villagers should go to each resource during the first stage of the game, often part of a specific strategy
[to] bum rush
to attack with villagers
Byz
abbreviation of Byzantines
CA1
initialism of cavalry archer
CA2
initialism of castle age
carto
short for cartography
castle blood auto
a class of multiplayer map where players get villagers for razing opponents’ buildings and units are spawned automatically
castle drop
the strategy of building a offensive castle in or next to the enemy’s base
cata
abbreviation of cataphract
cav
short for cavalry
CBA
initialism of castle blood auto
champ
abbreviation of champion
champskarl
a Malian champion with very high pierce armor
chuk, chuck
short for chu ko nu
clan tag
a string of characters included before a player’s name, usually in brackets, which identifies his clan
to click up
to start advancing to the next age
closed
(of a map) having lots of natural features (such as cliffs, forests, lakes and mines) such that areas are easy to wall; antonym: open
comp
short for composition
condo
short for condottiero
condoskarl
a Malian condottiero with very high pierce armor
conq
short for conquistador
CoT
initialism of Clash of the Titans, a tournament
CotH
initialism of Clash of the Hippo, a tournament
CP
initialism of computer player
crater
a starting position surrounded by hills
[to] crush
alternative spelling of krush
CTR
initialism of capture the relic, a game mode
dark age rush
the strategy of attacking the enemy with militia (usually three or five, and usually accompanied by the scout unit) in the dark age
dark age rush
(dated) synonym of douche rush
Daut castle
a castle that is built (or attempted to be built) as an emergency measure, resulting in great loss of villagers
Daut micro
(humorous) sloppy micro by expert players
DBA
initialism of double bit axe
DE
initialism of Definitive Edition
deathball
a massive, unstoppable army
deer herding, deer luring, deer pushing
the strategy of moving a unit next to a deer such that it flees towards a drop point
demo
short for demolition ship
desync, desynch
short for desynchronization, desynchronize, a bug or exploit which causes multiplayer matches to drop
DM
initialism of death match
[to] douche rush
the strategy of deleting one’s own town center and building a new one in the enemy’s base during the dark age
to drop
to build
[to] drush
abbreviation of dark age rush
eagle
short for eagle warrior
ECG
initialism of Escape Champions’ League, a tournament
eco
short for economy
EG
initialism of Escape Gaming, an e-sports organiser
e-husk
short for elite huskarl
ELbow
abbreviation of elite longbowman
ell
short for elephant
ES
initialism of Ensemble Studios, the original developers of Age of Empires
eskirm
short for elite skirmisher
Eth
abbreviation of Ethiopians
EW
initialism of eagle warrior
EWE
initialism of elite war elephant
external
(of a villager or resource) far enough from the town center that they can be easily raided
FA
initialism of feudal age
to farm-scan
see scan
farmville
(derogatory) booming
fast castle
the strategy of getting to the castle age as soon as possible
fastle
blend of fast castle
FC
initialism of fast castle
FE
initialism of Forgotten Empires
feudal rush
the strategy of attacking the enemy very early, with feudal age units
FFA
initialism of free for all
FI
initialism of fast imperial
fire
short for fire ship
[to] fishboom
a boom using fishing ships
flank, flank position
in team games, the position of a player who has enemies next to him; antonym: pocket position
[to] flush1
abbreviation of feudal rush
[to] flush2
(dated) an early strategy similar to the modern trush
FN
initialism of forest nothing
to focus-fire
to attack an individual unit by right-clicking it, rather than letting one’s troops pick their own targets
to force-drop
to have villagers drop resources by right-clicking the drop-off point
forest nothing
a map that is almost completely filled with trees
[to] forward
a base built next to the enemy
frame delay
synonym of missile delay
free for all
a match without teams, with only one winner
front
located towards the enemy’s base, relative to one’s own base; antonym: back
FU
initialism of fully upgraded
full boom
a boom without any investment in offensive capabilities; antonym: miniboom
GA
initialism of green Arabia, a map
[to] galley rush
to raid the enemy’s coastline with galleys as soon as possible
genxb
abbreviation of Genoese crossbowman
[to] GG
initialism of good game: a concession of defeat
Goth flood
a late-game situation where a Goth player is able to overwhelm the map with units due to their faster barracks
GR
initialism of GameRanger
grass-
a meaningless suffix used with words associated with expert player Daut, and occasionally in other contexts
halb
short for halberdier
to harass
to attack an enemy’s villagers; synonyms: to raid
HC
initialism of hand cannoneer
HCA
initialism of heavy cavalry archer
HD
initialism of Age of Empires II HD
HG
initialism of HeavenGames, a fansite
to get housed
see housed
hscorp
short for heavy scorpion
[to] grush
short for galley rush
hit-and-run
to attack with ranged units and flee before the target catches up
home map
the map that a player is most proficient in
housed
unable to create more units due to lack of population space
