Yesterday Origins: Difference between revisions
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Revision as of 00:58, 17 November 2019
Yesterday Origins | |
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Developer(s) | Pendulo Studios |
Publisher(s) | Microïds |
Director(s) | Ramón Hernáez |
Writer(s) | Ramón Hernáez, Josué Monchán |
Series | Yesterday |
Platform(s) | Microsoft Windows, macOS, Nintendo Switch, PlayStation 4, Xbox One |
Release | Xbox One
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Genre(s) | Adventure |
Mode(s) | Single-player |
Yesterday Origins is a 2016 graphic adventure game developed by the Spanish company Pendulo Studios and published by Microïds. It serves as both a prequel and a sequel to Pendulo's earlier Yesterday.
Gameplay
This section needs expansion. You can help by adding to it. (July 2019) |
Plot
This section needs expansion. You can help by adding to it. (July 2019) |
Yesterday Origins focuses on both the events that occurred centuries ago when John Yesterday became an immortal and the present timeline after the first game.
Development
Following Pendulo Studios' unsuccessful crowdfunding campaign for its project Day One in September 2012,[1] the developer neared bankruptcy and entered a two-year period of inactivity.[2][3][4] Crowdfunding had been the company's attempt to survive after it was unable to secure a traditional publisher.[5] Pendulo's Juan Miguel Marín recalled the period as "a bad time",[6] while Albert Garciá of La Vanguardia noted that "the future of this company was uncertain" at the time.[4] The developer's disappearance ended in mid-December 2014, when the studio signed a deal with Microïds to create an unannounced new adventure game. Its development began "immediately", according to Pendulo.[2] The project was revealed as Yesterday Origins in May 2015.[7]
Reception
With an aggregate score of 76, the Xbox One version of Yesterday Origins was among the 18 highest-rated Spanish games listed on Metacritic by 2017.[8]
References
- ^ Leiva, Carlos (September 17, 2012). "La financiación de Day One fracasa y el juego queda cancelado". Vandal (in Spanish). Archived from the original on July 22, 2019.
- ^ a b Alonso, Álvaro (December 9, 2014). "Pendulo Studios trabaja en su nueva aventura gráfica". El Diario (in Spanish). Archived from the original on July 12, 2019.
- ^ Cano, Jorge (August 30, 2016). "Impresiones Yesterday Origins". Vandal (in Spanish). Archived from the original on July 22, 2019.
- ^ a b Garciá, Albert (December 12, 2014). "Pendulo Studios trabaja en una nueva aventura gráfica". La Vanguardia (in Spanish). Archived from the original on July 12, 2019.
- ^ Allin, Jack (August 15, 2012). "Day One - Pendulo Studios Interview". Adventure Gamers. Archived from the original on August 21, 2012.
- ^ Rodriguez, Lara Isabel (October 16, 2016). "[Charlando] Pendulo Studios nos habla de Yesterday Origins, de su pasado, presente y futuro" (in Spanish). Game España. Archived from the original on July 12, 2019.
- ^ Allin, Jack (May 22, 2015). "Pendulo gets started on Yesterday Origins for 2016". Adventure Gamers. Archived from the original on November 10, 2016.
{{cite web}}
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timestamp mismatch; July 12, 2019 suggested (help) - ^ Huertos, Alejandro Alcolea (March 30, 2017). "Los mejores juegos españoles según las notas de Metacritic". HobbyConsolas (in Spanish). Archived from the original on June 26, 2019.