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| website = code.google.com/p/angleproject/ |
| website = code.google.com/p/angleproject/ |
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'''ANGLE''' (''Almost Native Graphics Layer Engine'') is an open source [[zlib]] licensed [[graphics engine]] [[abstraction layer]] developed by [[Google]].<ref>http://www.khronos.org/news/permalink/google-announces-angle-almost-native-graphics-layer-engine-so-opengl-es-can</ref> The API is mainly designed to bring high |
'''ANGLE''' (''Almost Native Graphics Layer Engine'') is an open source [[zlib]] licensed [[graphics engine]] [[abstraction layer]] developed by [[Google]].<ref>http://www.khronos.org/news/permalink/google-announces-angle-almost-native-graphics-layer-engine-so-opengl-es-can</ref> The API is mainly designed to bring high performance [[OpenGL]] compatibility to [[Windows]] desktops and to [[Web Browser]]s such as [[Google]] [[Chromium (web browser)|Chromium]].<ref>http://www.i-programmer.info/news/144-graphics-and-games/3471-googles-angle-brings-opengl-to-windows.html</ref><ref>http://linuxtutorial.info/modules.php?name=News&file=article&sid=11834</ref> It is currently used by a host of software including [[Qt Framework]].<ref>http://blog.qt.digia.com/blog/2012/10/24/graphics-on-windows-from-a-different-angle/</ref> |
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== History == |
== History == |
Revision as of 14:47, 12 March 2014
Developer(s) | |
---|---|
Repository | |
Written in | C++ |
Platform | Cross-platform |
Type | Graphics engine |
License | ZLIB |
Website | code.google.com/p/angleproject/ |
ANGLE (Almost Native Graphics Layer Engine) is an open source zlib licensed graphics engine abstraction layer developed by Google.[1] The API is mainly designed to bring high performance OpenGL compatibility to Windows desktops and to Web Browsers such as Google Chromium.[2][3] It is currently used by a host of software including Qt Framework.[4]
History
The project started as a way for Google to bring full hardware acceleration for WebGL to Windows without relying on OpenGL graphics device drivers.[5] Google initially released the program under the BSD license.[6]
Software Utilizing ANGLE
ANGLE is currently used in a number of programs and software.
References
- ^ http://www.khronos.org/news/permalink/google-announces-angle-almost-native-graphics-layer-engine-so-opengl-es-can
- ^ http://www.i-programmer.info/news/144-graphics-and-games/3471-googles-angle-brings-opengl-to-windows.html
- ^ http://linuxtutorial.info/modules.php?name=News&file=article&sid=11834
- ^ http://blog.qt.digia.com/blog/2012/10/24/graphics-on-windows-from-a-different-angle/
- ^ http://news.cnet.com/8301-30685_3-20000756-264.html
- ^ http://news.cnet.com/8301-30685_3-20000756-264.html