house wall
a building wall consisting of houses
husk
short for huskarl
imp
short for imperial age
inf
short for infantry
jag
short for jaguar warrior
jan
short for janissary
[to] jbait
(Internet slang) to bait or trick another player
to kite
to kill an individual unit very quickly and retreat
KLEW
initialism of Kidd’s Lightning Eagle Warriors, a strategy involving a very fast castle age time and rushing with eagle warriors
[to] knight rush
the strategy of raiding the enemy with a couple of knights as soon as possible
[to] krush
abbreviation of knight rush
kt
abbreviation of knight
lag switch
a software, used by cheaters, that once activated causes the game to lag so much that it drops
to lame1
to steal or kill [another player’s boar]
to lame2
to kill [another player’s deer]
to lame3
to build walls around [another player’s resource pile]
laming
any of several strategies that are regarded as ungentlemanly, such as walling resources and stealing boars
to land
to send units to someone’s island with a transport ship
lbow
abbreviation of longbowman
LC
initialism of lumber camp
line
a set consisting of a unit and its upgrades, e.g. the spearman line is the spearman, pikeman and halberdier
LN
initialism of land nomad (a map type)
long-distance
(of resource collection) without using a nearby drop point;
[to] lure
see boar lure and deer herding
m@a
initialism of man-at-arms
maa
initialism of man-at-arms
macro
short for macromanagement
macromanagement
a player’s skill in pursuing a grand strategy (especially their economic strategy) during a match
Mag, Mags
short for Magyars
mam, mame
short for mameluke
man-at-arms rush
a rush using men-at-arms, often a drush designed to survive until the player is able to upgrade the militia
mang, mango
short for mangonel
maphax, maphacks
cheat programs that make the random map generator to generate maps in someone’s favour (usually used humorously in reference to a player who seems to get good maps more often than normal)
mastapiece
(humorous) a cheeky but effective strategy, such as tower rushing
meatshield
cheap units used to receive hits so that the expensive units remain intact
meta, metagame
the typical strategies used by expert players
michi
a map where the players are initially separated by a thick forest
micro1
short for micromanage
micro2
short for micromanagement
to micromanage
to issue specific commands to a unit or group of units
micromanagement
skill in or the practice of micromanaging units
micro war
a battle, usually involving mangonels or bombard cannons or other ranged units, where the players try to dodge the shots
[to] militia rush
synonym of dark age rush
to mill
to build a mill next to (a resource)
mineral
gold and/or stone
miniboom
a boom accompanied by some investment in offensive capabilities; antonym: full boom
mirror match
a match in which the enemy players are the same civilisation
missile delay
the delay between clicking on a target and the unit shooting
MoA1
initialism of Masters of Arabia, a tournament
MoA2
(less common) initialism of Masters of Arena, a tournament
MoAre
initialism of Masters of Arena, a tournament
MoMR
initialism of Masters of Megarandom, a tournament
[to] monk rush
the strategy of getting monks as soon as possible to be used either offensively (converting enemy villagers) or defensively (defending against a knight rush)
to moonwalk
(of a unit) to suffer the graphical bug which causes the animation of the opposite direction to play when moving
MQ
initialism of multiple queue (a feature that makes create unit spread across buildings when multiple buildings are selected)
MR
initialism of Megarandom
[to] mush
short for monk rush
NAC
initialism of Nili’s Apartment Cup, a tournament
naked
without walls or other defenses
NBG
initialism of Nomad Battlegrounds, a tournament
NC
initialism of Nations Cup, a tournament
nothing map
a map where the only resource is wood
NPL
initialism of new player lobby
onager cut
the strategy of cutting a path through a forest, usually in Black Forest, in order to sneak-attack someone
open
(of a map) having few natural features, such that areas are hard to wall; antonym: closed
to outboom
to defeat [someone] by having a better late-game economy
to outspam
to defeat [someone or an army] by creating more units en masse
to overboom
to spend too much time booming without creating defensive structures or armies
to overchop
to chop away trees that are part of a wall-off
to overmicro
to neglect one’s economy by spending too much time microing armies
PA
initialism of pierce armor
pala
short for paladin
to palisade-scan
see scan
pally
hypocorism of paladin
Persian douche
synonym of douche rush
pike
short for pikeman
to Pike patrol
to order a group of units to patrol in front of a fleeing enemy army, such that they can attack the fleeing group with minimal increase of distance
pile
a group of stone or gold mines generated together
plume
short for plumed archer
pocket, pocket position
in team games, the position of a player who has only allies next to him; antonym: flank position
pop
short for population
Port, Portu
short for Portuguese
PT
initialism of Parthian tactics
[to] push
to attack with the intention of dealing damage to a base; compare: to harass/raid
