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==Reception==
==Reception==
Trenton Webb reviewed ''A Guide to Transylvania'' for ''Arcane'' magazine, rating it a 9 out of 10 overall.<ref name="Arcane13">{{cite journal|last= Webb|first=Trenton|date= December 1996 |title=Games Reviews|journal=Arcane|publisher=[[Future plc|Future Publishing]]|issue=13|pages=74}}</ref> He commented: "Transylvania has been synonymous with evil and superstition ever since Bram Stoker penned ''Dracula''. Now Stoker's vision of this feudal, blood-soaked land has been resurrected, fleshed out and given a horde of new skeletons to keep in its dusty cupboards."<ref name="Arcane13"/> Webb stated: "Those not familiar with ''[[Masque of the Red Death (Ravenloft)|Masque of the Red Death]]'' may find the very concept of an ''AD&D'' game set in the 1890s a little hard to comprehend. Yet with surprisingly few tweaks and this correct setting the system works, and what's more makes for a rivetting change from more usual, slightly predictable Tolkienesque adventures."<ref name="Arcane13"/> He added "Written in a brisk manner, reminiscent of a Victorian Grand Tour, this guide gives referees a fascinating insight into the very heart of Transylvania mixing up history, legend, superstition and 1890s fact to create a world so believable you can almost smell the garlic."<ref name="Arcane13"/> Webb concluded his review by stating that "''Transylvania'' offers no example adventure, however if the Forbidden Lore and legends don't start you thinking then you're running the wrong game. The only weakness of ''Transylvania'' is that as a sub-set of ''Ravenloft'' which in itself is a sub-set of more traditional ''D&D'', then its useful appeal is limited. However, if ever proof was needed that ''D&D'' isn't just a game about Orc bashing, then this is definitely it."<ref name="Arcane13"/>
Trenton Webb reviewed ''A Guide to Transylvania'' for ''Arcane'' magazine, rating it a 9 out of 10 overall.<ref name="Arcane13">{{cite journal|last= Webb|first=Trenton|date= December 1996 |title=Games Reviews|journal=Arcane|publisher=[[Future plc|Future Publishing]]|issue=13|pages=74}}</ref>


==References==
==References==

Revision as of 22:09, 7 July 2017

A Guide to Transylvania
GenreRole-playing games
PublisherTSR
Publication date
1996

A Guide to Transylvania is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.

Contents

This campaign accessory centers on the Dracula myth, but while Vlad has been away at Carfax Abbey other forces, both good and evil, have begun to vie for power.[1] And while the Red Death virtually formed this state for their own ends, now a series of rival cults and the soldiers of good are on the march.[1]

Publication history

Reception

Trenton Webb reviewed A Guide to Transylvania for Arcane magazine, rating it a 9 out of 10 overall.[1] He commented: "Transylvania has been synonymous with evil and superstition ever since Bram Stoker penned Dracula. Now Stoker's vision of this feudal, blood-soaked land has been resurrected, fleshed out and given a horde of new skeletons to keep in its dusty cupboards."[1] Webb stated: "Those not familiar with Masque of the Red Death may find the very concept of an AD&D game set in the 1890s a little hard to comprehend. Yet with surprisingly few tweaks and this correct setting the system works, and what's more makes for a rivetting change from more usual, slightly predictable Tolkienesque adventures."[1] He added "Written in a brisk manner, reminiscent of a Victorian Grand Tour, this guide gives referees a fascinating insight into the very heart of Transylvania mixing up history, legend, superstition and 1890s fact to create a world so believable you can almost smell the garlic."[1] Webb concluded his review by stating that "Transylvania offers no example adventure, however if the Forbidden Lore and legends don't start you thinking then you're running the wrong game. The only weakness of Transylvania is that as a sub-set of Ravenloft which in itself is a sub-set of more traditional D&D, then its useful appeal is limited. However, if ever proof was needed that D&D isn't just a game about Orc bashing, then this is definitely it."[1]

References

  1. ^ a b c d e f g Webb, Trenton (December 1996). "Games Reviews". Arcane (13). Future Publishing: 74.