Star Wars: The Empire Strikes Back (1992 video game)
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Star Wars: The Empire Strikes Back | |
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![]() NES game box front cover art | |
Developer(s) | Lucasfilm Games Sculptured Software NMS Software (GB) |
Publisher(s) | |
Designer(s) | Mike Ebert Kalani Streicher |
Programmer(s) | Ken Grant |
Artist(s) | Harrison Fong Armand Cabrera Jon Knoles |
Composer(s) | Paul Webb Mark Cooksey (GB) |
Platform(s) | Nintendo Entertainment System, Game Boy |
Release | Famicom/NESGame Boy |
Genre(s) | Action-platformer |
Mode(s) | Single-player |
Star Wars: The Empire Strikes Back is a video game released for the Nintendo Entertainment System in 1992. It is the sequel to the original Star Wars for the NES. This is the second of three video games released under the Empire Strikes Back title that were developed directly for home video game systems. It was preceded by a version for the Atari 2600 and succeeded by Super Star Wars: The Empire Strikes Back for the Super NES.
After the game was completed, the developers were occupied making Super Star Wars for the Super NES, so a corresponding NES sequel covering the film Return of the Jedi was never developed, nor released.[1]
A version of the game was released for the Game Boy. It was reprinted and distributed by several publishers over the course of three years.
On July 26, 2019, the NES and Game Boy versions were officially re-released in both standard and Collector's Edition sets with Disney and Lucasfilms's approval in limited quantities on unlicensed replica game cartridges by Limited Run Games.
Gameplay
[edit]![](http://upload.wikimedia.org/wikipedia/en/thumb/1/1a/Star_Wars_The_Empire_Strikes_Back_NES_screenshot.gif/220px-Star_Wars_The_Empire_Strikes_Back_NES_screenshot.gif)
The objective of the game is to destroy an Imperial Probe Droid, escape a Wampa-infested ice cavern, fight during the Battle of Hoth, meet Master Yoda on Dagobah to train with him, and attempt to rescue friendly characters in Cloud City from Darth Vader.
Unlike the previous game, the player can only control Luke Skywalker, who can fight with a blaster pistol or a lightsaber, and who can also board a snowspeeder during the Battle of Hoth. As Luke learns about the Force, he develops multiple Force Powers that will help him during his mission.
The ending is significantly more upbeat than the movie's ending, as the player must both rescue Han Solo and defeat Darth Vader in combat in order to win.
Reception
[edit]Publication | Score | |
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Game Boy | NES | |
Wizard | N/A | B[3] |
Power Unlimited | 75%[4] | N/A |
Publication | Award |
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Nintendo Power Award '92 | Best Overall Game[2] |
Glenn Rubenstein of Wizard magazine praised the game's plot staying true to the movie although criticizing the punching and jumping levels being somewhat boring concluding: "but the more diverse sequences more than make up for it."[3] Power Unlimited gave the Game Boy version 75% writing: "Empire Strikes Back for the Game Boy is mainly more of the same, compared to its predecessor Star Wars. Nevertheless, it is a fun game, although the worlds are very similar."[4]
References
[edit]- ^ "Cart Queries". GamePro. No. 87. IDG. December 1995. p. 17.
Patrick Lozano: Star Wars and Empire Strikes Back both came out for the NES, but was there an 8-bit version of Return of the Jedi? / Gamepro: No. Just when LucasArts would have started on Jedi for the NES, it set its sights on making the first 16-bit Super Star Wars game.
- ^ "Nintendo Power Awards". Nintendo Power. No. 46. March 1993. p. 99. Retrieved November 12, 2015.
- ^ a b Rubenstein, Glenn (November 1992). "At the Controls". Wizard (15): 28. Retrieved February 15, 2023.
- ^ a b "Power Unlimited Game Database". powerweb.nl (in Dutch). November 1994. Archived from the original on August 27, 2003. Retrieved November 22, 2022.