to push deer
see deer herding
QFs
abbreviation of qualifiers
[to] quickwall
a wall (of buildings or actual walls) built quickly in response to an unexpected attack
to raid
to attack an enemy’s villagers; synonyms: to harass
rax
short for barracks
rec
short for recorded game
relic bug
a bug which allows monks to collect relics from far away
Res
short for Resonance22, a streamer
RM1
initialism of random map
RM2
initialism of ranked match
RoR, RotR, RR
acronym of Age of Empires: Rise of the Rajas
RotK
initialism of Return of the Kings, a tournament
runner
a unit sent to move in front of a group of enemy ranged units, so the enemy’s arrows are dodged
[to] rush1
any strategy where the goal is to attack very soon with a particular type of unit
[to] rush2
an attack with a single type of unit
to rush3, rush down
to send a number of units (usually villagers or rams) to destroy something (usually a building)
Sara
abbreviation of Saracens
Saracen monk rush
monk rush using the Saracen market to get the gold needed faster
SC
initialism of scout cavalry
to scan
to look for hidden buildings and units under the fog of war by hovering a building foundation over the map
[to] scout rush
a feudal rush using scouts;
[to] scrush
abbreviation of scout rush
SE
initialism of siege engineers
shimo style
free-for-all regicide with 5 or more players
skirm
short for skirmisher
to sling
to send resources to one’s ally
[to] smurf
an alternative account with a lower ELO rank used to disguise high skill
[to] smush
abbreviation of Saracen monk rush
[to] smush
abbreviation of siege and monk rush
to sneak
to conceal villagers or military behind enemy lines to attack from an unexpected direction
to snipe
to kill an individual unit using ranged attacks
SO
initialism of siege onager
SotL
initialism of Spirit of the Law, a content creator
[to] spam
to create units en masse
Spanish villager rush
late-game attack using villagers with loom, sappers and supremacy
to split-dodge
to dodge a missile attack by switching between flank and line formation
to split one’s lumber
to establish a new woodline
SQ
initialism of single queue (a feature that makes create unit apply to a single building when multiple buildings are selected)
straggler
a tree that is generated by itself rather than in a forest, especially one next to the town center
to stream-cheat
to cheat by watching a livestream of a match one is playing
to stream-snipe
to cheat by watching a livestream of a match one is playing, especially in order to find the location of a king in a regicide match
TA
initialism of throwing axeman
TB
initialism of team bonus
TC
initialism of town center
TC
(dated) initialism of The Conquerors
TC push
synonym of town center rush
TC war
synonym of town center rush
Teut
short for Teutons
Teuton Death Star
(dated) a town center rush using the Teutons in pre-expansion AoK
TG
initialism of team game
THS
initialism of two-handed swordsman
Titanic
a situation where a player’s defences or economy collapse beyond recovery
TK
initialism of Teutonic knight
ToA
initialism of Titans of Arina, an arena tournament
[to] tower hop
the trick of going through diagonal walls by building a tower beside them and ungarrisoning units onto the other side
[to] tower rush
the strategy of quickly building towers next to the enemy’s resource collection spots
[to] town center rush
the strategy of building town centers next the enemy base
trade line
a path between markets
tranny
(dated) hypocorism of transport ship
trapped
(of resources or relics) surrounded or mostly surrounded by trees or cliffs
trash, trash unit
a unit that doesn’t cost gold
trash rush
a rush with skirmishers and spearmen
trash war
the latest stage of certain games, where players fight using trash units due to the exhaustion of the map’s gold mines
treb
short for trebuchet
to treb down
to destroy using a trebuchet
[to] trush
abbreviation of tower rush
TTC
(dated) initialism of Teuton town center
turtling
the strategy of investing heavily in defensive structures
UP
initialism of user patch
UT
initialism of unique technology
UU
initialism of unique unit
Vike, Vikes
short for Vikings
vil, vill
short for villager
villager rush1
synonym of Spanish villager rush
villager rush2
synonym of douche rush
villager war, vil war
in nomad maps, the strategy of attacking the enemy with one’s initial villagers as the game begins, instead of building a base; in Black Forest, the battle between villagers who rush to wall the chokepoint
Voobly
a platform and program used to play and communicate with other players
xbow
abbreviation of crossbowman
war
a match between players with the same given civilisation
WB
initialism of wheelbarrow
WiC
initialism of War Is Coming, a tournament
WK
initialism of Wololo Kingdoms
WL
initialism of win/loss [ratio]
wolf nothing
a forest nothing map with clearings full of wolves
wolf rush
the strategy of luring wolves into the enemy’s base
woodline
a location where wood can be or is being gathered
wololo
(slang) a monk
woo woo woo
(humorous) a wolf, or an instance of a wolf killing a unit
WP
initialism of well played
WW
initialism of war wagon
ZE
initialism of ZeroEmpires, a streamer and e-sports promoter
zerk
short for berzerker