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|releasedate = 1995
|releasedate = 1995
|price = $695
|price = $695
|display = Dual 263 x 230 color LCD displays
|display = Dual 263 × 230 color LCD displays
|platform = IBM-Compatible PC, ISA bus, MS-DOS
|platform = IBM-Compatible PC, ISA bus, MS-DOS
}}
}}
The '''Forte VFX1''' was a consumer-level [[virtual reality headset|head-mounted display]] marketed during the mid-1990s. It comprised a helmet, a handheld controller, and an [[Industry Standard Architecture|ISA]] interface board, and offered head-tracking, stereoscopic 3D, and stereo audio.<ref>{{Cite web|url=https://web.archive.org/web/20160625174940/http://vrwiki.wikispaces.com/Forte+VFX1|title=VRWiki - Forte VFX1 (archived Jun 2016)}}</ref>
The '''Forte VFX1''' was a consumer-level [[virtual reality headset|head-mounted display]] marketed during the mid-1990s. It comprised a helmet, a handheld controller, and an [[Industry Standard Architecture|ISA]] interface board, and offered head tracking, stereoscopic 3D, and stereo audio.<ref>{{Cite web |url=http://vrwiki.wikispaces.com/Forte+VFX1 |archive-url=https://web.archive.org/web/20160625174940/http://vrwiki.wikispaces.com/Forte+VFX1 |title=Forte VFX1 |publisher=VRWiki |archive-date=25 June 2016}}</ref>


==History==
==History==
Line 20: Line 20:
[[File:Forte_VFX1_Cyberpuck_Controller.jpg|thumb|right|Cyberpuck handheld controller]]
[[File:Forte_VFX1_Cyberpuck_Controller.jpg|thumb|right|Cyberpuck handheld controller]]


'''Visual:''' The helmet featured dual 0.7" 263 x 230 LCD displays capable of 256 colors. Optics comprised dual lenses with adjustable focus and interpupillary distance. Field of view was 45 degrees diagonally.
'''Visual:''' The helmet featured dual 0.7" 263 × 230 LCD displays capable of 256 colors. Optics comprised dual lenses with adjustable focus and interpupillary distance. Field of view was 45 degrees diagonally.


'''Auditory:''' The helmet included built-in stereo speakers and a condenser microphone. Audio signals were routed to the sound card's line in/out jacks.
'''Auditory:''' The helmet included built-in stereo speakers and a condenser microphone. Audio signals were routed to the sound card's line in/out jacks.


'''Tracking:''' Head movements were tracked with internal sensors for pitch (70 degrees), roll (70 degrees), and yaw (360 degrees). A hand-held controller called the '''Cyberpuck''' offered three buttons and internal sensors for pitch and roll. It could emulate a mouse, and connected to the helmet via an [[ACCESS.bus]] interface cable.
'''Tracking:''' Head movements were tracked with internal sensors for pitch (70 degrees), roll (70 degrees), and yaw (360 degrees). A hand-held controller called the '''Cyberpuck''' offered three buttons and internal sensors for pitch and roll. It could emulate a mouse and was connected to the helmet by an [[ACCESS.bus]] interface cable.


[[File:Forte_VFX1_VIP_Interface_Board.jpg|thumb|right|VIP Interface Board]]
[[File:Forte_VFX1_VIP_Interface_Board.jpg|thumb|right|VIP interface board]]


'''Interface:''' Audio, video, and tracking information was transmitted via the '''VIP Board''', a 16-bit ISA card that received video input from the video card's 26-pin VESA [[feature connector]] and routed audio signals to the sound card's line in/out via external 1/8" audio jacks. Audio, video, and tracking data was exchanged with the headset via a single proprietary 8-foot cable, which could be daisy-chained for improved mobility.
'''Interface:''' Audio, video, and tracking information was transmitted through the '''VIP Board''', a 16-bit ISA card that received video input from the video card's 26-pin VESA [[feature connector]] and routed audio signals to the sound card's line in/out through external 1/8" audio jacks. Audio, video, and tracking data was exchanged with the headset over a single proprietary 8-foot cable, which could be daisy-chained for improved mobility.


