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Ryse: Son of Rome

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Ryse: Son of Rome
Developer(s)Crytek
Publisher(s)Microsoft Studios
Director(s)Cevat Yerli[1]
Producer(s)Cevat Yerli[1]
EngineCryEngine 4th Generation
Platform(s)Xbox one
Release
  • WW: November 22, 2013
Genre(s)Action, [Third person]]
Mode(s)

Ryse: Son of Rome (previously known as Codename Kingdoms and Ryse)is a Romanthird person action-adventure spawned by the creative developers at Crytek and published by Microsoft game studios as an xbox one exclusive launch title.

Gameplay

The gameplay is based on the control of a Roman general named Marius Titus. Who work with Roman infantry by giving commands via voice commands using the new Kinect 2.0 also there are epic controlled finishing moves during combat on the every difficulty. Beyond this, gameplay consists of gameplay using block moves to break enemy combos, evades, sword attacks, shield bashes and execution kills. . The story follows Marius' life from early childhood to becoming a leader in the Roman Army. The story is described as "an epic tale of revenge spanning an entire lifetime". Fifteen hero level characters were given full motion capture with the same detail as Marius. There is also a co-operative multi-player mode where players team up to accomplish various challenges in a gladiator arena setting.

Development

Originally revealed as "Codename: Kingdoms" during Microsoft's E3 2010 press conference, little was known about the game besides being in development by Crytek. During the Microsoft Press Conference at E3 2011, Rise was announced among other Xbox 360 exclusive titles however as a Kinect only title. The announcement entailed a pre-rendered trailer with minor game-play footage.[2]

In June 2012, Phil Spencer, corporate VP of Microsoft Studios, maintained that the game was still in development. When asked whether it was still a Kinect game, Spencer replied "Kinect will be part of the game, absolutely", leading to speculation that it was no longer a Kinect-only game, and was instead part of the "Better with Kinect" series of Xbox 360 games.[3]

In May 2013, after the announcement of the Xbox One, Ryse was confirmed to be an exclusive for the new console.[4] In June 2013 at the E3 Microsoft Conference, Crytek showed a game-play video. Kinect is no longer part of the active combat but has a diminished role by providing squad commands through speech and gesture.

Reception

Ryse: Son of Rome has received mixed reviews from critics. It currently holds a score of 61 on Metacritic.[5] Electronic Gaming Monthly praised the visuals but critiqued the repetitive combat and gave Ryse a score of 7.5/10.[8] GameSpot was more critical of the game, however, noting the great visuals and vocal performances, but knocking the "shallow and repetitive combat", linear path, and multiplayer, scoring a 4/10.[9]

References

  1. ^ a b c Welsh, Oli (21 November 2013). "Ryse: Son of Rome review". Eurogamer. Gamer Network. Retrieved 22 November 2013.
  2. ^ Contact Stephen Totilo: Comment (2011-06-06). "Crysis Creators Making Rise, the Kinect Game for the Hardcore". Kotaku.com. Retrieved 2011-12-02.
  3. ^ Ludwig Kietzmann. "Crytek's Rise still in the works, Kinect will be 'part of it'",". Joystiq.com.
  4. ^ Wesley Yin-Poole. "Crytek's Ryse confirmed as an Xbox One exclusive". Eurogamer.net.
  5. ^ a b "Ryse: Son of Rome for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved November 22, 2013.
  6. ^ Don't bother getting up
  7. ^ [1]
  8. ^ "EGM Review: Ryse: Son of Rome". Electronic Gaming Monthly. Retrieved 2013-11-21.
  9. ^ "Ryse: Son of Rome Review". Gamespot. Retrieved 2013-11-21.