==System requirements==
==System requirements==
* IBM-Compatible PC with 386 CPU<ref>{{Cite web|url=http://www.mindflux.com.au/products/iis/vfx1-2.html#specifications|title=VFX1 Specifications}}</ref>
* IBM-Compatible PC with 386 CPU<ref>{{Cite web |url=http://www.mindflux.com.au/products/iis/vfx1-2.html#specifications |title=VFX1 Specifications}}</ref>
* VGA video card with 26-pin VESA feature connector
* VGA video card with 26-pin VESA feature connector
* 16-bit ISA expansion slot for VIP board
* 16-bit ISA expansion slot for VIP board
* [[MS-DOS 5.0]] or later
* [[MS-DOS 5.0]] or later
* 500kb free hard drive space for drivers and utilities
* 500 [[kilobyte|KB]] free hard-drive space for drivers and utilities
* 20kb conventional memory for drivers
* 20 KB [[conventional memory]] for drivers
* Optional: stereo sound card
* Optional: stereo sound card


Line 43: Line 43:


==External links==
==External links==
* ''{{Citation | url = http://www.mindflux.com.au/products/iis/vfx1.html|title=MINDFLUX - VFX1 Headgear}}''
* {{Citation | url = http://www.mindflux.com.au/products/iis/vfx1.html |title=MINDFLUX VFX1 Headgear}}
* ''[http://www.gosuvr.com/ Virtual-Reality headset]''
* [http://www.gosuvr.com/ Virtual-Reality headset]
* {{youtube|J0n5B3fl-bU|Silicon Classics Forte VFX1 Retro-Review}}
* {{Citation | url = https://web.archive.org/web/20160625174940/http://vrwiki.wikispaces.com/Forte+VFX1|title=VRWiki - Forte VFX1 (archived Jun 2016)}}
* {{Citation | url = https://www.youtube.com/watch?v=J0n5B3fl-bU|title=Silicon Classics Forte VFX1 Retro-Review on YouTube}}


[[Category:Virtual reality headsets]]
[[Category:Virtual reality headsets]]

Revision as of 09:34, 9 October 2019

Forte VFX1
Forte VFX1 Headgear
DeveloperForte Technologies, Inc.
Release date1995
Introductory price$695
DisplayDual 263 × 230 color LCD displays
PlatformIBM-Compatible PC, ISA bus, MS-DOS

The Forte VFX1 was a consumer-level head-mounted display marketed during the mid-1990s. It comprised a helmet, a handheld controller, and an ISA interface board, and offered head tracking, stereoscopic 3D, and stereo audio.[1]

History

The VFX1 was developed in the early 1990s by Forte Technologies, Incorporated. It was released in 1995 with an MSRP of US$695 and an average retail price of $599, and was sold in the US in retail stores including CompUSA and Babbage's. It was superseded by Interactive Imaging Systems' VFX3D in 2000.

Features

Lenses inside the visor
Cyberpuck handheld controller

Visual: The helmet featured dual 0.7" 263 × 230 LCD displays capable of 256 colors. Optics comprised dual lenses with adjustable focus and interpupillary distance. Field of view was 45 degrees diagonally.

Auditory: The helmet included built-in stereo speakers and a condenser microphone. Audio signals were routed to the sound card's line in/out jacks.

Tracking: Head movements were tracked with internal sensors for pitch (70 degrees), roll (70 degrees), and yaw (360 degrees). A hand-held controller called the Cyberpuck offered three buttons and internal sensors for pitch and roll. It could emulate a mouse and was connected to the helmet by an ACCESS.bus interface cable.

VIP interface board

Interface: Audio, video, and tracking information was transmitted through the VIP Board, a 16-bit ISA card that received video input from the video card's 26-pin VESA feature connector and routed audio signals to the sound card's line in/out through external 1/8" audio jacks. Audio, video, and tracking data was exchanged with the headset over a single proprietary 8-foot cable, which could be daisy-chained for improved mobility.

System requirements

  • IBM-Compatible PC with 386 CPU[2]
  • VGA video card with 26-pin VESA feature connector
  • 16-bit ISA expansion slot for VIP board
  • MS-DOS 5.0 or later
  • 500 KB free hard-drive space for drivers and utilities
  • 20 KB conventional memory for drivers
  • Optional: stereo sound card

References

  1. ^ "Forte VFX1". VRWiki. Archived from the original on 25 June 2016.
  2. ^ "VFX1 Specifications".